Player Matchup

Cerberus
Cerberus
Baltug
Cerberus
Level 16
God Stats
6W - 3L
1,711 SR
Queue Stats
7W - 5L
1,747 Elo+
Party 2
Ah Puch
Ah Puch
DeliciouslyFishy
Ah Puch
Level 31
God Stats
14W - 11L
1,647 SR
Queue Stats
62W - 63L
1,651 Elo+
Party 2
Bellona
Bellona
KowaiKawaii
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,613 Elo+
Party 2
Ganesha
Ganesha
Màvrik
Ganesha
Level 12
God Stats
2W - 1L
1,776 SR
Queue Stats
5W - 8L
1,539 Elo+
Party 2
Poseidon
Poseidon
superjulion
Poseidon
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 64L
1,597 Elo+
Party 2
Team Averages
Level 22
1,627 SR
1,629 Elo+

VS

Team Averages
Level 14
1,551 SR
1,502 Elo+
Jing Wei
Jing Wei
Darkprince02387
Jing Wei
Level 23
God Stats
3W - 7L
1,484 SR
Queue Stats
39W - 63L
1,286 Elo+
Solo
Merlin
Merlin
KingBDGx
Merlin
Level 25
God Stats
6W - 6L
1,592 SR
Queue Stats
8W - 6L
1,597 Elo+
Party 1
Poseidon
Poseidon
crazySKULLking
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
faze-Syly78x
Cthulhu
Level 4
God Stats
1W - 3L
1,472 SR
Queue Stats
1W - 3L
1,335 Elo+
Solo
Chang'e
Chang'e
hfuffutv
Chang'e
Level 4
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baltug
Cerberus
17
4 / 0 / 17
11,430
1,143
6,012
9,672
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 0 / 15
11,656
1,166
21,765
4,876
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
KowaiKawaii
Bellona
17
9 / 0 / 12
11,410
1,141
10,413
8,824
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Màvrik
Ganesha
17
0 / 3 / 23
10,172
1,017
4,258
11,796
15,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
superjulion
Poseidon
17
8 / 1 / 13
11,465
1,147
15,133
5,559
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

315

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 4 / 2
9,033
903
5,753
14,926
5,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
KingBDGx
Merlin
16
2 / 7 / 1
10,096
1,010
12,156
17,157
5,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
14
1 / 13 / 1
9,354
935
9,576
16,207
6,337
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
faze-Syly78x
Cthulhu
13
0 / 5 / 0
8,161
816
3,031
8,543
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
hfuffutv
Chang'e
13
1 / 2 / 0
8,486
849
1,193
3,082
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
8
31
Kills
4
4
Deaths
31
80
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Baltug
Cerberus
4
0
17
12.5
L
Jing Wei
0
4
2
0.25
W
10
0
15
17.5
L
Merlin
KingBDGx
Merlin
2
7
1
0.36
W
Bellona
KowaiKawaii
Bellona
9
0
12
15
W
Ganesha
Màvrik
Ganesha
0
3
23
3.83
L
Poseidon
1
13
1
0.12
L
Cthulhu
faze-Syly78x
Cthulhu
0
5
0
0
L
Chang'e
hfuffutv
Chang'e
1
2
0
0.5
W
Poseidon
superjulion
Poseidon
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,581
Damage
31,709
40,727
Taken
59,915
39,983
Mitigated
22,325
6,909
Healing
1,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Baltug
Cerberus
6,012
263
0
2,330
9,672
10,601
0
6,685
2,862
26,494
0
L
Jing Wei
5,753
4,513
0
377
14,926
5,440
0
12,047
2,729
0
13,743
W
21,765
95
1,147
1,799
4,876
2,450
0
2,971
1,905
41,972
0
L
Merlin
KingBDGx
Merlin
12,156
871
0
746
17,157
5,975
0
11,728
5,253
48,338
0
W
Bellona
KowaiKawaii
Bellona
10,413
1,980
0
700
8,824
9,253
0
5,291
3,508
171
18,225
W
Ganesha
Màvrik
Ganesha
4,258
509
0
0
11,796
15,118
0
6,441
5,330
14,319
0
L
Poseidon
9,576
1,383
0
0
16,207
6,337
0
14,030
2,027
25,723
0
L
Cthulhu
faze-Syly78x
Cthulhu
3,031
72
37
100
8,543
3,596
0
7,622
856
4,463
0
L
Chang'e
hfuffutv
Chang'e
1,193
245
98
230
3,082
977
0
1,912
1,119
4,561
0
W
Poseidon
superjulion
Poseidon
15,133
2,993
0
933
5,559
2,561
0
4,393
1,166
38,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,133
Gold Earned
45,130
220
Minions Killed
163
3
Camps Cleared
3
1,023,265
Distance Traveled
598,988
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,430
1,143
71
7
0
201,057
0
L
Jing Wei
9,033
903
17
2
1
187,355
0
W
Ah Puch
11,656
1,166
52
5
1
201,542
0
L
Merlin
10,096
1,010
88
9
0
161,182
0
W
Bellona
11,410
1,141
24
2
1
233,282
0
W
Ganesha
10,172
1,017
0
0
0
194,211
0
L
Poseidon
9,354
935
43
4
2
117,676
1
L
Cthulhu
8,161
816
1
0
0
77,401
0
L
Chang'e
8,486
849
14
1
0
55,374
0
W
Poseidon
11,465
1,147
73
7
1
193,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role