Player Matchup

Danzaburou
Danzaburou
Griffilator
Danzaburou
Level 155
God Stats
5W - 5L
1,563 SR
Queue Stats
75W - 74L
1,415 Elo+
Party 1
Cabrakan
Cabrakan
HelloCopter
Cabrakan
Level 158
God Stats
2W - 0L
1,321 SR
Queue Stats
47W - 32L
1,374 Elo+
Party 1
Odin
Odin
LifeAlertUwU
Odin
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,537 Elo+
Party 1
Team Averages
Level 138
1,461 SR
1,442 Elo+

VS

Team Averages
Level 123
1,656 SR
1,613 Elo+
Cthulhu
Cthulhu
DiamodBack02
Cthulhu
Level 144
God Stats
56W - 50L
1,656 SR
Queue Stats
815W - 773L
1,579 Elo+
Solo
Bellona
Bellona
DrAnesthesia-PhD
Bellona
Level 124
God Stats
26W - 20L
1,559 SR
Queue Stats
410W - 375L
1,609 Elo+
Party 2
Anubis
Anubis
XxCH4OSDEM0NxX
Anubis
Level 100
God Stats
6W - 11L
1,753 SR
Queue Stats
412W - 373L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Griffilator
Danzaburou
17
7 / 6 / 10
14,363
756
18,959
17,095
7,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
HelloCopter
Cabrakan
16
5 / 6 / 9
12,946
681
17,646
25,479
26,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
6 / 6 / 12
13,532
712
8,956
16,583
10,809
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiamodBack02
Cthulhu
15
4 / 4 / 10
13,128
691
16,595
25,570
28,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
7 / 5 / 6
12,995
684
13,233
16,184
17,667
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
7 / 9 / 10
13,609
716
19,045
15,778
8,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
18
Kills
18
18
Deaths
18
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DiamodBack02
Cthulhu
4
4
10
2.25
L
7
5
6
2
W
Danzaburou
Griffilator
Danzaburou
7
6
10
2
W
Cabrakan
HelloCopter
Cabrakan
5
6
9
1.58
W
6
6
12
2
L
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,561
Damage
48,873
59,157
Taken
57,532
45,090
Mitigated
54,794
16,538
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DiamodBack02
Cthulhu
16,595
790
1,159
6,694
25,570
28,676
308
6,143
19,427
45,526
0
L
13,233
3,175
392
1,611
16,184
17,667
1,267
3,647
12,537
0
42,735
W
Danzaburou
Griffilator
Danzaburou
18,959
8,807
0
5,748
17,095
7,902
2,315
8,907
8,188
0
86,365
W
Cabrakan
HelloCopter
Cabrakan
17,646
1,771
0
6,948
25,479
26,379
231
16,986
8,493
57,812
0
W
8,956
3,864
1,092
2,750
16,583
10,809
677
10,049
6,534
0
21,890
L
19,045
1,379
1,633
3,998
15,778
8,451
212
8,401
7,377
67,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
39,732
198
Minions Killed
201
0
Camps Cleared
0
940,843
Distance Traveled
914,002
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,128
691
49
3
0
302,623
1
L
Bellona
12,995
684
49
3
0
363,120
1
W
Danzaburou
14,363
756
109
6
0
306,453
2
W
Cabrakan
12,946
681
74
4
0
303,446
2
W
Odin
13,532
712
15
1
0
330,944
2
L
Anubis
13,609
716
103
5
0
248,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role