Player Matchup

Set
Set
BOWNCRUSHA
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Itz Vercee
Ullr
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 20L
1,819 Elo+
Party 3
Cerberus
Cerberus
Marzzy94
Cerberus
Level 146
God Stats
4W - 7L
1,195 SR
Queue Stats
187W - 191L
1,609 Elo+
Party 3
Bellona
Bellona
MetalGearFafnir
Bellona
Level 129
God Stats
6W - 10L
1,493 SR
Queue Stats
147W - 147L
1,609 Elo+
Party 3
Ra
Ra
OakBarbedboat
Ra
Level 108
God Stats
53W - 37L
1,630 SR
Queue Stats
179W - 172L
1,560 Elo+
Party 3
Team Averages
Level 121
1,464 SR
1,619 Elo+

VS

Team Averages
Level 130
1,530 SR
1,534 Elo+
Anhur
Anhur
IPHE7VOM
Anhur
Level 160
God Stats
16W - 18L
1,366 SR
Queue Stats
285W - 285L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
RaisedBy2Dads
Jormungandr
Level 64
God Stats
7W - 8L
1,500 SR
Queue Stats
156W - 146L
1,474 Elo+
Party 2
Terra
Terra
SliceDice
Terra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 294L
1,504 Elo+
Party 2
Merlin
Merlin
Tyreeki
Merlin
Level 119
God Stats
31W - 16L
1,665 SR
Queue Stats
375W - 307L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xDmvr
Tsukuyomi
Level 148
God Stats
4W - 7L
1,621 SR
Queue Stats
664W - 575L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,732
483
8,015
10,593
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 1
6,458
404
2,798
7,873
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Marzzy94
Cerberus
11
0 / 3 / 5
7,786
487
7,609
16,244
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 1
7,862
491
10,606
18,931
16,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 1 / 1
9,807
613
2,610
5,503
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IPHE7VOM
Anhur
16
4 / 0 / 0
8,848
553
8,516
8,144
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
RaisedBy2Dads
Jormungandr
16
7 / 1 / 0
9,578
599
17,689
17,169
17,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
SliceDice
Terra
12
0 / 1 / 3
7,080
443
3,883
8,414
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Tyreeki
Merlin
14
2 / 3 / 5
8,465
529
5,485
8,367
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xDmvr
Tsukuyomi
14
3 / 3 / 5
8,279
517
7,221
10,206
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
16
16
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Anhur
IPHE7VOM
Anhur
4
0
0
4
L
1
3
1
0.5
L
Cerberus
Marzzy94
Cerberus
0
3
5
0.83
L
1
5
1
0.3
L
3
1
1
3.5
W
Jormungandr
RaisedBy2Dads
Jormungandr
7
1
0
7
W
Terra
SliceDice
Terra
0
1
3
1.5
W
Merlin
Tyreeki
Merlin
2
3
5
1.5
W
Tsukuyomi
xDmvr
Tsukuyomi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,638
Damage
42,794
59,144
Taken
52,300
34,465
Mitigated
30,160
22,681
Healing
24,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,015
4,204
0
4,115
10,593
4,943
0
4,286
6,151
0
54,300
W
Anhur
IPHE7VOM
Anhur
8,516
3,935
0
5,526
8,144
2,317
1,196
2,969
5,175
0
63,624
L
2,798
1,040
0
1,756
7,873
2,098
0
807
7,028
0
31,089
L
Cerberus
Marzzy94
Cerberus
7,609
640
0
6,439
16,244
9,311
0
4,871
11,295
30,297
0
L
10,606
5,575
0
7,971
18,931
16,038
0
14,339
4,592
0
49,650
L
2,610
183
681
1,719
5,503
2,075
70
2,226
3,021
68,856
0
W
Jormungandr
RaisedBy2Dads
Jormungandr
17,689
6,261
0
8,518
17,169
17,442
0
1,874
15,295
69,945
0
W
Terra
SliceDice
Terra
3,883
506
807
3,400
8,414
3,771
0
1,444
6,860
23,888
0
W
Merlin
Tyreeki
Merlin
5,485
382
0
2,609
8,367
2,827
770
2,074
6,209
56,322
0
W
Tsukuyomi
xDmvr
Tsukuyomi
7,221
1,485
0
4,115
10,206
3,803
0
1,598
8,542
0
59,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,645
Gold Earned
42,250
463
Minions Killed
518
0
Camps Cleared
0
1,480,670
Distance Traveled
1,443,228
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,732
483
93
6
0
311,036
3
W
Anhur
8,848
553
135
8
0
257,239
3
L
Ullr
6,458
404
62
4
0
256,171
2
L
Cerberus
7,786
487
43
3
0
291,786
2
L
Bellona
7,862
491
117
7
0
270,093
4
L
Ra
9,807
613
148
9
0
351,584
4
W
Jormungandr
9,578
599
130
8
0
256,851
6
W
Terra
7,080
443
26
2
0
311,094
5
W
Merlin
8,465
529
116
7
0
296,220
8
W
Tsukuyomi
8,279
517
111
7
0
321,824
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role