Player Matchup

He Bo
He Bo
RegiaCarnifex912
He Bo
Level 56
God Stats
0W - 2L
1,300 SR
Queue Stats
10W - 24L
1,396 Elo+
Party 2
Horus
Horus
Xargano
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,369 Elo+
Party 2
Awilix
Awilix
weakconnor
Awilix
Level 89
God Stats
1W - 3L
1,287 SR
Queue Stats
79W - 85L
1,415 Elo+
Party 2
Team Averages
Level 77
1,362 SR
1,393 Elo+

VS

Team Averages
Level 65
1,565 SR
1,564 Elo+
Danzaburou
Danzaburou
DeathMetalDragn
Danzaburou
Level 66
God Stats
5W - 5L
1,413 SR
Queue Stats
79W - 53L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
TheGamerToast
Guan Yu
Level 45
God Stats
7W - 3L
1,396 SR
Queue Stats
94W - 69L
1,532 Elo+
Party 1
Ra
Ra
TheSwedishCat
Ra
Level 85
God Stats
10W - 3L
1,887 SR
Queue Stats
96W - 66L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
8,312
594
7,772
8,504
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Xargano
Horus
11
1 / 4 / 4
8,141
582
2,587
10,932
9,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
weakconnor
Awilix
13
3 / 3 / 1
8,610
615
5,405
9,512
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathMetalDragn
Danzaburou
12
3 / 3 / 6
10,003
715
5,645
7,953
2,749
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
14
6 / 1 / 4
9,767
698
6,091
6,616
4,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 1 / 9
9,289
664
9,317
6,860
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeathMetalDragn
Danzaburou
3
3
6
2
L
1
4
3
0.63
W
Guan Yu
6
1
4
8
W
2
1
9
6.5
L
Horus
Xargano
Horus
1
4
4
0.75
L
Awilix
weakconnor
Awilix
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,764
Damage
21,053
28,948
Taken
21,429
16,794
Mitigated
10,217
7,883
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeathMetalDragn
Danzaburou
5,645
2,248
0
2,260
7,953
2,749
915
3,303
4,366
0
44,934
L
7,772
355
0
1,412
8,504
2,455
0
1,967
6,303
25,948
0
W
Guan Yu
6,091
850
1,553
1,234
6,616
4,110
152
2,471
3,967
0
19,522
W
9,317
1,185
638
2,217
6,860
3,358
104
1,459
5,253
41,835
0
L
Horus
Xargano
Horus
2,587
1,055
2,279
2,822
10,932
9,495
0
3,493
7,197
0
14,142
L
Awilix
weakconnor
Awilix
5,405
2,473
0
1,370
9,512
4,844
0
3,286
6,065
0
37,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
29,059
137
Minions Killed
178
0
Camps Cleared
0
727,636
Distance Traveled
757,007
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,003
715
80
6
0
217,043
2
L
He Bo
8,312
594
46
3
0
221,645
3
W
Guan Yu
9,767
698
18
1
0
291,933
4
W
Ra
9,289
664
80
6
0
248,031
1
L
Horus
8,141
582
23
2
0
243,520
4
L
Awilix
8,610
615
68
5
0
262,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role