Player Matchup

Cu Chulainn
Cu Chulainn
Daoras_Illusion
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
JRTEKK
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Orion_the_Onion
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
judebenny55
Kali
Level 141
God Stats
0W - 1L
1,348 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Rama
Rama
ohiobeach1
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 29L
1,744 Elo+
Party 2
Team Averages
Level 124
1,470 SR
1,549 Elo+

VS

Team Averages
Level 113
1,538 SR
1,563 Elo+
Ra
Ra
Campana_Luigi21
Ra
Level 105
God Stats
11W - 8L
1,734 SR
Queue Stats
182W - 162L
1,568 Elo+
Party 1
Tyr
Tyr
FrogmaLog
Tyr
Level 83
God Stats
3W - 1L
1,948 SR
Queue Stats
85W - 84L
1,620 Elo+
Solo
Geb
Geb
NerdX18
Geb
Level 158
God Stats
1W - 2L
1,189 SR
Queue Stats
61W - 52L
1,520 Elo+
Solo
Cernunnos
Cernunnos
inmortal660
Cernunnos
Level 81
God Stats
5W - 5L
1,415 SR
Queue Stats
91W - 80L
1,541 Elo+
Party 1
Anhur
Anhur
l Hexel l
Anhur
Level 137
God Stats
22W - 23L
1,404 SR
Queue Stats
319W - 319L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daoras_Illusion
Cu Chulainn
11
0 / 5 / 4
6,352
454
5,533
9,669
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
JRTEKK
Cabrakan
11
2 / 4 / 3
6,674
477
7,798
11,559
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 2
5,666
405
2,658
9,161
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 4 / 0
5,678
406
1,581
5,965
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 4 / 0
6,317
451
1,819
8,435
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,467
605
6,350
5,227
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 8
7,630
545
7,536
8,570
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
11
4 / 2 / 9
7,779
556
5,822
9,838
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
inmortal660
Cernunnos
12
3 / 1 / 3
7,810
558
6,382
6,327
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
l Hexel l
Anhur
15
3 / 0 / 3
9,111
651
3,728
7,194
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
20
20
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Cu Chulainn
Daoras_Illusion
Cu Chulainn
0
5
4
0.4
W
3
1
8
7
L
Cabrakan
JRTEKK
Cabrakan
2
4
3
0.88
W
Geb
4
2
9
4.25
L
0
3
2
0.33
W
Cernunnos
inmortal660
Cernunnos
3
1
3
4.5
L
2
4
0
0.5
W
Anhur
l Hexel l
Anhur
3
0
3
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,389
Damage
29,818
44,789
Taken
37,156
21,017
Mitigated
19,681
6,584
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,350
677
1,655
2,430
5,227
2,065
1,198
1,561
3,591
52,025
0
L
Cu Chulainn
Daoras_Illusion
Cu Chulainn
5,533
1,507
0
710
9,669
6,487
0
3,016
6,653
0
38,575
W
7,536
1,210
0
3,332
8,570
3,438
420
2,712
5,858
0
30,882
L
Cabrakan
JRTEKK
Cabrakan
7,798
1,096
0
1,823
11,559
6,627
0
3,576
7,983
36,030
0
W
Geb
5,822
777
0
1,361
9,838
9,216
278
2,389
7,349
16,818
0
L
2,658
404
0
934
9,161
4,100
0
3,000
6,161
21,222
0
W
Cernunnos
inmortal660
Cernunnos
6,382
2,734
0
2,732
6,327
2,610
2,328
2,293
3,959
0
40,933
L
1,581
961
0
705
5,965
2,000
0
2,088
3,877
0
6,008
W
Anhur
l Hexel l
Anhur
3,728
1,560
0
3,328
7,194
2,352
1,738
1,501
5,668
0
64,312
L
1,819
1,365
0
2,412
8,435
1,803
0
492
7,943
0
29,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
40,797
252
Minions Killed
404
0
Camps Cleared
0
1,200,079
Distance Traveled
1,290,309
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,467
605
118
8
0
266,846
1
L
Cu Chulainn
6,352
454
68
5
0
238,308
0
W
Tyr
7,630
545
57
4
0
292,588
3
L
Cabrakan
6,674
477
66
5
0
246,378
0
W
Geb
7,779
556
18
1
0
253,052
7
L
Cthulhu
5,666
405
43
3
0
278,895
2
W
Cernunnos
7,810
558
80
6
0
231,992
1
L
Kali
5,678
406
10
1
0
199,430
2
W
Anhur
9,111
651
131
9
0
245,831
6
L
Rama
6,317
451
65
5
0
237,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role