Player Matchup

Ne Zha
Ne Zha
Aceror
Ne Zha
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 197L
1,519 Elo+
Solo
King Arthur
King Arthur
BishopBot
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Flunksty
Hercules
Level 107
God Stats
4W - 10L
1,500 SR
Queue Stats
362W - 347L
1,553 Elo+
Party 2
Ullr
Ullr
TedB
Ullr
Level 77
God Stats
2W - 2L
1,470 SR
Queue Stats
336W - 317L
1,551 Elo+
Party 2
Athena
Athena
konykidnapper
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,453 Elo+
Solo
Team Averages
Level 95
1,494 SR
1,515 Elo+

VS

Team Averages
Level 119
1,411 SR
1,556 Elo+
Ymir
Ymir
Embee11
Ymir
Level 125
God Stats
2W - 0L
1,290 SR
Queue Stats
70W - 77L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
Thunderish
Heimdallr
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 89L
1,668 Elo+
Party 1
Sobek
Sobek
Yokomomo
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Zeiret
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
ooBlackMonkeyoo
Fafnir
Level 27
God Stats
1W - 1L
1,265 SR
Queue Stats
31W - 56L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aceror
Ne Zha
15
3 / 8 / 7
9,578
798
12,836
13,029
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
BishopBot
King Arthur
15
2 / 10 / 7
9,649
804
9,058
21,159
10,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Flunksty
Hercules
17
3 / 2 / 7
9,196
766
13,136
25,848
21,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ullr
TedB
Ullr
16
5 / 6 / 4
10,135
845
11,023
14,192
6,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 13
8,834
736
11,095
25,076
16,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Embee11
Ymir
16
5 / 3 / 16
9,852
821
12,396
17,578
23,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Thunderish
Heimdallr
18
13 / 2 / 16
11,160
930
33,492
12,007
7,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
Yokomomo
Sobek
18
3 / 2 / 23
10,042
837
16,604
18,179
24,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Zeiret
Ravana
18
8 / 2 / 20
10,727
894
16,007
11,856
16,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 4 / 17
9,303
775
7,654
15,114
13,121
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
122
13
Kills
30
30
Deaths
13
38
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aceror
Ne Zha
3
8
7
0.81
L
King Arthur
BishopBot
King Arthur
2
10
7
0.55
W
Ymir
Embee11
Ymir
5
3
16
4.33
L
Hercules
Flunksty
Hercules
3
2
7
3.25
L
Ullr
TedB
Ullr
5
6
4
1.17
W
Heimdallr
Thunderish
Heimdallr
13
2
16
10.5
W
Sobek
Yokomomo
Sobek
3
2
23
7.25
W
Ravana
Zeiret
Ravana
8
2
20
9
L
0
4
13
1.63
W
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,148
Damage
86,153
99,304
Taken
74,734
61,942
Mitigated
84,415
36,378
Healing
28,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aceror
Ne Zha
12,836
2,730
1,661
1,715
13,029
7,157
1,124
5,425
7,601
0
25,835
L
King Arthur
BishopBot
King Arthur
9,058
1,393
1,040
1,064
21,159
10,585
192
7,803
13,356
0
17,536
W
Ymir
Embee11
Ymir
12,396
1,240
2,010
2,531
17,578
23,050
324
2,420
14,970
19,630
0
L
Hercules
Flunksty
Hercules
13,136
2,985
68
14,772
25,848
21,925
467
8,217
17,631
0
22,059
L
Ullr
TedB
Ullr
11,023
7,514
2,628
2,806
14,192
6,251
1,316
5,426
8,766
0
23,243
W
Heimdallr
Thunderish
Heimdallr
33,492
21,688
25
2,934
12,007
7,159
3,636
2,092
9,840
0
56,790
W
Sobek
Yokomomo
Sobek
16,604
583
3,090
7,091
18,179
24,530
430
3,117
14,666
30,191
0
W
Ravana
Zeiret
Ravana
16,007
3,626
3,068
3,972
11,856
16,555
378
2,200
9,356
0
28,404
L
11,095
2,217
1,043
9,581
25,076
16,024
372
9,783
15,293
18,200
0
W
7,654
1,460
356
3,351
15,114
13,121
873
1,266
12,375
15,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,392
Gold Earned
51,084
101
Minions Killed
132
0
Camps Cleared
0
1,143,857
Distance Traveled
1,059,258
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,578
798
17
1
0
230,940
1
L
King Arthur
9,649
804
14
1
0
174,944
1
W
Ymir
9,852
821
14
1
0
204,400
1
L
Hercules
9,196
766
25
2
0
285,202
0
L
Ullr
10,135
845
33
3
0
225,015
0
W
Heimdallr
11,160
930
54
5
0
209,667
0
W
Sobek
10,042
837
25
2
0
228,365
2
W
Ravana
10,727
894
22
2
0
216,918
0
L
Athena
8,834
736
12
1
0
227,756
0
W
Fafnir
9,303
775
17
1
0
199,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role