Player Matchup

Anubis
Anubis
AHHHHHHHHHHH21
Anubis
Level 18
God Stats
19W - 10L
1,371 SR
Queue Stats
39W - 37L
1,359 Elo+
Party 1
Hun Batz
Hun Batz
Diosdesantiago
Hun Batz
Level 78
God Stats
1W - 6L
1,324 SR
Queue Stats
193W - 177L
1,564 Elo+
Party 3
Kumbhakarna
Kumbhakarna
KungFuArk
Kumbhakarna
Level 61
God Stats
8W - 9L
1,349 SR
Queue Stats
45W - 44L
1,359 Elo+
Party 1
Apollo
Apollo
REIZN
Apollo
Level 125
God Stats
3W - 7L
1,715 SR
Queue Stats
169W - 161L
1,510 Elo+
Party 3
Cerberus
Cerberus
klainmouse9619
Cerberus
Level 44
God Stats
3W - 6L
1,369 SR
Queue Stats
84W - 99L
1,501 Elo+
Party 3
Team Averages
Level 65
1,426 SR
1,458 Elo+

VS

Team Averages
Level 62
1,462 SR
1,521 Elo+
Sun Wukong
Sun Wukong
DirtyAshTrae
Sun Wukong
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
288W - 238L
1,550 Elo+
Party 4
Medusa
Medusa
El_ZarcOmeGnrrea
Medusa
Level 80
God Stats
8W - 4L
1,328 SR
Queue Stats
241W - 220L
1,462 Elo+
Party 2
Sobek
Sobek
TirOFijoo
Sobek
Level 28
God Stats
14W - 9L
1,467 SR
Queue Stats
199W - 186L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
connerrhia
Baron Samedi
Level 29
God Stats
2W - 2L
1,517 SR
Queue Stats
257W - 227L
1,617 Elo+
Party 4
Mercury
Mercury
preytarget
Mercury
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 93L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 4
13,383
432
18,268
25,519
12,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
20
8 / 9 / 11
15,080
486
20,445
28,602
14,382
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
KungFuArk
Kumbhakarna
18
1 / 10 / 2
12,006
387
6,766
24,090
21,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
REIZN
Apollo
20
12 / 2 / 3
16,927
546
18,402
23,110
10,661
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
17
0 / 7 / 7
11,195
361
11,196
29,627
28,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DirtyAshTrae
Sun Wukong
20
5 / 2 / 13
17,198
555
16,843
25,427
20,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 1 / 11
16,199
523
24,560
25,658
11,486
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
TirOFijoo
Sobek
20
11 / 2 / 17
16,207
523
16,942
25,429
39,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
connerrhia
Baron Samedi
20
5 / 11 / 18
16,271
525
25,799
30,002
11,822
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
preytarget
Mercury
20
10 / 11 / 10
17,131
553
22,006
25,128
10,320
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
109
27
Kills
40
40
Deaths
27
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
6
12
4
0.67
L
Hun Batz
8
9
11
1.5
W
Sun Wukong
DirtyAshTrae
Sun Wukong
5
2
13
5.75
W
9
1
11
14.5
L
Kumbhakarna
KungFuArk
Kumbhakarna
1
10
2
0.2
L
Apollo
REIZN
Apollo
12
2
3
6.75
W
Sobek
TirOFijoo
Sobek
11
2
17
9.75
W
Baron Samedi
connerrhia
Baron Samedi
5
11
18
1.27
L
Cerberus
0
7
7
0.5
W
Mercury
preytarget
Mercury
10
11
10
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,077
Damage
106,150
130,948
Taken
131,644
87,706
Mitigated
92,774
26,382
Healing
47,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,268
1,039
0
6,428
25,519
12,785
632
10,616
14,271
89,689
0
L
Hun Batz
20,445
3,744
0
2,954
28,602
14,382
0
9,865
18,462
0
114,022
W
Sun Wukong
DirtyAshTrae
Sun Wukong
16,843
3,200
0
9,585
25,427
20,036
4,986
7,363
15,879
0
109,523
W
24,560
15,012
0
17,683
25,658
11,486
2,386
4,760
20,873
0
148,385
L
Kumbhakarna
KungFuArk
Kumbhakarna
6,766
602
0
1,470
24,090
21,285
1,008
7,966
16,080
48,321
0
L
Apollo
REIZN
Apollo
18,402
9,940
0
9,688
23,110
10,661
819
5,561
17,515
0
123,864
W
Sobek
TirOFijoo
Sobek
16,942
918
740
10,121
25,429
39,110
1,048
5,438
19,891
64,693
0
W
Baron Samedi
connerrhia
Baron Samedi
25,799
2,053
1,873
7,140
30,002
11,822
1,678
12,021
17,931
109,439
0
L
Cerberus
11,196
414
0
5,842
29,627
28,593
0
7,632
21,879
47,194
0
W
Mercury
preytarget
Mercury
22,006
12,887
0
341
25,128
10,320
4,722
7,108
17,945
0
141,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,591
Gold Earned
83,006
645
Minions Killed
776
0
Camps Cleared
0
2,610,283
Distance Traveled
3,020,244
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,383
432
130
4
0
455,079
2
L
Hun Batz
15,080
486
187
6
0
546,123
3
W
Sun Wukong
17,198
555
184
6
0
661,673
4
W
Medusa
16,199
523
182
6
0
597,508
3
L
Kumbhakarna
12,006
387
64
2
0
515,385
1
L
Apollo
16,927
546
193
6
0
598,409
4
W
Sobek
16,207
523
80
3
0
641,724
3
W
Baron Samedi
16,271
525
146
5
0
518,702
3
L
Cerberus
11,195
361
71
2
0
495,287
4
W
Mercury
17,131
553
184
6
0
600,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role