Player Matchup

Sobek
Sobek
ATGainS
Sobek
Level 66
God Stats
4W - 5L
1,540 SR
Queue Stats
195W - 188L
1,509 Elo+
Party 1
Zeus
Zeus
MrYome
Zeus
Level 137
God Stats
11W - 10L
1,298 SR
Queue Stats
396W - 407L
1,428 Elo+
Party 1
Izanami
Izanami
Ricurlupin
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 380L
1,421 Elo+
Party 1
Team Averages
Level 90
1,446 SR
1,453 Elo+

VS

Team Averages
Level 42
1,806 SR
1,624 Elo+
Kuzenbo
Kuzenbo
DizzyAche
Kuzenbo
Level 35
God Stats
9W - 1L
1,951 SR
Queue Stats
46W - 29L
1,623 Elo+
Party 2
Olorun
Olorun
Evermore420
Olorun
Level 62
God Stats
10W - 3L
1,738 SR
Queue Stats
45W - 27L
1,627 Elo+
Party 2
Apollo
Apollo
H3X4L
Apollo
Level 30
God Stats
13W - 2L
1,730 SR
Queue Stats
46W - 29L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ATGainS
Sobek
14
2 / 6 / 10
10,955
609
5,856
19,819
28,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
MrYome
Zeus
17
13 / 5 / 2
13,149
731
24,693
10,248
4,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ricurlupin
Izanami
13
2 / 8 / 9
11,101
617
8,914
13,181
5,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DizzyAche
Kuzenbo
15
2 / 6 / 12
12,281
682
9,493
19,316
23,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
15
5 / 7 / 10
12,452
692
9,494
15,846
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
H3X4L
Apollo
18
12 / 4 / 7
14,387
799
15,941
12,949
4,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
17
Kills
19
19
Deaths
17
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
ATGainS
Sobek
2
6
10
1.17
W
Kuzenbo
DizzyAche
Kuzenbo
2
6
12
1.33
W
Olorun
5
7
10
1.43
W
Apollo
H3X4L
Apollo
12
4
7
3.88
L
Zeus
MrYome
Zeus
13
5
2
2.8
L
Izanami
Ricurlupin
Izanami
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,463
Damage
34,928
43,248
Taken
48,111
38,523
Mitigated
35,046
5,032
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ATGainS
Sobek
5,856
553
0
2,310
19,819
28,226
56
8,234
11,585
21,762
0
W
Kuzenbo
DizzyAche
Kuzenbo
9,493
2,677
0
2,126
19,316
23,691
148
10,348
8,968
30,994
0
W
Olorun
9,494
4,953
552
3,881
15,846
6,591
88
11,989
3,857
47,738
0
W
Apollo
H3X4L
Apollo
15,941
11,139
279
5,143
12,949
4,764
2,568
8,338
4,611
0
78,184
L
Zeus
MrYome
Zeus
24,693
2,570
1,103
1,107
10,248
4,860
582
5,202
5,046
65,984
0
L
Izanami
Ricurlupin
Izanami
8,914
6,241
0
512
13,181
5,437
585
5,907
7,274
0
50,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,205
Gold Earned
39,120
195
Minions Killed
204
0
Camps Cleared
0
835,627
Distance Traveled
866,980
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,955
609
16
1
0
314,937
0
W
Kuzenbo
12,281
682
34
2
0
317,082
2
W
Olorun
12,452
692
62
3
0
258,785
0
W
Apollo
14,387
799
108
6
0
291,113
0
L
Zeus
13,149
731
97
5
0
249,231
1
L
Izanami
11,101
617
82
5
0
271,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role