Player Matchup

King Arthur
King Arthur
Da Ji Thighs
King Arthur
Level 20
God Stats
2W - 0L
1,736 SR
Queue Stats
61W - 43L
1,663 Elo+
Party 2
Thanatos
Thanatos
Itsohhhchiii
Thanatos
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 37L
1,793 Elo+
Party 1
Danzaburou
Danzaburou
Keaita
Danzaburou
Level 21
God Stats
5W - 14L
1,717 SR
Queue Stats
19W - 36L
1,793 Elo+
Party 1
Khepri
Khepri
SimpForNeith
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 26L
1,645 Elo+
Party 2
Nu Wa
Nu Wa
misterGOAT89
Nu Wa
Level 4
God Stats
4W - 0L
1,843 SR
Queue Stats
4W - 0L
1,793 Elo+
Party 1
Team Averages
Level 18
1,659 SR
1,738 Elo+

VS

Team Averages
Level 17
1,553 SR
1,611 Elo+
Fenrir
Fenrir
Foxicanun
Fenrir
Level 17
God Stats
51W - 30L
1,855 SR
Queue Stats
65W - 48L
1,786 Elo+
Solo
Ares
Ares
HooliganTime
Ares
Level 18
God Stats
25W - 17L
1,481 SR
Queue Stats
63W - 64L
1,520 Elo+
Solo
Bakasura
Bakasura
Mrcotinsky
Bakasura
Level 17
God Stats
5W - 4L
1,691 SR
Queue Stats
28W - 28L
1,569 Elo+
Solo
Yemoja
Yemoja
SnapIs_
Yemoja
Level 14
God Stats
0W - 4L
1,226 SR
Queue Stats
14W - 7L
1,750 Elo+
Solo
Bellona
Bellona
serendipityyy_13
Bellona
Level 18
God Stats
36W - 51L
1,512 SR
Queue Stats
121W - 151L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Da Ji Thighs
King Arthur
18
7 / 0 / 13
11,954
996
17,959
16,366
15,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Itsohhhchiii
Thanatos
18
6 / 4 / 14
12,164
1,014
16,475
8,367
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Keaita
Danzaburou
19
6 / 0 / 12
13,230
1,103
14,538
6,366
2,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
17
0 / 4 / 18
11,572
964
4,310
11,193
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 0 / 13
12,453
1,038
18,600
2,976
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Foxicanun
Fenrir
16
5 / 0 / 1
11,224
935
5,043
9,377
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 12 / 4
11,515
960
10,955
35,391
31,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Mrcotinsky
Bakasura
15
0 / 3 / 2
9,592
799
1,452
4,464
1,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SnapIs_
Yemoja
15
0 / 2 / 4
10,007
834
1,792
8,942
4,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 7 / 4
10,777
898
6,001
23,520
16,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
24
Kills
8
8
Deaths
24
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Da Ji Thighs
King Arthur
7
0
13
13.5
L
Fenrir
Foxicanun
Fenrir
5
0
1
5.5
L
3
12
4
0.42
W
Thanatos
Itsohhhchiii
Thanatos
6
4
14
3.25
W
Danzaburou
Keaita
Danzaburou
6
0
12
12
L
Bakasura
Mrcotinsky
Bakasura
0
3
2
0.33
W
Khepri
0
4
18
2.25
L
Yemoja
SnapIs_
Yemoja
0
2
4
1
W
5
0
13
11.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,882
Damage
25,243
45,268
Taken
81,694
30,437
Mitigated
57,412
9,555
Healing
2,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Da Ji Thighs
King Arthur
17,959
2,065
0
2,476
16,366
15,604
0
4,050
7,861
0
30,139
L
Fenrir
Foxicanun
Fenrir
5,043
1,082
0
511
9,377
3,852
0
3,432
5,820
0
16,766
L
10,955
610
0
0
35,391
31,948
0
8,337
26,495
28,709
0
W
Thanatos
Itsohhhchiii
Thanatos
16,475
7,479
0
4,325
8,367
3,842
0
3,188
5,057
0
20,740
W
Danzaburou
Keaita
Danzaburou
14,538
9,127
0
983
6,366
2,639
0
2,359
3,883
0
42,715
L
Bakasura
Mrcotinsky
Bakasura
1,452
792
0
76
4,464
1,450
0
2,107
2,332
0
3,945
W
Khepri
4,310
865
0
553
11,193
7,261
0
1,793
3,576
13,049
0
L
Yemoja
SnapIs_
Yemoja
1,792
536
673
0
8,942
4,130
0
3,272
5,620
7,305
0
W
18,600
4,577
0
1,218
2,976
1,091
0
1,357
1,510
55,831
0
L
6,001
1,332
282
1,081
23,520
16,032
0
5,762
17,483
0
40,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,373
Gold Earned
53,115
211
Minions Killed
139
6
Camps Cleared
5
1,096,609
Distance Traveled
848,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,954
996
27
2
0
261,020
0
L
Fenrir
11,224
935
24
2
1
172,130
0
L
Ares
11,515
960
28
2
1
198,473
0
W
Thanatos
12,164
1,014
9
1
1
207,462
0
W
Danzaburou
13,230
1,103
77
6
0
210,764
0
L
Bakasura
9,592
799
10
1
2
70,246
0
W
Khepri
11,572
964
12
1
1
198,615
0
L
Yemoja
10,007
834
10
1
0
168,906
0
W
Nu Wa
12,453
1,038
86
7
4
218,748
0
L
Bellona
10,777
898
67
6
1
238,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role