Player Matchup

Sun Wukong
Sun Wukong
Cannoncore
Sun Wukong
Level 20
God Stats
24W - 22L
1,512 SR
Queue Stats
68W - 70L
1,437 Elo+
Solo
Chang'e
Chang'e
Oberon12
Chang'e
Level 9
God Stats
5W - 4L
1,567 SR
Queue Stats
51W - 50L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
ShyMaiden1
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,144 Elo+
Party 2
Set
Set
Yeayea130
Set
Level 26
God Stats
2W - 5L
1,233 SR
Queue Stats
2W - 5L
1,216 Elo+
Solo
Guan Yu
Guan Yu
berserker560
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,400 Elo+
Solo
Team Averages
Level 13
1,462 SR
1,326 Elo+

VS

Team Averages
Level 18
1,400 SR
1,379 Elo+
Da Ji
Da Ji
DeeDicht
Da Ji
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 12L
1,465 Elo+
Solo
Izanami
Izanami
HareSandwich
Izanami
Level 24
God Stats
2W - 3L
1,149 SR
Queue Stats
67W - 62L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
MariconMosca
Sun Wukong
Level 28
God Stats
14W - 7L
1,567 SR
Queue Stats
40W - 32L
1,416 Elo+
Party 3
Thanatos
Thanatos
YaraMenteRazka
Thanatos
Level 26
God Stats
10W - 10L
1,310 SR
Queue Stats
33W - 31L
1,383 Elo+
Party 3
Sobek
Sobek
jaghataikahn
Sobek
Level 6
God Stats
9W - 7L
1,474 SR
Queue Stats
73W - 76L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cannoncore
Sun Wukong
19
3 / 9 / 5
13,294
950
15,259
32,405
27,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Oberon12
Chang'e
20
2 / 6 / 12
14,201
1,014
21,655
31,366
24,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
ShyMaiden1
Kukulkan
18
0 / 4 / 5
11,957
854
10,205
7,311
3,082
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 5 / 3
14,866
1,062
23,341
18,760
16,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
berserker560
Guan Yu
19
2 / 16 / 4
12,700
907
11,688
35,807
38,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeeDicht
Da Ji
20
12 / 3 / 16
15,432
1,102
17,702
12,892
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
HareSandwich
Izanami
20
9 / 3 / 22
15,694
1,121
45,310
18,434
7,540
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MariconMosca
Sun Wukong
20
5 / 3 / 23
14,524
1,037
20,850
23,307
28,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
20
11 / 4 / 16
14,689
1,049
22,666
19,877
8,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 2 / 23
14,621
1,044
12,645
16,084
21,589
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
140
15
Kills
40
40
Deaths
15
29
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cannoncore
Sun Wukong
3
9
5
0.61
W
Da Ji
DeeDicht
Da Ji
12
3
16
6.67
W
Izanami
HareSandwich
Izanami
9
3
22
6.67
W
Sun Wukong
MariconMosca
Sun Wukong
5
3
23
5.5
L
Chang'e
Oberon12
Chang'e
2
6
12
1.33
L
Kukulkan
ShyMaiden1
Kukulkan
0
4
5
0.63
W
Thanatos
11
4
16
4.75
L
8
5
3
1.9
L
Guan Yu
berserker560
Guan Yu
2
16
4
0.25
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,148
Damage
119,173
125,649
Taken
90,594
109,661
Mitigated
72,787
29,869
Healing
21,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cannoncore
Sun Wukong
15,259
2,423
0
4,878
32,405
27,622
0
4,329
28,076
394
45,184
W
Da Ji
DeeDicht
Da Ji
17,702
4,898
0
1,102
12,892
6,528
0
3,984
8,783
0
28,241
W
Izanami
HareSandwich
Izanami
45,310
31,901
0
648
18,434
7,540
0
7,732
10,452
46
93,525
W
Sun Wukong
MariconMosca
Sun Wukong
20,850
4,193
1,438
6,738
23,307
28,451
0
7,454
15,503
3,589
41,367
L
Chang'e
Oberon12
Chang'e
21,655
2,757
6,513
8,166
31,366
24,214
0
3,696
27,670
45,368
0
L
Kukulkan
ShyMaiden1
Kukulkan
10,205
443
0
0
7,311
3,082
0
1,209
6,102
22,910
0
W
Thanatos
22,666
14,882
1,080
6,979
19,877
8,679
0
7,005
12,647
0
31,968
L
23,341
7,711
0
3,472
18,760
16,311
0
3,190
15,570
0
53,910
L
Guan Yu
berserker560
Guan Yu
11,688
1,702
2,243
4,597
35,807
38,432
0
2,019
33,788
0
24,694
W
12,645
1,105
558
3,224
16,084
21,589
0
5,996
9,788
30,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,018
Gold Earned
74,960
255
Minions Killed
264
3
Camps Cleared
7
1,377,174
Distance Traveled
1,306,313
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,294
950
80
6
1
277,198
1
W
Da Ji
15,432
1,102
30
2
1
237,301
0
W
Izanami
15,694
1,121
126
9
2
228,738
0
W
Sun Wukong
14,524
1,037
50
4
3
315,432
0
L
Chang'e
14,201
1,014
56
4
1
285,204
0
L
Kukulkan
11,957
854
38
3
0
270,585
0
W
Thanatos
14,689
1,049
17
1
0
261,563
0
L
Set
14,866
1,062
66
5
1
298,663
1
L
Guan Yu
12,700
907
15
1
0
245,524
0
W
Sobek
14,621
1,044
41
3
1
263,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role