Player Matchup

Cupid
Cupid
Griffilator
Cupid
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,493 Elo+
Party 1
Zeus
Zeus
HelloCopter
Zeus
Level 158
God Stats
2W - 1L
1,788 SR
Queue Stats
47W - 32L
1,473 Elo+
Party 1
Odin
Odin
LifeAlertUwU
Odin
Level 100
God Stats
1W - 1L
1,830 SR
Queue Stats
7W - 9L
1,629 Elo+
Party 1
Team Averages
Level 138
1,706 SR
1,532 Elo+

VS

Team Averages
Level 144
1,616 SR
1,611 Elo+
Chaac
Chaac
Evildeception93
Chaac
Level 114
God Stats
11W - 6L
1,500 SR
Queue Stats
135W - 157L
1,534 Elo+
Solo
Scylla
Scylla
Monful
Scylla
Level 160
God Stats
20W - 23L
1,758 SR
Queue Stats
156W - 171L
1,784 Elo+
Party 2
Ganesha
Ganesha
TheCynicalSloth
Ganesha
Level 157
God Stats
7W - 8L
1,589 SR
Queue Stats
54W - 63L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
8,741
728
8,379
11,330
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 8 / 5
8,655
721
9,908
11,991
4,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 4
7,936
661
3,751
14,843
6,645
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 7
10,489
874
12,157
13,378
14,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Monful
Scylla
13
9 / 4 / 5
9,975
831
12,861
8,202
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 15
9,480
790
7,624
9,906
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
19
19
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
L
4
5
1
0.9
L
3
8
5
0.69
L
1
6
4
0.5
W
Scylla
Monful
Scylla
9
4
5
2.88
W
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,038
Damage
32,642
38,164
Taken
31,486
14,722
Mitigated
27,845
7,199
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,157
1,679
0
3,586
13,378
14,517
908
3,636
9,742
12,114
26,852
L
8,379
3,720
835
2,649
11,330
4,021
0
6,868
4,305
0
29,684
L
9,908
677
0
1,902
11,991
4,056
0
6,152
5,727
37,582
0
L
3,751
1,198
441
1,372
14,843
6,645
0
10,111
4,412
0
8,753
W
Scylla
Monful
Scylla
12,861
1,234
0
1,270
8,202
2,764
70
3,099
5,103
46,318
0
W
7,624
330
0
1,553
9,906
10,564
456
3,227
6,679
18,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,332
Gold Earned
29,944
114
Minions Killed
136
0
Camps Cleared
0
636,870
Distance Traveled
651,237
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,489
874
58
5
0
229,493
2
L
Cupid
8,741
728
50
4
0
213,092
0
L
Zeus
8,655
721
53
4
0
192,413
1
L
Odin
7,936
661
11
1
0
231,365
3
W
Scylla
9,975
831
77
6
0
212,314
1
W
Ganesha
9,480
790
1
0
0
209,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role