Player Matchup

Bellona
Bellona
BaalFlames
Bellona
Level 66
God Stats
7W - 6L
1,576 SR
Queue Stats
19W - 17L
1,499 Elo+
Party 4
Scylla
Scylla
BigFlexOffender
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,496 Elo+
Party 4
Cthulhu
Cthulhu
EzXpGodly
Cthulhu
Level 106
God Stats
22W - 22L
1,576 SR
Queue Stats
440W - 412L
1,585 Elo+
Party 1
Nemesis
Nemesis
EzXpJayJay
Nemesis
Level 63
God Stats
4W - 1L
1,744 SR
Queue Stats
227W - 230L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Grimberly-
Danzaburou
Level 103
God Stats
13W - 3L
1,850 SR
Queue Stats
67W - 51L
1,551 Elo+
Party 4
Team Averages
Level 89
1,649 SR
1,530 Elo+

VS

Team Averages
Level 86
1,675 SR
1,512 Elo+
Ne Zha
Ne Zha
MischiefLos
Ne Zha
Level 108
God Stats
7W - 5L
1,829 SR
Queue Stats
155W - 124L
1,579 Elo+
Party 3
Chang'e
Chang'e
MyNameDingus
Chang'e
Level 69
God Stats
6W - 5L
1,499 SR
Queue Stats
151W - 150L
1,512 Elo+
Party 2
Vulcan
Vulcan
PR REYES PR
Vulcan
Level 86
God Stats
6W - 11L
1,533 SR
Queue Stats
6W - 11L
1,488 Elo+
Party 3
Cupid
Cupid
Pene Grasa
Cupid
Level 41
God Stats
26W - 19L
1,668 SR
Queue Stats
259W - 246L
1,450 Elo+
Party 2
Kuzenbo
Kuzenbo
RaYNegroN
Kuzenbo
Level 124
God Stats
2W - 1L
1,847 SR
Queue Stats
73W - 68L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaalFlames
Bellona
14
4 / 4 / 0
8,370
558
4,432
10,614
10,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 5 / 4
8,711
581
7,524
7,348
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EzXpGodly
Cthulhu
13
5 / 0 / 0
7,851
523
5,780
8,742
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
EzXpJayJay
Nemesis
13
1 / 0 / 5
7,515
501
2,486
6,288
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Grimberly-
Danzaburou
13
2 / 2 / 3
8,044
536
6,377
8,037
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 5 / 1
8,311
554
7,017
12,034
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
MyNameDingus
Chang'e
14
2 / 2 / 1
8,102
540
6,330
7,339
6,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
14
5 / 3 / 1
8,622
575
6,463
7,216
2,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
10
0 / 5 / 1
6,363
424
3,013
7,373
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
RaYNegroN
Kuzenbo
6
0 / 2 / 0
5,108
341
1,842
6,323
3,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
11
11
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
BaalFlames
Bellona
4
4
0
1
W
5
5
4
1.4
W
Cthulhu
EzXpGodly
Cthulhu
5
0
0
5
W
Nemesis
EzXpJayJay
Nemesis
1
0
5
3.5
W
Danzaburou
Grimberly-
Danzaburou
2
2
3
1.75
L
Ne Zha
4
5
1
0.9
L
Chang'e
MyNameDingus
Chang'e
2
2
1
1.25
L
Vulcan
5
3
1
1.83
L
Cupid
0
5
1
0.1
L
Kuzenbo
RaYNegroN
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,599
Damage
24,665
41,029
Taken
40,285
22,755
Mitigated
19,871
8,904
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BaalFlames
Bellona
4,432
1,111
0
2,278
10,614
10,176
360
5,590
4,987
0
38,246
W
7,524
642
0
1,896
7,348
1,862
276
4,204
2,912
47,167
0
W
Cthulhu
EzXpGodly
Cthulhu
5,780
217
0
1,127
8,742
4,894
340
1,027
7,675
33,886
0
W
Nemesis
EzXpJayJay
Nemesis
2,486
1,216
0
333
6,288
3,197
0
1,221
5,025
0
42,996
W
Danzaburou
Grimberly-
Danzaburou
6,377
1,904
0
3,270
8,037
2,626
694
2,242
5,795
0
44,766
L
Ne Zha
7,017
2,950
0
2,206
12,034
4,833
154
2,197
9,608
0
59,024
L
Chang'e
MyNameDingus
Chang'e
6,330
994
192
3,679
7,339
6,576
320
437
6,874
43,020
0
L
Vulcan
6,463
3,132
0
115
7,216
2,449
220
4,806
2,053
44,004
0
L
Cupid
3,013
1,543
283
1,240
7,373
2,099
226
3,237
3,796
0
25,058
L
Kuzenbo
RaYNegroN
Kuzenbo
1,842
660
0
250
6,323
3,914
0
1,576
4,650
9,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,491
Gold Earned
36,506
392
Minions Killed
364
0
Camps Cleared
0
1,385,383
Distance Traveled
1,226,954
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,370
558
91
6
0
261,444
2
W
Scylla
8,711
581
92
6
0
273,457
5
W
Cthulhu
7,851
523
53
4
0
305,243
4
W
Nemesis
7,515
501
81
5
0
289,002
3
W
Danzaburou
8,044
536
75
5
0
256,237
2
L
Ne Zha
8,311
554
110
7
0
292,664
3
L
Chang'e
8,102
540
107
7
0
260,277
1
L
Vulcan
8,622
575
92
6
0
262,834
3
L
Cupid
6,363
424
44
3
0
230,622
0
L
Kuzenbo
5,108
341
11
1
0
180,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role