Player Matchup

Scylla
Scylla
Gold II
NeroVitus
Scylla
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Trypticx
Guan Yu
Gold IV
Level 93
God Stats
53W - 27L
1,614 SR
Queue Stats
173W - 127L
1,355 MMR
Party 1
Hachiman
Hachiman
Gold II
ÐoctorJ
Hachiman
Gold II
Level 121
God Stats
14W - 12L
1,545 SR
Queue Stats
219W - 184L
1,497 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,553 SR
1,450 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,551 SR
1,344 MMR
Khepri
Khepri
Silver III
Coopacarp
Khepri
Silver III
Level 36
God Stats
17W - 10L
1,544 SR
Queue Stats
30W - 31L
1,491 MMR
Party 2
Neith
Neith
Silver V
Kthenk
Neith
Silver V
Level 96
God Stats
19W - 21L
1,609 SR
Queue Stats
71W - 116L
1,042 MMR
Party 2
Nox
Nox
Silver III
Saorsa
Nox
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NeroVitus
Scylla
15
5 / 1 / 5
11,039
690
9,519
8,078
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Trypticx
Guan Yu
13
0 / 3 / 12
9,973
623
7,968
15,990
11,608
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ÐoctorJ
Hachiman
15
7 / 1 / 5
11,489
718
17,245
10,022
3,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneAphroditeThothCthulhuCu Chulainn

VS

Bans
ChironHou YiYmirDanzaburouGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Coopacarp
Khepri
12
1 / 3 / 2
9,812
613
4,418
17,462
18,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Kthenk
Neith
12
2 / 5 / 2
9,623
601
14,657
13,140
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
Saorsa
Nox
14
2 / 4 / 2
9,881
618
5,156
9,859
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
5
5
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
Coopacarp
Khepri
1
3
2
0.67
L
Neith
Kthenk
Neith
2
5
2
0.6
W
Scylla
NeroVitus
Scylla
5
1
5
7.5
L
Nox
Saorsa
Nox
2
4
2
0.75
W
Guan Yu
Trypticx
Guan Yu
0
3
12
2
W
Hachiman
ÐoctorJ
Hachiman
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,732
Damage
24,231
34,090
Taken
40,461
17,693
Mitigated
27,214
15,800
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Coopacarp
Khepri
4,418
307
0
2,602
17,462
18,766
0
4,077
12,947
12,489
0
L
Neith
Kthenk
Neith
14,657
6,881
0
3,671
13,140
4,322
0
3,229
9,765
0
52,874
W
Scylla
NeroVitus
Scylla
9,519
755
0
890
8,078
2,587
926
2,201
5,877
45,207
0
L
Nox
Saorsa
Nox
5,156
537
0
518
9,859
4,126
0
2,266
7,395
39,598
0
W
Guan Yu
Trypticx
Guan Yu
7,968
1,400
3,762
5,361
15,990
11,608
191
3,532
12,458
345
29,706
W
Hachiman
ÐoctorJ
Hachiman
17,245
9,511
0
5,787
10,022
3,498
1,285
3,913
6,109
0
74,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
29,316
208
Minions Killed
142
0
Camps Cleared
0
872,071
Distance Traveled
871,538
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,812
613
9
1
0
316,058
6
L
Neith
9,623
601
71
4
0
272,070
3
W
Scylla
11,039
690
76
5
0
299,577
3
L
Nox
9,881
618
62
4
0
283,410
1
W
Guan Yu
9,973
623
43
3
0
294,667
5
W
Hachiman
11,489
718
89
6
0
277,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role