Player Matchup

Nemesis
Nemesis
Flagaboy
Nemesis
Level 29
God Stats
14W - 7L
1,986 SR
Queue Stats
324W - 352L
1,543 Elo+
Solo
Freya
Freya
Kevrev777
Freya
Level 25
God Stats
15W - 15L
1,758 SR
Queue Stats
78W - 79L
1,495 Elo+
Solo
Ganesha
Ganesha
chorizo_poblado
Ganesha
Level 28
God Stats
1W - 1L
1,775 SR
Queue Stats
56W - 67L
1,460 Elo+
Solo
Jormungandr
Jormungandr
killerpollo12144
Jormungandr
Level 24
God Stats
0W - 1L
1,245 SR
Queue Stats
11W - 16L
1,411 Elo+
Solo
Kukulkan
Kukulkan
king-gamabuta
Kukulkan
Level 23
God Stats
1W - 2L
1,299 SR
Queue Stats
21W - 23L
1,556 Elo+
Solo
Team Averages
Level 26
1,613 SR
1,493 Elo+

VS

Team Averages
Level 28
1,577 SR
1,544 Elo+
Bellona
Bellona
ReverseXshoTz
Bellona
Level 28
God Stats
28W - 21L
1,626 SR
Queue Stats
70W - 70L
1,547 Elo+
Party 1
Chang'e
Chang'e
SimJlim
Chang'e
Level 18
God Stats
10W - 12L
1,541 SR
Queue Stats
120W - 145L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
UptownXshoTz
Sun Wukong
Level 40
God Stats
35W - 31L
1,559 SR
Queue Stats
172W - 179L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
johnchrls
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
yourmomXshoTz
Izanami
Level 28
God Stats
37W - 24L
1,660 SR
Queue Stats
216W - 217L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flagaboy
Nemesis
18
11 / 5 / 3
12,398
517
17,377
21,650
10,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Kevrev777
Freya
17
4 / 8 / 3
10,939
456
9,103
18,600
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 8 / 12
10,530
439
10,113
22,262
22,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
killerpollo12144
Jormungandr
13
0 / 9 / 7
8,554
356
6,501
19,148
14,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
king-gamabuta
Kukulkan
14
2 / 15 / 2
9,782
408
11,824
16,957
6,656
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
14 / 6 / 13
13,394
558
20,511
20,498
21,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
SimJlim
Chang'e
17
5 / 3 / 15
11,769
490
20,490
15,523
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
UptownXshoTz
Sun Wukong
19
12 / 0 / 5
13,536
564
13,548
17,640
12,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
johnchrls
Ne Zha
17
2 / 7 / 8
11,309
471
5,865
22,564
14,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
18
12 / 5 / 11
13,312
555
23,979
18,896
8,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
18
Kills
45
45
Deaths
21
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Flagaboy
Nemesis
11
5
3
2.5
L
Freya
Kevrev777
Freya
4
8
3
0.69
W
Bellona
14
6
13
3.42
W
Chang'e
SimJlim
Chang'e
5
3
15
4.17
W
Sun Wukong
UptownXshoTz
Sun Wukong
12
0
5
14.5
L
1
8
12
0.88
W
Ne Zha
johnchrls
Ne Zha
2
7
8
0.86
L
Jormungandr
killerpollo12144
Jormungandr
0
9
7
0.39
L
Kukulkan
king-gamabuta
Kukulkan
2
15
2
0.2
W
Izanami
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,918
Damage
84,393
98,617
Taken
95,121
61,292
Mitigated
63,471
12,952
Healing
32,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Flagaboy
Nemesis
17,377
8,245
0
2,731
21,650
10,900
0
4,709
16,663
0
73,464
L
Freya
Kevrev777
Freya
9,103
3,609
0
5,845
18,600
6,675
2,548
1,393
17,149
51,195
0
W
Bellona
20,511
8,984
355
2,362
20,498
21,730
4,159
7,416
12,948
0
73,635
W
Chang'e
SimJlim
Chang'e
20,490
1,050
3,515
8,198
15,523
5,833
2,084
5,688
9,658
63,906
0
W
Sun Wukong
UptownXshoTz
Sun Wukong
13,548
2,656
0
6,555
17,640
12,982
2,052
8,011
9,428
0
79,075
L
10,113
738
0
1,911
22,262
22,137
0
4,560
17,392
32,871
0
W
Ne Zha
johnchrls
Ne Zha
5,865
2,030
0
5,568
22,564
14,177
511
7,304
15,210
324
55,013
L
Jormungandr
killerpollo12144
Jormungandr
6,501
1,677
0
2,300
19,148
14,924
0
5,451
13,339
34,298
0
L
Kukulkan
king-gamabuta
Kukulkan
11,824
825
0
165
16,957
6,656
96
3,396
13,355
41,369
0
W
Izanami
23,979
18,715
0
5,840
18,896
8,749
4,454
8,460
9,934
0
104,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,203
Gold Earned
63,320
343
Minions Killed
549
0
Camps Cleared
0
1,956,444
Distance Traveled
2,188,127
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,398
517
110
5
0
429,741
2
L
Freya
10,939
456
95
4
0
382,107
2
W
Bellona
13,394
558
99
4
0
451,481
0
W
Chang'e
11,769
490
92
4
0
442,896
4
W
Sun Wukong
13,536
564
126
5
0
465,493
2
L
Ganesha
10,530
439
8
0
0
452,446
5
W
Ne Zha
11,309
471
102
4
0
421,003
4
L
Jormungandr
8,554
356
57
2
0
361,685
0
L
Kukulkan
9,782
408
73
3
0
330,465
0
W
Izanami
13,312
555
130
5
0
407,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role