Player Matchup

Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LQX_S4MUR41_
Fenrir
Level 87
God Stats
2W - 2L
1,571 SR
Queue Stats
14W - 33L
1,366 Elo+
Party 2
He Bo
He Bo
P4T4TR4F1C0_JH0W
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,381 Elo+
Party 2
Team Averages
Level 74
1,524 SR
1,416 Elo+

VS

Team Averages
Level 33
1,452 SR
1,311 Elo+
Arachne
Arachne
BlackRabbiit
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 56L
1,143 Elo+
Party 1
Bacchus
Bacchus
CássioHue
Bacchus
Level 34
God Stats
25W - 23L
1,577 SR
Queue Stats
65W - 107L
1,383 Elo+
Party 1
Raijin
Raijin
vitinhogamer
Raijin
Level 36
God Stats
1W - 4L
1,280 SR
Queue Stats
66W - 100L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 1
8,042
574
954
3,834
1,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
12
1 / 2 / 4
8,204
586
3,935
7,547
2,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 6 / 1
8,657
618
8,488
9,148
2,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlackRabbiit
Arachne
12
2 / 3 / 5
9,612
687
3,596
8,985
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
CássioHue
Bacchus
13
5 / 1 / 3
9,818
701
3,747
8,297
8,648
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
14
2 / 1 / 6
9,641
689
7,146
6,876
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
9
9
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
Arachne
BlackRabbiit
Arachne
2
3
5
1.5
W
Bacchus
CássioHue
Bacchus
5
1
3
6.5
L
Fenrir
1
2
4
1.5
L
3
6
1
0.58
W
Raijin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,377
Damage
14,489
20,529
Taken
24,158
6,901
Mitigated
14,469
3,327
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
954
181
0
377
3,834
1,166
0
1,853
1,869
0
24,013
W
Arachne
BlackRabbiit
Arachne
3,596
1,712
0
3,461
8,985
3,136
1,129
3,567
5,418
0
49,818
W
Bacchus
CássioHue
Bacchus
3,747
294
0
2,500
8,297
8,648
268
2,824
5,473
9,143
0
L
Fenrir
3,935
363
0
1,022
7,547
2,778
0
3,468
3,921
0
15,825
L
8,488
297
248
1,680
9,148
2,957
0
5,278
3,672
24,666
0
W
Raijin
7,146
660
0
600
6,876
2,685
455
2,237
4,639
47,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
29,071
97
Minions Killed
184
0
Camps Cleared
0
705,672
Distance Traveled
820,798
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,042
574
41
3
0
192,478
2
W
Arachne
9,612
687
70
5
0
276,911
2
W
Bacchus
9,818
701
8
1
0
296,370
5
L
Fenrir
8,204
586
30
2
0
274,582
5
L
He Bo
8,657
618
26
2
0
238,612
2
W
Raijin
9,641
689
106
8
0
247,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role