Player Matchup

Chiron
Chiron
FireVictinii
Chiron
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 101L
1,703 Elo+
Party 2
Ravana
Ravana
KillerBeast1
Ravana
Level 147
God Stats
1W - 0L
1,311 SR
Queue Stats
21W - 19L
1,636 Elo+
Solo
Danzaburou
Danzaburou
Lizbeth55
Danzaburou
Level 150
God Stats
4W - 2L
1,500 SR
Queue Stats
207W - 224L
1,621 Elo+
Party 2
Kumbhakarna
Kumbhakarna
QcGhost
Kumbhakarna
Level 137
God Stats
6W - 0L
1,500 SR
Queue Stats
225W - 213L
1,582 Elo+
Solo
Bacchus
Bacchus
killstarbandit
Bacchus
Level 48
God Stats
3W - 3L
1,818 SR
Queue Stats
494W - 480L
1,589 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,626 Elo+

VS

Team Averages
Level 142
1,604 SR
1,574 Elo+
Cupid
Cupid
KellyRippah
Cupid
Level 106
God Stats
6W - 4L
1,587 SR
Queue Stats
143W - 104L
1,691 Elo+
Solo
Hera
Hera
Stokes
Hera
Level 159
God Stats
1W - 1L
1,787 SR
Queue Stats
42W - 53L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
cozyhime
Kukulkan
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 70L
1,577 Elo+
Party 1
Geb
Geb
el guero perron
Geb
Level 160
God Stats
0W - 1L
1,939 SR
Queue Stats
15W - 28L
1,422 Elo+
Party 1
Cerberus
Cerberus
xVespert
Cerberus
Level 128
God Stats
0W - 2L
1,208 SR
Queue Stats
16W - 17L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
13 / 3 / 10
12,507
782
18,559
15,117
6,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
20
13 / 8 / 7
13,646
853
14,345
15,591
14,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Lizbeth55
Danzaburou
19
3 / 4 / 16
12,344
772
14,452
15,145
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
QcGhost
Kumbhakarna
20
2 / 3 / 21
12,912
807
7,697
24,392
33,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 4 / 17
10,796
675
12,952
21,626
28,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 9
11,499
719
17,258
14,196
6,273
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Stokes
Hera
18
4 / 6 / 10
11,167
698
16,735
12,693
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
cozyhime
Kukulkan
20
6 / 5 / 9
12,550
784
17,750
10,558
5,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 12 / 14
10,497
656
15,332
19,427
8,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
xVespert
Cerberus
14
1 / 8 / 13
9,272
580
8,203
18,932
15,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
76
34
Kills
21
22
Deaths
35
71
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chiron
13
3
10
6
L
8
4
9
3.13
W
Ravana
13
8
7
2.06
W
Danzaburou
Lizbeth55
Danzaburou
3
4
16
2.75
W
Kumbhakarna
QcGhost
Kumbhakarna
2
3
21
4.17
L
Hera
Stokes
Hera
4
6
10
1.5
L
Kukulkan
cozyhime
Kukulkan
6
5
9
2.1
L
2
12
14
0.75
W
3
4
17
2.88
L
Cerberus
xVespert
Cerberus
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,005
Damage
75,278
91,871
Taken
75,806
89,813
Mitigated
40,864
40,244
Healing
19,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
18,559
7,159
4,882
6,458
15,117
6,362
2,359
10,554
4,460
0
39,270
L
17,258
8,939
4,540
6,640
14,196
6,273
789
4,773
9,345
0
29,874
W
Ravana
14,345
4,824
343
1,078
15,591
14,815
0
9,057
6,416
0
19,606
W
Danzaburou
Lizbeth55
Danzaburou
14,452
5,209
2,331
5,541
15,145
6,376
3,266
11,844
3,145
0
53,018
W
Kumbhakarna
QcGhost
Kumbhakarna
7,697
277
3,886
5,733
24,392
33,368
35
14,443
9,769
21,981
0
L
Hera
Stokes
Hera
16,735
4,212
433
2,845
12,693
5,116
0
4,011
8,604
28,251
0
L
Kukulkan
cozyhime
Kukulkan
17,750
1,650
0
0
10,558
5,221
27
3,395
7,063
51,367
0
L
15,332
2,056
161
657
19,427
8,932
0
1,460
17,839
24,527
0
W
12,952
842
2,929
7,063
21,626
28,892
174
11,456
10,061
22,704
0
L
Cerberus
xVespert
Cerberus
8,203
446
561
3,183
18,932
15,322
0
7,010
11,844
12,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,205
Gold Earned
54,985
178
Minions Killed
191
0
Camps Cleared
0
1,401,054
Distance Traveled
1,332,026
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,507
782
30
2
0
266,579
0
L
Cupid
11,499
719
31
2
0
285,467
0
W
Ravana
13,646
853
19
1
0
259,093
2
W
Danzaburou
12,344
772
91
6
0
246,415
1
W
Kumbhakarna
12,912
807
17
1
0
328,470
1
L
Hera
11,167
698
37
2
0
256,963
1
L
Kukulkan
12,550
784
80
5
0
269,449
0
L
Geb
10,497
656
18
1
0
262,990
0
W
Bacchus
10,796
675
21
1
0
300,497
0
L
Cerberus
9,272
580
25
2
0
257,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role