Player Matchup

Danzaburou
Danzaburou
BTTE PolloPR
Danzaburou
Level 122
God Stats
9W - 3L
1,540 SR
Queue Stats
25W - 23L
1,197 Elo+
Party 2
Ne Zha
Ne Zha
ChainedBoombox
Ne Zha
Level 149
God Stats
3W - 2L
1,874 SR
Queue Stats
53W - 32L
1,679 Elo+
Party 3
Nu Wa
Nu Wa
Destello1516
Nu Wa
Level 160
God Stats
2W - 2L
1,256 SR
Queue Stats
14W - 25L
1,316 Elo+
Party 2
Khepri
Khepri
ELFLACO PR1
Khepri
Level 145
God Stats
13W - 5L
1,500 SR
Queue Stats
467W - 423L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
SWOLLARbear
Kukulkan
Level 60
God Stats
1W - 1L
1,901 SR
Queue Stats
13W - 17L
1,613 Elo+
Party 3
Team Averages
Level 127
1,614 SR
1,478 Elo+

VS

Team Averages
Level 123
1,597 SR
1,612 Elo+
Ullr
Ullr
 
Ullr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BronzeBuckler
Baba Yaga
Level 107
God Stats
5W - 2L
1,526 SR
Queue Stats
197W - 180L
1,694 Elo+
Party 1
Zhong Kui
Zhong Kui
GoldSword588
Zhong Kui
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
204W - 195L
1,692 Elo+
Party 1
Ne Zha
Ne Zha
Jeanks22
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ironshield_
Chaac
Level 129
God Stats
25W - 15L
1,960 SR
Queue Stats
216W - 212L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BTTE PolloPR
Danzaburou
19
2 / 4 / 2
11,752
691
14,244
14,614
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 7 / 2
10,809
636
9,819
16,004
12,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 5 / 6
10,981
646
23,119
14,575
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
0 / 4 / 6
10,233
602
9,018
23,284
25,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
SWOLLARbear
Kukulkan
18
2 / 5 / 6
11,410
671
14,470
14,586
7,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
5 / 0 / 6
12,614
742
14,478
14,133
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
BronzeBuckler
Baba Yaga
19
5 / 4 / 11
12,448
732
13,345
13,472
5,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
GoldSword588
Zhong Kui
19
5 / 0 / 11
12,715
748
17,124
16,934
10,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Jeanks22
Ne Zha
20
5 / 2 / 9
13,097
770
19,351
25,461
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
5 / 4 / 10
12,860
756
13,373
25,367
26,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
10
Kills
25
25
Deaths
10
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
6
8
L
Danzaburou
BTTE PolloPR
Danzaburou
2
4
2
0.75
W
Baba Yaga
BronzeBuckler
Baba Yaga
5
4
11
2.63
L
4
7
2
0.71
L
2
5
6
1
L
Khepri
0
4
6
0.75
W
Zhong Kui
GoldSword588
Zhong Kui
5
0
11
10.5
W
Ne Zha
Jeanks22
Ne Zha
5
2
9
4.75
L
Kukulkan
SWOLLARbear
Kukulkan
2
5
6
1
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,670
Damage
77,671
83,063
Taken
95,367
58,310
Mitigated
67,348
11,195
Healing
46,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,478
6,111
0
1,532
14,133
5,778
3,197
6,846
7,079
0
64,586
L
Danzaburou
BTTE PolloPR
Danzaburou
14,244
5,440
573
2,682
14,614
6,951
0
6,926
7,388
0
52,737
W
Baba Yaga
BronzeBuckler
Baba Yaga
13,345
295
968
5,713
13,472
5,501
929
8,066
5,250
41,247
0
L
9,819
1,062
0
2,466
16,004
12,887
0
3,119
12,642
0
31,216
L
23,119
4,671
1,399
1,206
14,575
5,776
3
6,345
7,976
54,259
0
L
Khepri
9,018
602
0
2,307
23,284
25,219
0
9,546
13,233
23,228
0
W
Zhong Kui
GoldSword588
Zhong Kui
17,124
624
1,973
10,058
16,934
10,859
1,672
9,886
6,758
47,065
0
W
Ne Zha
Jeanks22
Ne Zha
19,351
5,153
0
12,860
25,461
18,227
1,252
9,270
15,903
0
66,239
L
Kukulkan
SWOLLARbear
Kukulkan
14,470
961
0
562
14,586
7,477
0
5,229
9,192
41,554
0
W
13,373
3,911
0
13,821
25,367
26,983
311
12,428
12,525
719
45,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,185
Gold Earned
63,734
352
Minions Killed
412
4
Camps Cleared
12
1,426,005
Distance Traveled
1,672,736
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,614
742
142
8
2
319,710
4
L
Danzaburou
11,752
691
111
7
0
279,506
4
W
Baba Yaga
12,448
732
52
3
0
331,502
0
L
Ne Zha
10,809
636
43
3
1
261,558
6
L
Nu Wa
10,981
646
69
4
1
294,744
2
L
Khepri
10,233
602
34
2
1
314,102
5
W
Zhong Kui
12,715
748
73
4
4
331,302
4
W
Ne Zha
13,097
770
83
5
3
356,791
1
L
Kukulkan
11,410
671
95
6
1
276,095
1
W
Chaac
12,860
756
62
4
3
333,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role