Player Matchup

Sun Wukong
Sun Wukong
II Jokstr II
Sun Wukong
Level 68
God Stats
4W - 3L
1,797 SR
Queue Stats
516W - 522L
1,467 Elo+
Party 1
Cupid
Cupid
PACK Plague
Cupid
Level 117
God Stats
18W - 12L
1,208 SR
Queue Stats
324W - 305L
1,583 Elo+
Party 3
Ao Kuang
Ao Kuang
gus is beef
Ao Kuang
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 227L
1,507 Elo+
Party 3
Zhong Kui
Zhong Kui
nah das cap
Zhong Kui
Level 44
God Stats
6W - 9L
1,752 SR
Queue Stats
326W - 361L
1,390 Elo+
Party 1
Ymir
Ymir
the bungbung
Ymir
Level 44
God Stats
3W - 5L
1,671 SR
Queue Stats
14W - 12L
1,609 Elo+
Party 3
Team Averages
Level 74
1,586 SR
1,511 Elo+

VS

Team Averages
Level 73
1,645 SR
1,687 Elo+
Chang'e
Chang'e
GTAB3296
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,938 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GZKBLINDSHOT787
Tsukuyomi
Level 121
God Stats
22W - 14L
1,674 SR
Queue Stats
542W - 449L
1,674 Elo+
Party 2
Merlin
Merlin
RazzlDoesXBox
Merlin
Level 54
God Stats
3W - 0L
1,834 SR
Queue Stats
48W - 35L
1,658 Elo+
Party 2
Cupid
Cupid
ericlima333
Cupid
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 152L
1,542 Elo+
Solo
Ymir
Ymir
meogremesmash
Ymir
Level 84
God Stats
17W - 5L
1,716 SR
Queue Stats
105W - 76L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
II Jokstr II
Sun Wukong
12
1 / 3 / 1
7,482
534
4,141
9,429
3,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 3 / 2
7,907
565
7,054
6,339
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
gus is beef
Ao Kuang
13
5 / 7 / 0
8,011
572
5,079
13,000
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
nah das cap
Zhong Kui
10
0 / 7 / 1
6,148
439
6,442
10,031
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 3
6,430
459
3,607
11,715
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GTAB3296
Chang'e
14
5 / 1 / 2
8,378
598
8,203
7,529
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
GZKBLINDSHOT787
Tsukuyomi
16
15 / 2 / 3
9,702
693
14,033
10,040
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 12
8,030
574
7,138
4,947
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 3
6,842
489
1,787
7,920
2,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 1 / 9
7,503
536
5,931
12,187
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
25
25
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GTAB3296
Chang'e
5
1
2
6
W
Tsukuyomi
GZKBLINDSHOT787
Tsukuyomi
15
2
3
8.25
L
Sun Wukong
II Jokstr II
Sun Wukong
1
3
1
0.5
L
4
3
2
1.67
W
1
1
12
7
W
1
5
3
0.5
L
Ao Kuang
gus is beef
Ao Kuang
5
7
0
0.71
W
3
1
9
7.5
L
Zhong Kui
nah das cap
Zhong Kui
0
7
1
0.07
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,323
Damage
37,092
50,514
Taken
42,623
22,366
Mitigated
20,662
12,571
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GTAB3296
Chang'e
8,203
790
1,187
3,420
7,529
5,028
571
1,755
5,722
50,172
0
W
Tsukuyomi
GZKBLINDSHOT787
Tsukuyomi
14,033
4,724
0
3,603
10,040
4,282
0
4,057
5,799
0
60,322
L
Sun Wukong
II Jokstr II
Sun Wukong
4,141
929
0
2,945
9,429
3,708
0
5,289
3,665
0
40,098
L
7,054
2,960
88
680
6,339
3,065
964
2,150
4,182
0
59,726
W
7,138
115
0
746
4,947
1,647
670
2,724
2,047
47,934
0
W
1,787
910
101
2,105
7,920
2,172
32
1,253
6,667
0
29,214
L
Ao Kuang
gus is beef
Ao Kuang
5,079
1,729
0
4,662
13,000
3,895
0
2,922
9,858
32,679
0
W
5,931
1,350
0
2,775
12,187
7,533
102
4,846
7,260
24,509
0
L
Zhong Kui
nah das cap
Zhong Kui
6,442
544
0
2,059
10,031
4,900
165
4,392
5,272
31,257
0
L
3,607
412
582
1,555
11,715
6,798
0
5,265
6,265
15,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,978
Gold Earned
40,455
352
Minions Killed
403
0
Camps Cleared
0
1,211,702
Distance Traveled
1,302,343
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,378
598
90
6
0
247,077
0
W
Tsukuyomi
9,702
693
109
8
0
295,226
1
L
Sun Wukong
7,482
534
81
6
0
271,142
2
L
Cupid
7,907
565
107
8
0
210,720
2
W
Merlin
8,030
574
107
8
0
246,749
3
W
Cupid
6,842
489
58
4
0
239,294
3
L
Ao Kuang
8,011
572
69
5
0
258,946
3
W
Ymir
7,503
536
39
3
0
273,997
4
L
Zhong Kui
6,148
439
65
5
0
235,722
3
L
Ymir
6,430
459
30
2
0
235,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role