Player Matchup

Nox
Nox
 
Nox
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
KungPowDesire
Cupid
Level 7
God Stats
0W - 3L
1,389 SR
Queue Stats
26W - 27L
1,446 Elo+
Solo
Ymir
Ymir
Nocturnal_1994
Ymir
Level 21
God Stats
12W - 9L
1,734 SR
Queue Stats
38W - 37L
1,618 Elo+
Party 2
Team Averages
Level 47
1,541 SR
1,521 Elo+

VS

Team Averages
Level 93
1,617 SR
1,685 Elo+
Hercules
Hercules
KF Lisp
Hercules
Level 14
God Stats
3W - 0L
1,840 SR
Queue Stats
3W - 0L
1,711 Elo+
Party 1
Hachiman
Hachiman
TraitorousGoat
Hachiman
Level 141
God Stats
1W - 0L
1,510 SR
Queue Stats
113W - 93L
1,633 Elo+
Party 1
Discordia
Discordia
YeetedCrab
Discordia
Level 123
God Stats
7W - 3L
1,500 SR
Queue Stats
95W - 67L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 5 / 2
8,244
687
6,405
9,638
4,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 5 / 4
8,052
671
5,279
13,943
5,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 3
8,048
671
3,541
16,666
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KF Lisp
Hercules
11
1 / 2 / 9
8,041
670
2,989
8,747
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
14
10 / 2 / 3
10,227
852
18,561
8,785
3,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
YeetedCrab
Discordia
12
2 / 2 / 11
8,640
720
13,705
6,400
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
2
0.8
W
Hercules
KF Lisp
Hercules
1
2
9
2.75
L
2
5
4
0.8
L
1
3
3
0.83
W
Hachiman
10
2
3
5.75
W
Discordia
YeetedCrab
Discordia
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
35,255
40,247
Taken
23,932
22,511
Mitigated
11,975
7,967
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,405
317
0
280
9,638
4,036
0
2,418
6,804
19,273
0
W
Hercules
KF Lisp
Hercules
2,989
358
0
2,551
8,747
6,888
0
3,491
5,060
0
6,766
L
5,279
2,301
625
4,259
13,943
5,217
0
6,035
7,210
0
27,135
L
3,541
323
0
2,803
16,666
13,258
0
3,688
12,488
15,790
0
W
Hachiman
18,561
10,195
0
5,571
8,785
3,004
813
2,789
5,875
0
55,438
W
Discordia
YeetedCrab
Discordia
13,705
430
0
600
6,400
2,083
102
3,185
3,027
38,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,344
Gold Earned
26,908
104
Minions Killed
139
0
Camps Cleared
0
681,765
Distance Traveled
669,099
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,244
687
45
4
0
230,063
0
W
Hercules
8,041
670
6
1
0
233,824
0
L
Cupid
8,052
671
38
3
0
228,504
1
L
Ymir
8,048
671
21
2
0
223,198
1
W
Hachiman
10,227
852
77
6
0
216,282
2
W
Discordia
8,640
720
56
5
0
218,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role