Player Matchup

Tyr
Tyr
Amanda_Pitbull
Tyr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Vagner2195
Danzaburou
Level 21
God Stats
20W - 14L
1,578 SR
Queue Stats
63W - 75L
1,294 Elo+
Solo
Nemesis
Nemesis
Vontro23
Nemesis
Level 29
God Stats
26W - 25L
1,559 SR
Queue Stats
441W - 408L
1,446 Elo+
Solo
Neith
Neith
bevan1680
Neith
Level 6
God Stats
82W - 88L
1,135 SR
Queue Stats
83W - 97L
1,167 Elo+
Solo
Persephone
Persephone
k1000osilva
Persephone
Level 69
God Stats
1W - 0L
1,234 SR
Queue Stats
25W - 25L
1,526 Elo+
Party 1
Team Averages
Level 26
1,401 SR
1,374 Elo+

VS

Team Averages
Level 20
1,474 SR
1,334 Elo+
Sobek
Sobek
BardBarian999
Sobek
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
JuSiBuSai
Chang'e
Level 16
God Stats
23W - 18L
1,431 SR
Queue Stats
482W - 539L
1,330 Elo+
Solo
Thanatos
Thanatos
KaturraRv
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 77L
1,368 Elo+
Party 2
Loki
Loki
mrturtle5515
Loki
Level 29
God Stats
3W - 9L
1,590 SR
Queue Stats
51W - 76L
1,263 Elo+
Solo
Medusa
Medusa
natysauria
Medusa
Level 11
God Stats
5W - 6L
1,349 SR
Queue Stats
6W - 12L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 19
11,789
982
4,543
13,159
14,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Vagner2195
Danzaburou
19
6 / 4 / 10
12,553
1,046
14,942
8,207
2,856
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Vontro23
Nemesis
20
22 / 2 / 16
15,677
1,306
38,260
21,352
9,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
bevan1680
Neith
20
9 / 2 / 22
14,675
1,223
21,798
11,495
5,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
k1000osilva
Persephone
20
6 / 2 / 23
13,912
1,159
17,647
8,885
3,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 8
11,831
986
5,219
28,395
38,862
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
JuSiBuSai
Chang'e
18
1 / 7 / 11
11,909
992
13,324
21,083
9,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KaturraRv
Thanatos
17
0 / 11 / 9
10,876
906
10,040
20,898
9,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 10 / 4
13,884
1,157
22,610
22,573
13,880
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
natysauria
Medusa
17
2 / 8 / 5
10,827
902
5,226
14,285
6,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
53
44
Kills
16
16
Deaths
44
90
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
6
19
1.75
L
3
8
8
0.88
L
Chang'e
JuSiBuSai
Chang'e
1
7
11
0.93
L
Thanatos
KaturraRv
Thanatos
0
11
9
0.41
W
Danzaburou
Vagner2195
Danzaburou
6
4
10
2.75
W
Nemesis
Vontro23
Nemesis
22
2
16
15
W
Neith
bevan1680
Neith
9
2
22
10
W
Persephone
k1000osilva
Persephone
6
2
23
8.75
L
10
10
4
1.2
L
Medusa
natysauria
Medusa
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,190
Damage
56,419
63,098
Taken
107,234
35,012
Mitigated
77,036
11,136
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,543
1,601
0
552
13,159
14,404
0
3,657
9,502
155
12,246
L
5,219
601
0
911
28,395
38,862
0
3,117
25,040
14,378
0
L
Chang'e
JuSiBuSai
Chang'e
13,324
2,771
4,695
3,506
21,083
9,171
0
3,103
17,910
40,882
0
L
Thanatos
KaturraRv
Thanatos
10,040
5,020
0
2,360
20,898
9,119
0
3,384
17,464
0
19,819
W
Danzaburou
Vagner2195
Danzaburou
14,942
9,015
0
609
8,207
2,856
0
1,151
7,056
0
28,544
W
Nemesis
Vontro23
Nemesis
38,260
22,913
0
3,031
21,352
9,201
0
6,515
14,837
0
48,932
W
Neith
bevan1680
Neith
21,798
13,227
0
1,773
11,495
5,171
0
4,310
7,185
0
41,916
W
Persephone
k1000osilva
Persephone
17,647
3,582
1,335
3,836
8,885
3,380
0
2,910
5,974
46,128
0
L
22,610
9,779
0
1,223
22,573
13,880
0
5,490
16,788
0
46,225
L
Medusa
natysauria
Medusa
5,226
3,752
0
605
14,285
6,004
0
2,688
11,574
0
21,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,606
Gold Earned
59,327
201
Minions Killed
167
4
Camps Cleared
3
1,098,372
Distance Traveled
929,027
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,789
982
26
2
0
223,319
2
L
Sobek
11,831
986
12
1
1
180,586
0
L
Chang'e
11,909
992
56
5
1
215,937
1
L
Thanatos
10,876
906
21
2
0
199,417
0
W
Danzaburou
12,553
1,046
31
3
1
156,185
0
W
Nemesis
15,677
1,306
16
1
1
279,396
0
W
Neith
14,675
1,223
41
3
0
216,698
0
W
Persephone
13,912
1,159
87
7
2
222,774
0
L
Loki
13,884
1,157
42
4
1
203,552
0
L
Medusa
10,827
902
36
3
0
129,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role