Player Matchup

Ymir
Ymir
Mausses
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SATORIIVIII
Danzaburou
Level 49
God Stats
19W - 13L
1,649 SR
Queue Stats
68W - 81L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
blackfox2685
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 82
1,550 SR
1,491 Elo+

VS

Team Averages
Level 57
1,500 SR
1,368 Elo+
Apollo
Apollo
JigZilla
Apollo
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,421 Elo+
Solo
Chaac
Chaac
JoxHusky
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 102L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
memechaser
Sylvanus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 93L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mausses
Ymir
7
2 / 1 / 3
4,794
959
3,371
6,291
3,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SATORIIVIII
Danzaburou
8
2 / 1 / 0
4,792
958
4,145
3,372
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
2,100
420
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JigZilla
Apollo
6
1 / 1 / 0
4,343
869
1,871
3,241
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
JoxHusky
Chaac
6
0 / 2 / 2
4,337
867
2,507
5,310
2,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
memechaser
Sylvanus
7
1 / 2 / 1
4,637
927
2,455
3,959
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
2
2
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
JigZilla
Apollo
1
1
0
1
W
Chaac
JoxHusky
Chaac
0
2
2
0.5
L
Ymir
Mausses
Ymir
2
1
3
3.5
L
Danzaburou
SATORIIVIII
Danzaburou
2
1
0
2
L
0
0
0
0
W
Sylvanus
memechaser
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,516
Damage
6,833
9,663
Taken
12,510
4,162
Mitigated
6,266
2,906
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
JigZilla
Apollo
1,871
1,136
0
666
3,241
1,138
329
897
2,344
0
7,799
W
Chaac
JoxHusky
Chaac
2,507
503
203
2,396
5,310
2,948
121
963
4,347
0
11,364
L
Ymir
Mausses
Ymir
3,371
116
0
2,120
6,291
3,075
0
1,553
4,571
9,788
0
L
Danzaburou
SATORIIVIII
Danzaburou
4,145
1,227
270
516
3,372
1,087
17
688
2,563
0
15,850
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
memechaser
Sylvanus
2,455
1,045
793
1,419
3,959
2,180
89
1,523
2,436
9,056
1,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,686
Gold Earned
13,317
42
Minions Killed
55
0
Camps Cleared
0
209,641
Distance Traveled
278,763
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,343
869
11
2
0
97,572
2
W
Chaac
4,337
867
21
4
0
107,260
0
L
Ymir
4,794
959
10
2
0
107,591
0
L
Danzaburou
4,792
958
32
6
0
102,050
0
L
Nu Wa
2,100
420
0
0
0
0
0
W
Sylvanus
4,637
927
23
5
0
73,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role