Player Matchup

Raijin
Raijin
BloodOasis
Raijin
Level 59
God Stats
2W - 2L
1,424 SR
Queue Stats
60W - 102L
1,434 Elo+
Solo
Anhur
Anhur
StuVespey
Anhur
Level 44
God Stats
11W - 13L
1,625 SR
Queue Stats
287W - 338L
1,412 Elo+
Solo
Chaac
Chaac
load up on guns
Chaac
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,731 Elo+
Solo
Team Averages
Level 54
1,516 SR
1,525 Elo+

VS

Team Averages
Level 91
1,801 SR
1,400 Elo+
Jormungandr
Jormungandr
AngelicNova
Jormungandr
Level 66
God Stats
3W - 0L
1,697 SR
Queue Stats
147W - 167L
1,414 Elo+
Party 1
Thanatos
Thanatos
DespairWithin
Thanatos
Level 127
God Stats
19W - 12L
2,023 SR
Queue Stats
146W - 160L
1,426 Elo+
Party 1
Merlin
Merlin
RoyalBritton92
Merlin
Level 81
God Stats
1W - 1L
1,683 SR
Queue Stats
259W - 367L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BloodOasis
Raijin
10
1 / 5 / 2
7,602
634
5,715
7,214
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
StuVespey
Anhur
11
1 / 4 / 2
7,617
635
3,439
11,212
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 1 / 2
8,444
704
5,227
8,672
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngelicNova
Jormungandr
11
1 / 2 / 6
7,859
655
5,547
8,003
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
DespairWithin
Thanatos
13
8 / 2 / 2
9,635
803
9,181
7,164
3,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 6
8,126
677
7,743
6,956
2,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
10
10
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AngelicNova
Jormungandr
1
2
6
2
L
Raijin
BloodOasis
Raijin
1
5
2
0.4
W
Thanatos
DespairWithin
Thanatos
8
2
2
4.5
W
1
0
6
4
L
Anhur
StuVespey
Anhur
1
4
2
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,381
Damage
22,471
27,098
Taken
22,123
8,822
Mitigated
12,220
8,195
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AngelicNova
Jormungandr
5,547
1,425
0
550
8,003
6,020
165
1,995
6,008
20,602
0
L
Raijin
BloodOasis
Raijin
5,715
307
0
908
7,214
1,596
0
2,951
4,138
30,349
0
W
Thanatos
DespairWithin
Thanatos
9,181
2,579
0
5,663
7,164
3,271
0
1,444
5,720
0
26,183
W
7,743
137
516
3,032
6,956
2,929
704
2,351
4,605
42,219
0
L
Anhur
StuVespey
Anhur
3,439
2,157
111
2,214
11,212
2,414
0
4,477
6,610
0
21,741
L
5,227
1,044
0
4,962
8,672
4,812
0
5,414
2,996
3
18,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,663
Gold Earned
25,620
110
Minions Killed
129
0
Camps Cleared
0
592,344
Distance Traveled
692,355
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,859
655
28
2
0
220,569
0
L
Raijin
7,602
634
55
5
0
183,981
5
W
Thanatos
9,635
803
42
4
0
246,722
1
W
Merlin
8,126
677
59
5
0
225,064
1
L
Anhur
7,617
635
39
3
0
201,481
0
L
Chaac
8,444
704
16
1
0
206,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role