Player Matchup

Tsukuyomi
Tsukuyomi
Platinum IV
CammTheGemini
Tsukuyomi
Platinum IV
Level 127
God Stats
7W - 6L
1,757 SR
Queue Stats
101W - 92L
1,671 MMR
Party 1
Chang'e
Chang'e
Gold II
CinemaFit
Chang'e
Gold II
Level 152
God Stats
26W - 13L
1,728 SR
Queue Stats
257W - 266L
1,630 MMR
Solo
Guan Yu
Guan Yu
Gold V
JAS_Killa_
Guan Yu
Gold V
Level 105
God Stats
3W - 3L
1,633 SR
Queue Stats
27W - 16L
1,636 MMR
Solo
Chernobog
Chernobog
Gold V
Z3R0 XLusTX
Chernobog
Gold V
Level 142
God Stats
4W - 2L
1,182 SR
Queue Stats
160W - 148L
1,632 MMR
Solo
Geb
Geb
Platinum V
gerard117
Geb
Platinum V
Level 159
God Stats
17W - 19L
1,601 SR
Queue Stats
198W - 183L
1,604 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,580 SR
1,635 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,582 SR
1,635 MMR
Ravana
Ravana
Gold IV
Badgerleen
Ravana
Gold IV
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 121L
1,627 MMR
Solo
Apollo
Apollo
Silver I
ExpIains
Apollo
Silver I
Level 144
God Stats
4W - 4L
1,816 SR
Queue Stats
13W - 15L
1,534 MMR
Party 2
Ymir
Ymir
Gold I
MistahNastee
Ymir
Gold I
Level 160
God Stats
7W - 9L
1,306 SR
Queue Stats
146W - 152L
1,725 MMR
Party 2
Bellona
Bellona
Gold III
TeK x Leopard
Bellona
Gold III
Level 102
God Stats
6W - 1L
1,682 SR
Queue Stats
62W - 51L
1,641 MMR
Solo
Janus
Janus
Platinum V
z lto z
Janus
Platinum V
Level 148
God Stats
3W - 4L
1,608 SR
Queue Stats
47W - 43L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CammTheGemini
Tsukuyomi
16
2 / 7 / 3
10,275
411
13,051
15,649
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
CinemaFit
Chang'e
16
2 / 5 / 2
10,236
409
12,298
16,895
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
JAS_Killa_
Guan Yu
18
1 / 2 / 0
10,851
434
8,374
21,191
24,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Z3R0 XLusTX
Chernobog
17
1 / 7 / 1
11,210
448
9,766
19,271
9,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 1
9,588
384
8,053
17,866
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CthulhuSetCu ChulainnDanzaburouScylla

VS

Bans
NemesisAnhurSobekNu WaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Badgerleen
Ravana
20
6 / 0 / 9
13,956
558
12,793
13,737
8,957
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
ExpIains
Apollo
20
11 / 1 / 6
16,339
654
17,553
13,630
6,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 1 / 18
12,355
494
9,066
24,845
33,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
20
6 / 0 / 6
15,575
623
19,441
26,649
25,004
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
z lto z
Janus
19
2 / 4 / 12
12,769
511
12,565
14,084
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
6
Kills
25
25
Deaths
6
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ravana
Badgerleen
Ravana
6
0
9
10.5
L
Tsukuyomi
CammTheGemini
Tsukuyomi
2
7
3
0.5
L
Chang'e
CinemaFit
Chang'e
2
5
2
0.6
W
Apollo
ExpIains
Apollo
11
1
6
14
L
Guan Yu
JAS_Killa_
Guan Yu
1
2
0
0.5
W
0
1
18
9
W
Bellona
6
0
6
9
L
Chernobog
Z3R0 XLusTX
Chernobog
1
7
1
0.21
L
0
4
1
0.13
W
Janus
z lto z
Janus
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,542
Damage
71,418
90,872
Taken
92,945
59,062
Mitigated
79,872
30,530
Healing
43,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Badgerleen
Ravana
12,793
3,503
0
6,028
13,737
8,957
1,647
4,835
8,506
0
106,677
L
Tsukuyomi
CammTheGemini
Tsukuyomi
13,051
1,540
0
3,557
15,649
5,837
27
1,773
13,818
0
70,153
L
Chang'e
CinemaFit
Chang'e
12,298
496
2,072
6,607
16,895
6,222
0
4,671
11,992
72,450
0
W
Apollo
ExpIains
Apollo
17,553
11,717
0
9,817
13,630
6,730
3,731
1,584
12,038
0
150,292
L
Guan Yu
JAS_Killa_
Guan Yu
8,374
579
2,396
9,593
21,191
24,030
0
4,179
16,798
0
73,914
W
9,066
2,477
0
6,669
24,845
33,871
448
6,676
17,728
42,473
0
W
Bellona
19,441
9,576
0
18,683
26,649
25,004
4,292
3,392
22,672
0
122,450
L
Chernobog
Z3R0 XLusTX
Chernobog
9,766
5,223
0
3,535
19,271
9,596
0
4,656
14,539
0
82,840
L
8,053
1,127
0
2,770
17,866
13,377
0
5,666
11,954
35,093
0
W
Janus
z lto z
Janus
12,565
638
0
2,104
14,084
5,310
436
3,023
10,843
90,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,160
Gold Earned
70,994
605
Minions Killed
771
0
Camps Cleared
0
2,338,255
Distance Traveled
2,472,583
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,956
558
162
6
0
527,952
4
L
Tsukuyomi
10,275
411
119
5
0
493,061
14
L
Chang'e
10,236
409
133
5
0
409,690
3
W
Apollo
16,339
654
222
9
0
483,584
8
L
Guan Yu
10,851
434
156
6
0
542,470
8
W
Ymir
12,355
494
40
2
0
443,607
10
W
Bellona
15,575
623
192
8
0
516,982
5
L
Chernobog
11,210
448
158
6
0
401,290
6
L
Geb
9,588
384
39
2
0
491,744
6
W
Janus
12,769
511
155
6
0
500,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role