Player Matchup

Ymir
Ymir
BreadEater
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Fatigue420
Ullr
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 35L
1,674 Elo+
Party 3
Anhur
Anhur
Kloud92
Anhur
Level 129
God Stats
43W - 33L
1,509 SR
Queue Stats
1,106W - 1,111L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
WickNazty
Nu Wa
Level 158
God Stats
3W - 4L
1,293 SR
Queue Stats
112W - 114L
1,605 Elo+
Party 3
Sylvanus
Sylvanus
carrrykfr
Sylvanus
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
633W - 648L
1,506 Elo+
Solo
Team Averages
Level 128
1,460 SR
1,565 Elo+

VS

Team Averages
Level 139
1,611 SR
1,493 Elo+
Chang'e
Chang'e
Lord DeityBR
Chang'e
Level 151
God Stats
2W - 2L
1,744 SR
Queue Stats
142W - 127L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
Rapur
Sun Wukong
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 185L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Sakuotaku
Kukulkan
Level 123
God Stats
2W - 3L
1,538 SR
Queue Stats
129W - 122L
1,452 Elo+
Party 1
Ymir
Ymir
monstermack419
Ymir
Level 145
God Stats
5W - 4L
1,772 SR
Queue Stats
222W - 236L
1,701 Elo+
Solo
Olorun
Olorun
nekoyasha
Olorun
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 203L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 17
10,535
810
10,614
27,028
16,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 15
9,591
738
11,391
14,372
5,739
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Kloud92
Anhur
18
10 / 2 / 16
11,180
860
19,801
12,359
5,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nu Wa
WickNazty
Nu Wa
17
6 / 4 / 18
10,483
806
23,753
14,132
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
carrrykfr
Sylvanus
17
4 / 2 / 20
10,009
770
11,148
16,661
15,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lord DeityBR
Chang'e
16
3 / 6 / 5
9,229
710
9,750
18,164
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Rapur
Sun Wukong
16
5 / 4 / 5
9,737
749
11,312
17,690
13,089
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Sakuotaku
Kukulkan
17
3 / 3 / 8
9,967
767
32,058
12,026
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 7 / 6
8,212
632
8,401
19,308
14,857
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
nekoyasha
Olorun
14
0 / 9 / 6
8,976
690
7,016
17,138
7,511
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
42
29
Kills
12
12
Deaths
29
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
W
3
3
15
3.5
W
Anhur
Kloud92
Anhur
10
2
16
9
L
Chang'e
Lord DeityBR
Chang'e
3
6
5
0.92
L
Sun Wukong
Rapur
Sun Wukong
5
4
5
1.88
L
Kukulkan
Sakuotaku
Kukulkan
3
3
8
2.33
W
Nu Wa
WickNazty
Nu Wa
6
4
18
3.75
W
Sylvanus
carrrykfr
Sylvanus
4
2
20
7
L
1
7
6
0.57
L
Olorun
nekoyasha
Olorun
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,707
Damage
68,537
84,552
Taken
84,326
49,848
Mitigated
45,999
53,134
Healing
35,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,614
798
4,076
9,664
27,028
16,064
323
18,566
8,366
17,283
0
W
11,391
6,565
0
1,721
14,372
5,739
1,701
10,643
3,633
0
26,526
W
Anhur
Kloud92
Anhur
19,801
9,631
3,621
2,859
12,359
5,729
1,802
7,645
4,564
0
35,199
L
Chang'e
Lord DeityBR
Chang'e
9,750
471
10,097
6,398
18,164
6,643
588
10,544
7,620
22,872
0
L
Sun Wukong
Rapur
Sun Wukong
11,312
1,683
2,765
4,311
17,690
13,089
393
9,576
8,114
0
23,526
L
Kukulkan
Sakuotaku
Kukulkan
32,058
535
2,438
2,273
12,026
3,899
522
7,449
4,577
58,589
0
W
Nu Wa
WickNazty
Nu Wa
23,753
6,365
1,865
2,071
14,132
6,520
1,247
9,428
4,629
47,970
0
W
Sylvanus
carrrykfr
Sylvanus
11,148
1,081
17,817
9,440
16,661
15,796
546
10,943
5,593
15,824
0
L
8,401
166
0
1,610
19,308
14,857
0
9,325
9,983
17,179
0
L
Olorun
nekoyasha
Olorun
7,016
3,230
2,826
2,486
17,138
7,511
196
8,621
8,517
25,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,798
Gold Earned
46,121
139
Minions Killed
177
0
Camps Cleared
0
1,121,913
Distance Traveled
1,014,156
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,535
810
17
1
0
233,086
1
W
Ullr
9,591
738
34
3
0
202,806
0
W
Anhur
11,180
860
32
2
0
237,404
0
L
Chang'e
9,229
710
29
2
0
212,370
0
L
Sun Wukong
9,737
749
15
1
0
244,829
1
L
Kukulkan
9,967
767
60
5
0
224,067
0
W
Nu Wa
10,483
806
45
3
0
216,271
0
W
Sylvanus
10,009
770
11
1
0
232,346
3
L
Ymir
8,212
632
23
2
0
172,349
0
L
Olorun
8,976
690
50
4
0
160,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role