Player Matchup

Thor
Thor
COBROLHAO
Thor
Level 5
God Stats
1W - 2L
1,285 SR
Queue Stats
12W - 32L
1,162 Elo+
Party 1
Ra
Ra
Dibraldson999
Ra
Level 7
God Stats
0W - 3L
1,230 SR
Queue Stats
12W - 35L
1,130 Elo+
Party 1
Bacchus
Bacchus
leandroonzi11
Bacchus
Level 47
God Stats
0W - 2L
1,318 SR
Queue Stats
12W - 35L
1,130 Elo+
Party 1
Team Averages
Level 20
1,277 SR
1,141 Elo+

VS

Team Averages
Level 48
1,738 SR
1,389 Elo+
Baron Samedi
Baron Samedi
JUNGLEMANscav
Baron Samedi
Level 79
God Stats
3W - 0L
1,757 SR
Queue Stats
34W - 21L
1,337 Elo+
Party 2
Hercules
Hercules
Percentile
Hercules
Level 6
God Stats
3W - 2L
1,697 SR
Queue Stats
4W - 4L
1,448 Elo+
Party 2
Rama
Rama
mustyjew22
Rama
Level 58
God Stats
2W - 0L
1,760 SR
Queue Stats
89W - 73L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 12 / 2
7,779
598
3,498
12,612
4,199
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 11 / 2
7,860
605
6,652
10,584
3,552
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
11
2 / 3 / 2
8,774
675
7,823
10,160
8,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JUNGLEMANscav
Baron Samedi
13
3 / 1 / 15
9,543
734
4,603
7,476
3,055
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Percentile
Hercules
14
17 / 2 / 6
11,281
868
15,606
19,849
10,672
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 1 / 17
9,788
753
9,484
10,922
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
26
26
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
1
12
2
0.17
L
1
11
2
0.18
W
Baron Samedi
JUNGLEMANscav
Baron Samedi
3
1
15
10.5
W
Hercules
Percentile
Hercules
17
2
6
10
L
Bacchus
2
3
2
1
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,973
Damage
29,693
33,356
Taken
38,247
16,739
Mitigated
17,308
1,090
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,498
573
0
0
12,612
4,199
0
1,179
11,433
0
8,942
L
6,652
1,039
655
435
10,584
3,552
0
2,482
8,102
21,659
0
W
Baron Samedi
JUNGLEMANscav
Baron Samedi
4,603
172
1,905
2,817
7,476
3,055
320
4,358
3,118
40,852
0
W
Hercules
Percentile
Hercules
15,606
6,088
0
8,644
19,849
10,672
299
6,722
13,127
0
32,925
L
Bacchus
7,823
843
0
0
10,160
8,988
0
962
9,198
22,920
0
W
9,484
5,208
330
4,356
10,922
3,581
1,361
3,599
7,323
0
40,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
30,612
65
Minions Killed
138
0
Camps Cleared
0
601,091
Distance Traveled
641,217
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,779
598
9
1
0
184,914
2
L
Ra
7,860
605
33
3
0
184,264
0
W
Baron Samedi
9,543
734
58
4
0
184,237
0
W
Hercules
11,281
868
30
2
0
240,125
0
L
Bacchus
8,774
675
23
2
0
231,913
0
W
Rama
9,788
753
50
4
0
216,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role