Player Matchup

Cthulhu
Cthulhu
Silver I
ChrysGordo
Cthulhu
Silver I
Level 155
God Stats
8W - 5L
1,831 SR
Queue Stats
549W - 539L
1,307 MMR
Solo
Da Ji
Da Ji
Gold IV
SirNoblesse
Da Ji
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Vrakts
Janus
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
elieio
Hercules
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Apollo
Apollo
Silver II
Ésteban
Apollo
Silver II
Level 155
God Stats
0W - 2L
1,595 SR
Queue Stats
119W - 130L
1,373 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,585 SR
1,416 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,390 SR
1,441 MMR
Rama
Rama
Silver I
BeniGods
Rama
Silver I
Level 147
God Stats
4W - 4L
1,503 SR
Queue Stats
114W - 118L
1,358 MMR
Solo
Ganesha
Ganesha
Gold V
Duggler
Ganesha
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
Zico98
Tyr
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
jelcrot1
Nox
Silver II
Level 108
God Stats
1W - 1L
1,250 SR
Queue Stats
59W - 63L
1,429 MMR
Solo
Fenrir
Fenrir
Silver II
xRadamantys
Fenrir
Silver II
Level 147
God Stats
10W - 3L
1,196 SR
Queue Stats
32W - 23L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChrysGordo
Cthulhu
10
0 / 2 / 1
6,046
465
2,692
6,653
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 0
6,446
496
2,314
8,672
4,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Vrakts
Janus
12
1 / 2 / 1
6,819
525
6,140
5,035
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
elieio
Hercules
11
1 / 2 / 0
6,192
476
4,353
9,123
4,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Ésteban
Apollo
11
0 / 2 / 0
5,999
461
3,231
7,201
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
ScyllaPersephoneNu WaDanzaburouTsukuyomi

VS

Bans
SusanoGuan YuCupidVamanaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 0 / 3
6,506
500
3,378
5,275
1,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Duggler
Ganesha
9
0 / 0 / 6
6,076
467
3,179
6,588
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
Zico98
Tyr
13
6 / 0 / 3
7,476
575
8,649
7,564
3,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
4 / 2 / 2
6,935
533
4,903
6,694
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
2 / 2 / 1
6,933
533
2,983
8,088
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
12
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
0
0
3
1.5
L
Cthulhu
ChrysGordo
Cthulhu
0
2
1
0.25
W
Ganesha
Duggler
Ganesha
0
0
6
3
L
2
5
0
0.4
L
Janus
Vrakts
Janus
1
2
1
0.75
W
Tyr
Zico98
Tyr
6
0
3
7.5
L
Hercules
elieio
Hercules
1
2
0
0.5
W
4
2
2
2.5
W
Fenrir
2
2
1
1.25
L
Apollo
Ésteban
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
23,092
36,684
Taken
34,209
15,305
Mitigated
13,435
11,672
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
3,378
2,915
0
3,288
5,275
1,370
936
591
4,684
0
40,792
L
Cthulhu
ChrysGordo
Cthulhu
2,692
467
54
1,343
6,653
2,510
0
2,014
4,554
24,784
0
W
Ganesha
Duggler
Ganesha
3,179
483
0
2,141
6,588
3,202
0
1,690
4,848
12,443
0
L
2,314
419
0
1,100
8,672
4,542
0
2,318
6,248
0
34,452
L
Janus
Vrakts
Janus
6,140
496
0
2,071
5,035
1,495
0
1,279
3,582
41,824
0
W
Tyr
Zico98
Tyr
8,649
895
0
3,680
7,564
3,711
0
862
6,662
0
41,722
L
Hercules
elieio
Hercules
4,353
1,683
0
3,525
9,123
4,681
0
0
9,123
0
28,646
W
4,903
680
0
1,122
6,694
2,300
0
3,922
2,442
30,078
0
W
Fenrir
2,983
646
0
4,250
8,088
2,852
0
1,201
6,741
0
41,416
L
Apollo
Ésteban
Apollo
3,231
1,203
0
3,579
7,201
2,077
0
2,058
5,095
0
36,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
33,926
339
Minions Killed
314
0
Camps Cleared
0
1,203,788
Distance Traveled
1,292,755
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,506
500
85
7
0
221,954
3
L
Cthulhu
6,046
465
33
3
0
255,901
5
W
Ganesha
6,076
467
1
0
0
272,157
7
L
Da Ji
6,446
496
68
5
0
228,160
3
L
Janus
6,819
525
100
8
0
237,436
8
W
Tyr
7,476
575
77
6
0
278,279
2
L
Hercules
6,192
476
62
5
0
251,935
3
W
Nox
6,935
533
68
5
0
255,460
2
W
Fenrir
6,933
533
83
6
0
264,905
4
L
Apollo
5,999
461
76
6
0
230,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role