Player Matchup

Arachne
Arachne
Bronze III
Beetus403
Arachne
Bronze III
Level 37
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 1L
1,600 MMR
Party 3
Ares
Ares
Bronze III
DaAsianEquation
Ares
Bronze III
Level 40
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 1L
1,600 MMR
Party 3
Geb
Geb
Silver II
FinalComma
Geb
Silver II
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,505 MMR
Party 4
Anhur
Anhur
Bronze III
Osundus
Anhur
Bronze III
Level 42
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Anubis
Anubis
Gold II
getitgibby
Anubis
Gold II
Level 88
God Stats
0W - 1L
1,721 SR
Queue Stats
152W - 153L
1,696 MMR
Party 4
Team Averages
Silver V
Silver V
Average Tier
Level 52
1,545 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,562 SR
1,601 MMR
Heimdallr
Heimdallr
Gold IV
Badgerleen
Heimdallr
Gold IV
Level 88
God Stats
11W - 7L
1,614 SR
Queue Stats
138W - 121L
1,581 MMR
Solo
Nu Wa
Nu Wa
Gold I
CrackerJax29
Nu Wa
Gold I
Level 125
God Stats
37W - 18L
1,623 SR
Queue Stats
762W - 758L
1,676 MMR
Party 2
Ymir
Ymir
Gold V
NeptuneDown
Ymir
Gold V
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 21L
1,557 MMR
Party 1
Ravana
Ravana
Gold II
TheMulkeyWay
Ravana
Gold II
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 277L
1,541 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
lilwolfco
Erlang Shen
Gold IV
Level 123
God Stats
4W - 4L
1,572 SR
Queue Stats
63W - 54L
1,649 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beetus403
Arachne
9
2 / 3 / 0
5,814
581
2,404
7,792
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
5,188
519
3,301
8,612
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 3 / 0
4,391
439
2,067
4,709
1,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Osundus
Anhur
7
0 / 4 / 0
4,412
441
2,048
5,992
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
getitgibby
Anubis
11
1 / 4 / 1
6,109
611
3,885
7,419
2,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiSetDanzaburouScyllaCthulhu

VS

Bans
Cu ChulainnApolloCupidKing ArthurNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Badgerleen
Heimdallr
11
4 / 0 / 4
6,336
634
3,207
3,669
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 5
6,459
646
5,108
5,374
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 6
6,427
643
3,122
5,222
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
12
4 / 0 / 3
6,653
665
4,427
5,845
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
lilwolfco
Erlang Shen
12
5 / 1 / 1
6,760
676
7,007
7,371
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
18
18
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Badgerleen
Heimdallr
4
0
4
6
L
Arachne
Beetus403
Arachne
2
3
0
0.67
W
3
2
5
2.75
L
0
4
1
0.13
L
0
3
0
0
W
2
0
6
5
L
Anhur
Osundus
Anhur
0
4
0
0
W
Ravana
4
0
3
5.5
L
Anubis
getitgibby
Anubis
1
4
1
0.38
W
Erlang Shen
lilwolfco
Erlang Shen
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,705
Damage
22,871
34,524
Taken
27,481
12,377
Mitigated
11,558
8,700
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Badgerleen
Heimdallr
3,207
1,690
0
2,076
3,669
979
260
703
2,966
0
37,783
L
Arachne
Beetus403
Arachne
2,404
1,595
0
3,084
7,792
2,180
0
733
6,977
0
17,696
W
5,108
1,024
0
1,007
5,374
1,326
0
2,893
2,481
31,779
0
L
3,301
259
0
2,082
8,612
4,609
200
871
7,613
16,465
0
L
2,067
180
138
342
4,709
1,457
0
1,510
3,075
15,243
0
W
3,122
828
0
2,813
5,222
2,675
0
860
4,362
12,001
0
L
Anhur
Osundus
Anhur
2,048
621
0
616
5,992
1,263
0
2,590
3,338
0
12,961
W
Ravana
4,427
1,581
0
3,305
5,845
2,031
0
1,811
4,034
0
33,139
L
Anubis
getitgibby
Anubis
3,885
630
0
2,438
7,419
2,868
0
1,922
5,291
39,053
0
W
Erlang Shen
lilwolfco
Erlang Shen
7,007
3,734
0
3,085
7,371
4,547
796
2,986
4,385
0
37,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
32,635
204
Minions Killed
293
0
Camps Cleared
0
964,922
Distance Traveled
993,255
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,336
634
64
6
0
168,840
4
L
Arachne
5,814
581
40
4
0
222,454
1
W
Nu Wa
6,459
646
62
6
0
195,893
5
L
Ares
5,188
519
28
3
0
181,296
0
L
Geb
4,391
439
23
2
0
191,052
4
W
Ymir
6,427
643
30
3
0
206,135
1
L
Anhur
4,412
441
29
3
0
207,435
0
W
Ravana
6,653
665
74
7
0
227,371
1
L
Anubis
6,109
611
84
8
0
162,685
1
W
Erlang Shen
6,760
676
63
6
0
195,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role