Player Matchup

King Arthur
King Arthur
ItsNotLucutus
King Arthur
Level 75
God Stats
12W - 12L
1,630 SR
Queue Stats
216W - 218L
1,549 Elo+
Party 2
Ao Kuang
Ao Kuang
WizardMonster
Ao Kuang
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 150L
1,505 Elo+
Solo
Danzaburou
Danzaburou
edesrochers19
Danzaburou
Level 86
God Stats
3W - 8L
1,409 SR
Queue Stats
216W - 200L
1,530 Elo+
Party 2
Sobek
Sobek
itsnotblaine
Sobek
Level 38
God Stats
6W - 6L
1,528 SR
Queue Stats
223W - 208L
1,635 Elo+
Party 2
Vulcan
Vulcan
the_claw24
Vulcan
Level 65
God Stats
1W - 5L
1,222 SR
Queue Stats
107W - 104L
1,532 Elo+
Party 2
Team Averages
Level 62
1,458 SR
1,550 Elo+

VS

Team Averages
Level 117
1,550 SR
1,511 Elo+
Mercury
Mercury
BinaryB33
Mercury
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
Clapmedaddy
Cabrakan
Level 158
God Stats
1W - 0L
1,725 SR
Queue Stats
48W - 37L
1,514 Elo+
Party 1
Chang'e
Chang'e
KingNahash
Chang'e
Level 108
God Stats
10W - 8L
1,527 SR
Queue Stats
242W - 218L
1,491 Elo+
Party 3
Hachiman
Hachiman
Seavando
Hachiman
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
419W - 367L
1,512 Elo+
Party 3
Bellona
Bellona
xXLeeMacaleXx
Bellona
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsNotLucutus
King Arthur
12
2 / 6 / 0
7,421
530
10,294
13,025
8,377
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
WizardMonster
Ao Kuang
11
2 / 5 / 3
6,712
479
2,803
12,355
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
edesrochers19
Danzaburou
12
0 / 6 / 1
7,188
513
2,250
8,873
2,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 4 / 1
6,562
469
5,642
11,524
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
the_claw24
Vulcan
10
1 / 5 / 2
6,280
449
7,166
6,102
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BinaryB33
Mercury
13
2 / 1 / 8
7,352
525
5,413
10,942
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Clapmedaddy
Cabrakan
13
7 / 3 / 5
8,434
602
4,835
10,562
8,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
KingNahash
Chang'e
12
4 / 3 / 5
7,746
553
8,503
11,042
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Seavando
Hachiman
16
8 / 0 / 1
9,729
695
7,426
6,855
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
14
5 / 1 / 3
8,426
602
6,453
10,877
8,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
26
26
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
BinaryB33
Mercury
2
1
8
6
W
Cabrakan
Clapmedaddy
Cabrakan
7
3
5
3.17
L
King Arthur
ItsNotLucutus
King Arthur
2
6
0
0.33
W
Chang'e
KingNahash
Chang'e
4
3
5
2.17
W
Hachiman
Seavando
Hachiman
8
0
1
8.5
L
Ao Kuang
WizardMonster
Ao Kuang
2
5
3
0.7
L
Danzaburou
edesrochers19
Danzaburou
0
6
1
0.08
L
3
4
1
0.88
L
Vulcan
the_claw24
Vulcan
1
5
2
0.4
W
Bellona
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,155
Damage
32,630
51,879
Taken
50,278
25,514
Mitigated
28,006
13,003
Healing
18,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BinaryB33
Mercury
5,413
2,845
0
3,444
10,942
3,745
0
1,684
9,239
0
42,051
W
Cabrakan
Clapmedaddy
Cabrakan
4,835
965
0
366
10,562
8,168
0
5,133
5,290
29,405
0
L
King Arthur
ItsNotLucutus
King Arthur
10,294
1,140
0
2,025
13,025
8,377
0
0
13,025
0
46,146
W
Chang'e
KingNahash
Chang'e
8,503
674
1,126
4,534
11,042
5,560
373
7,303
3,357
42,194
0
W
Hachiman
Seavando
Hachiman
7,426
3,910
0
3,770
6,855
2,263
768
419
6,436
0
67,422
L
Ao Kuang
WizardMonster
Ao Kuang
2,803
643
0
3,851
12,355
4,107
0
4,079
8,142
31,656
0
L
Danzaburou
edesrochers19
Danzaburou
2,250
704
0
2,456
8,873
2,530
0
254
8,619
0
43,625
L
5,642
578
0
3,984
11,524
8,283
0
4,445
6,961
17,895
0
L
Vulcan
the_claw24
Vulcan
7,166
1,784
0
687
6,102
2,217
21
4,308
1,794
35,626
0
W
Bellona
6,453
2,625
0
5,240
10,877
8,270
542
532
10,345
0
47,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
41,687
326
Minions Killed
444
0
Camps Cleared
0
1,301,891
Distance Traveled
1,366,149
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,352
525
81
6
0
315,199
0
W
Cabrakan
8,434
602
51
4
0
257,260
0
L
King Arthur
7,421
530
88
6
0
266,389
0
W
Chang'e
7,746
553
77
6
0
271,758
2
W
Hachiman
9,729
695
128
9
0
253,987
2
L
Ao Kuang
6,712
479
62
4
0
273,341
0
L
Danzaburou
7,188
513
85
6
0
243,005
4
L
Sobek
6,562
469
21
2
0
257,153
1
L
Vulcan
6,280
449
70
5
0
262,003
4
W
Bellona
8,426
602
107
8
0
267,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role