Player Matchup

Sobek
Sobek
CanOfSoda01
Sobek
Level 16
God Stats
1W - 1L
1,408 SR
Queue Stats
9W - 3L
1,844 Elo+
Party 1
Heimdallr
Heimdallr
Desuburinga
Heimdallr
Level 36
God Stats
4W - 2L
1,510 SR
Queue Stats
77W - 83L
1,750 Elo+
Party 1
Thor
Thor
I Eat Pousay
Thor
Level 27
God Stats
9W - 6L
1,257 SR
Queue Stats
140W - 152L
1,654 Elo+
Solo
Ra
Ra
The_Wedgie_Ninja
Ra
Level 29
God Stats
0W - 2L
1,229 SR
Queue Stats
55W - 72L
1,673 Elo+
Solo
Mulan
Mulan
WastedWRLD1132
Mulan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 92L
1,624 Elo+
Solo
Team Averages
Level 27
1,381 SR
1,709 Elo+

VS

Team Averages
Level 14
1,620 SR
1,705 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Levitron-Beast
Bakasura
Level 7
God Stats
3W - 1L
1,864 SR
Queue Stats
13W - 8L
1,761 Elo+
Solo
Chaac
Chaac
M-a-l-e-t-a-s
Chaac
Level 10
God Stats
13W - 9L
1,500 SR
Queue Stats
169W - 152L
1,584 Elo+
Solo
Ganesha
Ganesha
Nev_1812_V2
Ganesha
Level 23
God Stats
6W - 5L
1,737 SR
Queue Stats
52W - 29L
1,801 Elo+
Solo
Neith
Neith
VoxelPop
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,876 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,484
408
2,329
9,190
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Desuburinga
Heimdallr
9
0 / 3 / 2
5,373
488
2,950
6,220
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 1
6,173
561
3,061
7,129
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 1
5,722
520
2,011
6,461
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 0
5,824
529
5,644
8,708
6,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 2 / 1
7,077
643
8,350
6,142
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
8
0 / 0 / 0
5,010
455
663
4,912
1,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 1 / 0
6,308
573
6,125
8,333
5,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Nev_1812_V2
Ganesha
10
0 / 1 / 8
6,111
556
3,892
5,016
2,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
VoxelPop
Neith
11
7 / 0 / 2
6,573
598
5,549
5,858
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
1
2.75
L
0
4
0
0
L
Heimdallr
Desuburinga
Heimdallr
0
3
2
0.33
L
2
1
1
2.5
W
Bakasura
0
0
0
0
W
3
1
0
3
W
Ganesha
Nev_1812_V2
Ganesha
0
1
8
4
L
1
3
1
0.5
W
Neith
VoxelPop
Neith
7
0
2
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,995
Damage
24,579
37,708
Taken
30,261
18,175
Mitigated
12,456
13,396
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,350
2,685
0
1,568
6,142
1,902
325
2,507
3,560
43,981
0
L
2,329
44
0
3,554
9,190
4,591
0
3,519
5,569
14,683
0
L
Heimdallr
Desuburinga
Heimdallr
2,950
982
0
802
6,220
3,026
100
1,733
4,363
0
29,221
L
3,061
1,026
0
2,916
7,129
1,985
0
1,522
5,531
0
29,719
W
Bakasura
663
380
0
857
4,912
1,386
0
257
4,630
0
18,295
W
6,125
1,733
0
2,839
8,333
5,258
0
0
8,333
0
32,760
W
Ganesha
Nev_1812_V2
Ganesha
3,892
488
0
1,238
5,016
2,413
0
442
4,449
15,406
0
L
2,011
180
124
2,848
6,461
1,927
640
4,440
1,733
29,821
0
W
Neith
VoxelPop
Neith
5,549
2,167
0
4,455
5,858
1,497
185
734
4,949
0
32,830
L
5,644
1,903
0
3,152
8,708
6,646
0
465
8,181
0
30,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
31,079
274
Minions Killed
285
0
Camps Cleared
0
1,019,654
Distance Traveled
1,032,878
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,077
643
78
7
0
189,544
2
L
Sobek
4,484
408
13
1
0
204,136
2
L
Heimdallr
5,373
488
62
6
0
198,612
0
L
Thor
6,173
561
70
6
0
236,517
0
W
Bakasura
5,010
455
46
4
0
224,069
0
W
Chaac
6,308
573
72
7
0
206,651
0
W
Ganesha
6,111
556
6
1
0
214,466
2
L
Ra
5,722
520
59
5
0
207,367
0
W
Neith
6,573
598
83
8
0
198,148
5
L
Mulan
5,824
529
70
6
0
173,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role