Player Matchup

Danzaburou
Danzaburou
GettaBest
Danzaburou
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 42L
1,787 Elo+
Party 1
Susano
Susano
GuiIao
Susano
Level 18
God Stats
17W - 1L
1,917 SR
Queue Stats
75W - 12L
2,011 Elo+
Party 1
Xing Tian
Xing Tian
Manipabu
Xing Tian
Level 19
God Stats
5W - 0L
1,763 SR
Queue Stats
159W - 98L
2,011 Elo+
Party 1
Sol
Sol
MosOmega
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 39L
1,811 Elo+
Party 1
Scylla
Scylla
SirNutriaLoca
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,636 SR
1,824 Elo+

VS

Team Averages
Level 15
1,533 SR
1,661 Elo+
Artemis
Artemis
Arthubryan
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,772 Elo+
Solo
Ullr
Ullr
Car0nt3
Ullr
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Evolutinho
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,670 Elo+
Party 2
Hades
Hades
HIERÃO
Hades
Level 27
God Stats
0W - 1L
1,734 SR
Queue Stats
11W - 9L
1,766 Elo+
Party 2
Khepri
Khepri
Troxario
Khepri
Level 28
God Stats
2W - 4L
1,433 SR
Queue Stats
70W - 55L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GettaBest
Danzaburou
16
10 / 3 / 7
11,016
648
16,704
15,804
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
GuiIao
Susano
14
6 / 4 / 7
9,687
570
6,794
10,611
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Manipabu
Xing Tian
10
0 / 3 / 8
7,951
468
2,412
13,128
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
11 / 3 / 7
9,783
575
18,366
17,316
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 3
9,643
567
4,585
7,389
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arthubryan
Artemis
8
1 / 9 / 5
6,385
376
1,534
9,242
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
Car0nt3
Ullr
16
8 / 7 / 3
10,146
597
11,277
17,152
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Evolutinho
Bellona
15
1 / 4 / 9
8,768
516
6,290
13,147
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
HIERÃO
Hades
14
1 / 6 / 9
7,980
469
12,135
17,430
9,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Troxario
Khepri
5
1 / 3 / 0
5,430
319
2,257
5,414
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
29
Kills
12
15
Deaths
29
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
Arthubryan
Artemis
1
9
5
0.39
L
Ullr
Car0nt3
Ullr
8
7
3
1.36
L
Bellona
Evolutinho
Bellona
1
4
9
1.38
W
Danzaburou
GettaBest
Danzaburou
10
3
7
4.5
W
Susano
GuiIao
Susano
6
4
7
2.38
L
Hades
HIERÃO
Hades
1
6
9
0.92
W
Xing Tian
Manipabu
Xing Tian
0
3
8
1.33
W
11
3
7
4.83
W
2
2
3
1.75
L
Khepri
Troxario
Khepri
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,861
Damage
33,493
64,248
Taken
62,385
28,276
Mitigated
30,538
23,045
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Arthubryan
Artemis
1,534
1,321
0
956
9,242
2,190
0
1,950
7,292
0
6,361
L
Ullr
Car0nt3
Ullr
11,277
5,826
0
4,839
17,152
6,413
0
8,705
8,405
0
57,604
L
Bellona
Evolutinho
Bellona
6,290
1,690
0
1,442
13,147
10,639
0
4,297
8,762
0
53,915
W
Danzaburou
GettaBest
Danzaburou
16,704
10,709
0
8,350
15,804
6,710
3,803
3,643
12,011
0
74,987
W
Susano
GuiIao
Susano
6,794
940
0
2,266
10,611
4,457
2,138
429
10,157
0
38,220
L
Hades
HIERÃO
Hades
12,135
936
0
5,716
17,430
9,287
0
5,954
11,264
51,592
0
W
Xing Tian
Manipabu
Xing Tian
2,412
355
0
1,472
13,128
9,106
63
2,709
10,369
16,332
0
W
18,366
8,155
0
10,605
17,316
5,436
5,115
4,501
12,765
62,466
0
W
4,585
374
0
352
7,389
2,567
2,410
3,110
4,279
49,470
0
L
Khepri
Troxario
Khepri
2,257
356
0
1,256
5,414
2,009
0
4,115
1,299
7,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
38,709
376
Minions Killed
326
0
Camps Cleared
0
1,458,964
Distance Traveled
1,257,792
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,385
376
19
1
0
203,662
0
L
Ullr
10,146
597
87
5
0
270,570
0
L
Bellona
8,768
516
124
7
0
316,996
1
W
Danzaburou
11,016
648
105
6
0
280,384
0
W
Susano
9,687
570
66
4
0
352,270
5
L
Hades
7,980
469
90
5
0
298,352
0
W
Xing Tian
7,951
468
24
1
0
256,811
9
W
Sol
9,783
575
72
4
0
263,829
1
W
Scylla
9,643
567
109
6
0
305,670
8
L
Khepri
5,430
319
6
0
0
168,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role