Player Matchup

Zeus
Zeus
NorthF1re
Zeus
Level 26
God Stats
40W - 30L
1,495 SR
Queue Stats
60W - 64L
1,311 Elo+
Party 1
Jing Wei
Jing Wei
RedReq
Jing Wei
Level 15
God Stats
7W - 7L
1,499 SR
Queue Stats
13W - 23L
1,253 Elo+
Party 1
Cerberus
Cerberus
StriderQC
Cerberus
Level 19
God Stats
28W - 18L
1,475 SR
Queue Stats
49W - 48L
1,309 Elo+
Party 1
Team Averages
Level 20
1,490 SR
1,291 Elo+

VS

Team Averages
Level 34
1,473 SR
1,294 Elo+
Izanami
Izanami
TGC_Punisher
Izanami
Level 14
God Stats
12W - 13L
1,432 SR
Queue Stats
285W - 360L
1,323 Elo+
Party 2
Ymir
Ymir
TomasMosquera
Ymir
Level 18
God Stats
64W - 37L
1,487 SR
Queue Stats
487W - 577L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
VELASCO 92 FVG
Danzaburou
Level 69
God Stats
15W - 11L
1,500 SR
Queue Stats
274W - 363L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
9 / 0 / 7
10,076
775
20,298
6,978
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
RedReq
Jing Wei
14
4 / 0 / 12
9,639
741
6,262
4,805
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
StriderQC
Cerberus
12
3 / 2 / 12
8,758
674
6,573
13,249
9,969
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TGC_Punisher
Izanami
10
1 / 6 / 1
7,729
595
4,284
11,985
3,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 7 / 1
8,161
628
5,680
16,963
8,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
VELASCO 92 FVG
Danzaburou
10
0 / 3 / 2
7,443
573
5,377
9,279
2,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
2
2
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
0
7
12.5
W
Jing Wei
RedReq
Jing Wei
4
0
12
10
W
Cerberus
StriderQC
Cerberus
3
2
12
4.5
L
Izanami
TGC_Punisher
Izanami
1
6
1
0.25
L
1
7
1
0.21
L
Danzaburou
VELASCO 92 FVG
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,133
Damage
15,341
25,032
Taken
38,227
13,903
Mitigated
15,011
10,886
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
20,298
2,840
0
3,294
6,978
2,195
608
1,090
5,888
49,175
0
W
Jing Wei
RedReq
Jing Wei
6,262
5,478
0
1,376
4,805
1,739
2,156
1,292
3,513
0
42,708
W
Cerberus
StriderQC
Cerberus
6,573
319
652
5,564
13,249
9,969
0
3,667
9,582
19,107
0
L
Izanami
TGC_Punisher
Izanami
4,284
4,043
396
992
11,985
3,774
315
10,264
1,721
0
28,430
L
5,680
410
394
1,839
16,963
8,570
0
9,678
7,285
11,776
0
L
Danzaburou
VELASCO 92 FVG
Danzaburou
5,377
1,685
0
354
9,279
2,667
0
6,941
2,338
0
29,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
23,333
164
Minions Killed
114
0
Camps Cleared
0
666,322
Distance Traveled
621,501
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,076
775
68
5
0
216,733
4
W
Jing Wei
9,639
741
76
6
0
235,192
3
W
Cerberus
8,758
674
20
2
0
214,397
6
L
Izanami
7,729
595
63
5
0
196,367
1
L
Ymir
8,161
628
16
1
0
197,083
1
L
Danzaburou
7,443
573
35
3
0
228,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role