Player Matchup

Da Ji
Da Ji
AeLo_19
Da Ji
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 97L
1,384 Elo+
Party 2
Nemesis
Nemesis
DarKLorDJinGLeS
Nemesis
Level 101
God Stats
3W - 4L
1,341 SR
Queue Stats
31W - 36L
1,428 Elo+
Solo
Aphrodite
Aphrodite
ItsGaBoss17
Aphrodite
Level 117
God Stats
2W - 0L
1,602 SR
Queue Stats
33W - 29L
1,598 Elo+
Party 2
Odin
Odin
Reekai
Odin
Level 28
God Stats
2W - 1L
1,564 SR
Queue Stats
38W - 30L
1,789 Elo+
Party 3
Merlin
Merlin
Reekai112
Merlin
Level 84
God Stats
18W - 19L
1,480 SR
Queue Stats
146W - 165L
1,490 Elo+
Party 3
Team Averages
Level 80
1,497 SR
1,538 Elo+

VS

Team Averages
Level 47
1,512 SR
1,447 Elo+
Chronos
Chronos
Detrivox
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 215L
1,462 Elo+
Solo
Neith
Neith
Frosty4024
Neith
Level 85
God Stats
2W - 2L
1,694 SR
Queue Stats
23W - 27L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Metalmodifire
Cthulhu
Level 26
God Stats
69W - 75L
1,476 SR
Queue Stats
431W - 505L
1,422 Elo+
Party 1
Thanatos
Thanatos
PROTOSOUND8712
Thanatos
Level 66
God Stats
12W - 23L
1,294 SR
Queue Stats
479W - 506L
1,375 Elo+
Party 1
Merlin
Merlin
chonky_lover
Merlin
Level 17
God Stats
129W - 137L
1,593 SR
Queue Stats
156W - 163L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AeLo_19
Da Ji
17
13 / 3 / 13
12,169
1,217
18,611
12,945
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 11
10,448
1,045
9,063
9,753
3,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
ItsGaBoss17
Aphrodite
18
7 / 2 / 23
11,617
1,162
15,660
15,013
7,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Reekai
Odin
17
6 / 3 / 18
11,277
1,128
12,325
12,314
9,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Reekai112
Merlin
17
5 / 4 / 17
10,774
1,077
15,726
10,262
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

289

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Detrivox
Chronos
16
2 / 4 / 8
10,046
1,005
10,870
12,635
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
1 / 6 / 7
9,769
977
9,327
15,468
5,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
16
2 / 7 / 7
10,610
1,061
10,190
21,555
20,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
16
7 / 9 / 4
10,864
1,086
9,355
13,434
4,755
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
2 / 9 / 6
9,813
981
12,801
15,679
6,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
46
35
Kills
14
14
Deaths
35
82
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AeLo_19
Da Ji
13
3
13
6.5
W
4
2
11
4.75
L
Chronos
Detrivox
Chronos
2
4
8
1.5
L
Neith
1
6
7
0.75
W
Aphrodite
ItsGaBoss17
Aphrodite
7
2
23
9.25
L
Cthulhu
2
7
7
0.79
L
Thanatos
7
9
4
1
W
Odin
Reekai
Odin
6
3
18
5
W
Merlin
Reekai112
Merlin
5
4
17
3.38
L
Merlin
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,385
Damage
52,543
60,287
Taken
78,771
30,478
Mitigated
41,721
22,954
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AeLo_19
Da Ji
18,611
5,443
1,253
2,787
12,945
5,613
0
6,311
6,526
0
32,278
W
9,063
4,125
0
1,161
9,753
3,978
0
4,997
4,580
0
29,780
L
Chronos
Detrivox
Chronos
10,870
3,037
213
1,692
12,635
4,443
0
7,481
4,693
20,930
0
L
Neith
9,327
4,354
0
1,059
15,468
5,486
0
5,678
9,500
0
26,536
W
Aphrodite
ItsGaBoss17
Aphrodite
15,660
1,114
4,526
9,807
15,013
7,808
0
9,414
5,317
25,242
0
L
Cthulhu
10,190
691
519
821
21,555
20,152
0
5,018
16,128
20,984
0
L
Thanatos
9,355
2,588
0
3,113
13,434
4,755
0
5,527
7,579
0
11,383
W
Odin
Reekai
Odin
12,325
4,319
0
0
12,314
9,505
0
6,914
5,340
0
21,447
W
Merlin
Reekai112
Merlin
15,726
1,153
1,299
2,121
10,262
3,574
0
5,375
4,663
29,709
0
L
Merlin
12,801
1,000
0
0
15,679
6,885
0
5,730
9,485
28,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,285
Gold Earned
51,102
164
Minions Killed
127
5
Camps Cleared
4
924,548
Distance Traveled
888,942
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,169
1,217
37
4
1
171,071
0
W
Nemesis
10,448
1,045
34
3
4
187,341
0
L
Chronos
10,046
1,005
31
3
0
193,922
0
L
Neith
9,769
977
30
3
2
164,638
2
W
Aphrodite
11,617
1,162
26
3
0
193,954
0
L
Cthulhu
10,610
1,061
33
3
0
180,733
0
L
Thanatos
10,864
1,086
5
1
1
186,177
1
W
Odin
11,277
1,128
25
3
0
206,553
0
W
Merlin
10,774
1,077
42
4
0
165,629
0
L
Merlin
9,813
981
28
3
1
163,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role