Player Matchup

Yemoja
Yemoja
DingDingWoo
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 3L
1,779 Elo+
Party 1
Bellona
Bellona
Hellanu
Bellona
Level 156
God Stats
4W - 1L
1,611 SR
Queue Stats
179W - 134L
1,686 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hyacínth
Tsukuyomi
Level 117
God Stats
3W - 2L
1,516 SR
Queue Stats
142W - 76L
1,525 Elo+
Party 1
The Morrigan
The Morrigan
SadOnionn
The Morrigan
Level 22
God Stats
4W - 2L
2,048 SR
Queue Stats
77W - 27L
1,924 Elo+
Party 1
Jing Wei
Jing Wei
Zekr40ui
Jing Wei
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 158L
1,678 Elo+
Party 1
Team Averages
Level 96
1,635 SR
1,718 Elo+

VS

Team Averages
Level 56
1,577 SR
1,581 Elo+
Kumbhakarna
Kumbhakarna
FrostedIce
Kumbhakarna
Level 101
God Stats
2W - 1L
1,774 SR
Queue Stats
75W - 72L
1,716 Elo+
Party 2
Hercules
Hercules
KipSwift
Hercules
Level 69
God Stats
20W - 16L
1,490 SR
Queue Stats
254W - 275L
1,457 Elo+
Party 2
Chang'e
Chang'e
NotAbductz
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 65L
1,728 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RubberWinterTire
Ah Muzen Cab
Level 38
God Stats
5W - 6L
1,622 SR
Queue Stats
144W - 143L
1,544 Elo+
Party 2
Ra
Ra
Swiftyfire421
Ra
Level 46
God Stats
6W - 2L
1,500 SR
Queue Stats
322W - 264L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
7 / 0 / 14
10,234
602
7,734
11,132
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Hellanu
Bellona
18
6 / 0 / 7
11,092
652
11,016
13,110
9,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Hyacínth
Tsukuyomi
16
5 / 3 / 10
9,829
578
7,928
11,089
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
SadOnionn
The Morrigan
17
9 / 1 / 10
10,792
635
13,280
6,697
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Zekr40ui
Jing Wei
16
6 / 1 / 15
10,300
606
9,885
11,855
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FrostedIce
Kumbhakarna
9
0 / 8 / 1
6,544
385
2,067
15,139
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
KipSwift
Hercules
11
1 / 6 / 0
6,705
394
5,237
15,764
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
NotAbductz
Chang'e
16
2 / 3 / 0
8,819
519
9,672
14,305
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
RubberWinterTire
Ah Muzen Cab
8
1 / 8 / 0
5,928
349
4,376
8,901
2,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 8 / 0
7,194
423
4,343
9,865
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
6
33
Kills
5
5
Deaths
33
56
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
7
0
14
14
L
Kumbhakarna
FrostedIce
Kumbhakarna
0
8
1
0.06
W
Bellona
Hellanu
Bellona
6
0
7
9.5
W
Tsukuyomi
Hyacínth
Tsukuyomi
5
3
10
3.33
L
Hercules
KipSwift
Hercules
1
6
0
0.17
L
Chang'e
NotAbductz
Chang'e
2
3
0
0.67
L
Ah Muzen Cab
RubberWinterTire
Ah Muzen Cab
1
8
0
0.13
W
The Morrigan
SadOnionn
The Morrigan
9
1
10
14
L
1
8
0
0.13
W
Jing Wei
Zekr40ui
Jing Wei
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,843
Damage
25,695
53,883
Taken
63,974
29,399
Mitigated
26,635
26,568
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,734
1,406
2,217
4,966
11,132
9,378
590
2,971
8,161
26,393
0
L
Kumbhakarna
FrostedIce
Kumbhakarna
2,067
424
0
2,156
15,139
6,799
28
3,852
11,229
22,721
0
W
Bellona
Hellanu
Bellona
11,016
3,281
0
7,651
13,110
9,073
598
4,063
8,872
0
81,372
W
Tsukuyomi
Hyacínth
Tsukuyomi
7,928
2,389
0
3,672
11,089
4,135
860
2,608
8,381
0
60,743
L
Hercules
KipSwift
Hercules
5,237
945
0
4,271
15,764
9,474
0
5,779
9,813
0
27,000
L
Chang'e
NotAbductz
Chang'e
9,672
192
239
6,807
14,305
4,907
0
2,262
11,905
77,417
0
L
Ah Muzen Cab
RubberWinterTire
Ah Muzen Cab
4,376
1,522
0
1,109
8,901
2,211
350
1,313
7,536
0
19,349
W
The Morrigan
SadOnionn
The Morrigan
13,280
2,554
0
1,612
6,697
2,824
3,438
1,579
4,825
66,241
6,910
L
4,343
175
632
1,280
9,865
3,244
0
2,645
7,118
36,446
0
W
Jing Wei
Zekr40ui
Jing Wei
9,885
7,485
0
6,450
11,855
3,989
3,346
4,618
7,237
0
64,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
35,190
551
Minions Killed
356
0
Camps Cleared
0
1,727,595
Distance Traveled
1,461,897
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,234
602
32
2
0
325,175
6
L
Kumbhakarna
6,544
385
19
1
0
292,372
6
W
Bellona
11,092
652
175
10
0
371,472
4
W
Tsukuyomi
9,829
578
106
6
0
383,591
2
L
Hercules
6,705
394
49
3
0
268,280
0
L
Chang'e
8,819
519
155
9
0
356,802
4
L
Ah Muzen Cab
5,928
349
49
3
0
218,880
0
W
The Morrigan
10,792
635
133
8
0
351,820
0
L
Ra
7,194
423
84
5
0
325,563
7
W
Jing Wei
10,300
606
105
6
0
295,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role