Player Matchup

Set
Set
AceCloth5947713
Set
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
153W - 200L
1,395 Elo+
Party 2
Cerberus
Cerberus
AlexisAre25
Cerberus
Level 30
God Stats
1W - 3L
1,455 SR
Queue Stats
54W - 67L
1,518 Elo+
Party 2
Chernobog
Chernobog
HaiNaga
Chernobog
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
128W - 172L
1,434 Elo+
Party 2
Sol
Sol
JuanKHD
Sol
Level 69
God Stats
21W - 25L
1,677 SR
Queue Stats
37W - 50L
1,740 Elo+
Party 2
Bellona
Bellona
RaastaTieets
Bellona
Level 27
God Stats
1W - 1L
1,760 SR
Queue Stats
110W - 145L
1,490 Elo+
Party 2
Team Averages
Level 70
1,578 SR
1,515 Elo+

VS

Team Averages
Level 83
1,635 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
DingleBerrieBoi
Tsukuyomi
Level 48
God Stats
3W - 4L
1,436 SR
Queue Stats
67W - 73L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dynamic Dak
Kumbhakarna
Level 14
God Stats
7W - 3L
1,851 SR
Queue Stats
29W - 24L
1,516 Elo+
Party 1
Anhur
Anhur
King Faiths
Anhur
Level 107
God Stats
2W - 8L
1,500 SR
Queue Stats
225W - 235L
1,567 Elo+
Party 1
Merlin
Merlin
MillerKiller930
Merlin
Level 119
God Stats
64W - 42L
1,886 SR
Queue Stats
391W - 383L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
Shawn man 923
Guan Yu
Level 127
God Stats
8W - 3L
1,500 SR
Queue Stats
484W - 456L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 2
11,346
540
14,888
17,940
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
AlexisAre25
Cerberus
13
0 / 5 / 4
7,803
372
5,080
16,491
9,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
HaiNaga
Chernobog
14
4 / 5 / 5
9,070
432
14,382
14,389
4,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
15
1 / 8 / 1
8,739
416
5,879
18,060
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RaastaTieets
Bellona
15
0 / 7 / 2
8,703
414
7,876
19,984
12,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DingleBerrieBoi
Tsukuyomi
16
2 / 7 / 5
10,256
488
6,949
12,415
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Dynamic Dak
Kumbhakarna
15
0 / 1 / 7
9,947
474
5,463
12,340
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 2 / 5
10,647
507
9,951
12,454
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 1 / 4
14,112
672
22,615
10,420
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
19
4 / 2 / 10
12,264
584
20,112
27,502
29,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
13
Kills
29
29
Deaths
13
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
4
2
2.25
L
Cerberus
AlexisAre25
Cerberus
0
5
4
0.4
W
Tsukuyomi
DingleBerrieBoi
Tsukuyomi
2
7
5
0.64
W
Kumbhakarna
Dynamic Dak
Kumbhakarna
0
1
7
3.5
L
Chernobog
HaiNaga
Chernobog
4
5
5
1.3
L
Sol
1
8
1
0.19
W
7
2
5
4.75
W
16
1
4
18
L
Bellona
RaastaTieets
Bellona
0
7
2
0.14
W
Guan Yu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,105
Damage
65,090
86,864
Taken
75,131
38,989
Mitigated
55,627
24,542
Healing
28,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,888
6,880
0
3,004
17,940
7,174
0
3,973
13,603
0
92,038
L
Cerberus
AlexisAre25
Cerberus
5,080
288
810
4,166
16,491
9,499
0
7,286
9,087
29,142
0
W
Tsukuyomi
DingleBerrieBoi
Tsukuyomi
6,949
2,445
0
1,081
12,415
7,152
1,264
1,347
11,068
114
65,606
W
Kumbhakarna
Dynamic Dak
Kumbhakarna
5,463
1,172
0
3,063
12,340
8,636
366
2,847
9,493
20,202
0
L
Chernobog
HaiNaga
Chernobog
14,382
8,510
0
4,512
14,389
4,299
0
2,637
11,673
0
59,428
L
Sol
5,879
880
0
6,368
18,060
5,591
0
10,628
6,707
50,356
0
W
9,951
4,870
0
6,247
12,454
5,808
2,902
1,427
11,027
0
66,810
W
22,615
1,248
206
2,224
10,420
4,726
8
3,039
7,381
104,929
0
L
Bellona
RaastaTieets
Bellona
7,876
2,761
0
5,682
19,984
12,426
57
2,582
16,556
0
51,807
W
Guan Yu
20,112
2,916
1,138
14,912
27,502
29,305
103
2,299
25,203
0
71,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,661
Gold Earned
57,226
475
Minions Killed
578
0
Camps Cleared
0
1,877,518
Distance Traveled
1,894,425
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,346
540
124
6
0
424,211
3
L
Cerberus
7,803
372
60
3
0
384,180
6
W
Tsukuyomi
10,256
488
106
5
0
360,148
0
W
Kumbhakarna
9,947
474
28
1
0
406,927
6
L
Chernobog
9,070
432
101
5
0
371,598
7
L
Sol
8,739
416
92
4
0
337,983
4
W
Anhur
10,647
507
113
5
0
357,086
4
W
Merlin
14,112
672
198
9
0
427,648
2
L
Bellona
8,703
414
98
5
0
359,546
1
W
Guan Yu
12,264
584
133
6
0
342,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role