Player Matchup

Discordia
Discordia
BloodRazer1
Discordia
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
FuzzyBalls35
Baron Samedi
Level 44
God Stats
37W - 26L
1,166 SR
Queue Stats
503W - 512L
1,374 Elo+
Party 1
Jing Wei
Jing Wei
RedSyreni
Jing Wei
Level 36
God Stats
52W - 74L
1,355 SR
Queue Stats
283W - 305L
1,284 Elo+
Solo
Danzaburou
Danzaburou
Soadfreak21
Danzaburou
Level 24
God Stats
38W - 37L
1,427 SR
Queue Stats
122W - 138L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
TokyoGhoul769
Aphrodite
Level 27
God Stats
2W - 4L
1,730 SR
Queue Stats
7W - 16L
1,488 Elo+
Party 3
Team Averages
Level 42
1,436 SR
1,413 Elo+

VS

Team Averages
Level 41
1,494 SR
1,438 Elo+
Nemesis
Nemesis
 
Nemesis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CatbugTBW
Medusa
Level 89
God Stats
17W - 14L
1,564 SR
Queue Stats
109W - 97L
1,483 Elo+
Party 2
Bellona
Bellona
LooNeyGooN2
Bellona
Level 27
God Stats
46W - 64L
1,384 SR
Queue Stats
545W - 581L
1,392 Elo+
Party 2
Achilles
Achilles
Periodtzz
Achilles
Level 16
God Stats
13W - 7L
1,499 SR
Queue Stats
15W - 23L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
SUPERSWINDLES
Cthulhu
Level 34
God Stats
57W - 54L
1,523 SR
Queue Stats
363W - 363L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BloodRazer1
Discordia
20
5 / 5 / 18
14,878
992
30,289
22,933
10,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
FuzzyBalls35
Baron Samedi
20
5 / 7 / 11
14,598
973
22,761
22,267
12,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
RedSyreni
Jing Wei
20
6 / 10 / 11
14,512
967
17,518
31,336
14,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Soadfreak21
Danzaburou
20
6 / 3 / 13
15,162
1,011
25,102
21,059
9,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
TokyoGhoul769
Aphrodite
20
2 / 2 / 16
14,713
981
18,809
16,054
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
1 / 9 / 12
13,206
880
18,531
26,277
12,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
CatbugTBW
Medusa
20
12 / 4 / 9
17,092
1,139
33,915
15,643
5,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
LooNeyGooN2
Bellona
20
6 / 5 / 11
15,352
1,023
15,756
26,515
14,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Periodtzz
Achilles
20
5 / 3 / 13
14,483
966
10,287
21,558
18,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
20
3 / 4 / 17
15,156
1,010
28,335
39,697
39,997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
89
24
Kills
27
27
Deaths
25
69
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
9
12
0.78
L
Discordia
BloodRazer1
Discordia
5
5
18
2.8
W
Medusa
CatbugTBW
Medusa
12
4
9
4.13
L
Baron Samedi
FuzzyBalls35
Baron Samedi
5
7
11
1.5
W
Bellona
LooNeyGooN2
Bellona
6
5
11
2.3
W
Achilles
Periodtzz
Achilles
5
3
13
3.83
L
Jing Wei
RedSyreni
Jing Wei
6
10
11
1.15
W
Cthulhu
3
4
17
2.88
L
Danzaburou
Soadfreak21
Danzaburou
6
3
13
4.17
L
Aphrodite
TokyoGhoul769
Aphrodite
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,479
Damage
106,824
113,649
Taken
129,690
59,628
Mitigated
91,831
24,698
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,531
10,513
0
3,652
26,277
12,495
0
14,269
12,008
0
38,205
L
Discordia
BloodRazer1
Discordia
30,289
2,189
0
0
22,933
10,140
0
5,932
17,001
57,698
0
W
Medusa
CatbugTBW
Medusa
33,915
14,787
1,488
1,270
15,643
5,997
0
8,424
7,219
0
77,133
L
Baron Samedi
FuzzyBalls35
Baron Samedi
22,761
3,347
2,897
1,664
22,267
12,074
0
7,270
14,997
51,063
0
W
Bellona
LooNeyGooN2
Bellona
15,756
6,711
0
2,720
26,515
14,707
0
17,193
9,322
0
47,740
W
Achilles
Periodtzz
Achilles
10,287
2,385
0
950
21,558
18,635
0
13,885
7,673
119
16,489
L
Jing Wei
RedSyreni
Jing Wei
17,518
16,270
991
1,839
31,336
14,526
0
5,199
26,137
0
31,964
W
Cthulhu
28,335
662
0
0
39,697
39,997
0
18,088
18,531
61,638
0
L
Danzaburou
Soadfreak21
Danzaburou
25,102
15,122
0
1,467
21,059
9,877
0
5,755
15,304
0
60,550
L
Aphrodite
TokyoGhoul769
Aphrodite
18,809
1,284
7,576
8,264
16,054
13,011
0
4,298
11,756
26,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,863
Gold Earned
75,289
266
Minions Killed
323
4
Camps Cleared
13
1,408,242
Distance Traveled
1,535,033
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,206
880
30
2
7
290,082
0
L
Discordia
14,878
992
63
4
3
297,261
0
W
Medusa
17,092
1,139
114
8
3
314,432
1
L
Baron Samedi
14,598
973
63
4
0
199,833
1
W
Bellona
15,352
1,023
87
6
2
309,189
0
W
Achilles
14,483
966
22
1
1
285,323
0
L
Jing Wei
14,512
967
30
2
0
297,559
0
W
Cthulhu
15,156
1,010
70
5
0
336,007
1
L
Danzaburou
15,162
1,011
94
6
1
276,759
1
L
Aphrodite
14,713
981
16
1
0
336,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role