Player Matchup

Danzaburou
Danzaburou
Gold V
AlwaysWinner12
Danzaburou
Gold V
Level 106
God Stats
0W - 2L
1,504 SR
Queue Stats
7W - 11L
1,466 MMR
Party 2
Merlin
Merlin
Silver II
Kinkyyy
Merlin
Silver II
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,455 MMR
Party 2
Tyr
Tyr
Gold V
monkeyvill13
Tyr
Gold V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,466 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,501 SR
1,462 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,781 SR
1,460 MMR
Raijin
Raijin
Bronze III
Croslin2010
Raijin
Bronze III
Level 120
God Stats
1W - 0L
1,734 SR
Queue Stats
1W - 1L
1,446 MMR
Party 1
Artemis
Artemis
Bronze III
LongusPeenusLXIX
Artemis
Bronze III
Level 87
God Stats
22W - 21L
1,755 SR
Queue Stats
34W - 33L
1,486 MMR
Party 1
Sobek
Sobek
Gold IV
feastgodcash
Sobek
Gold IV
Level 65
God Stats
8W - 3L
1,854 SR
Queue Stats
118W - 96L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlwaysWinner12
Danzaburou
14
3 / 4 / 3
10,654
627
11,431
11,943
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Kinkyyy
Merlin
14
3 / 3 / 5
10,329
608
15,856
9,163
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 4
9,995
588
6,765
15,343
11,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
PersephoneAphroditeGuan YuGaneshaCthulhu

VS

Bans
DiscordiaZeusKukulkanScyllaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 3 / 7
11,196
659
10,911
10,640
4,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 5
11,557
680
12,671
12,212
5,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 4 / 9
11,762
692
5,495
23,608
32,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
11
11
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlwaysWinner12
Danzaburou
3
4
3
1.13
W
Raijin
3
3
7
2.17
L
Merlin
Kinkyyy
Merlin
3
3
5
1.83
W
6
1
5
8.5
W
2
4
9
1.63
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,052
Damage
29,077
36,449
Taken
46,460
17,841
Mitigated
42,641
9,154
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlwaysWinner12
Danzaburou
11,431
5,423
0
3,496
11,943
3,563
894
4,003
7,940
0
64,828
W
Raijin
10,911
1,711
231
2,168
10,640
4,472
617
4,746
5,819
63,020
0
L
Merlin
Kinkyyy
Merlin
15,856
768
0
2,227
9,163
3,046
363
5,493
3,670
56,993
0
W
12,671
7,114
0
7,028
12,212
5,891
2,962
4,422
7,690
0
55,480
W
5,495
133
428
6,162
23,608
32,278
136
7,104
16,254
18,499
0
L
6,765
498
0
3,431
15,343
11,232
0
6,981
8,362
74
31,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
34,515
217
Minions Killed
193
0
Camps Cleared
0
905,223
Distance Traveled
879,023
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,654
627
108
6
0
284,485
3
W
Raijin
11,196
659
89
5
0
278,754
3
L
Merlin
10,329
608
67
4
0
287,074
1
W
Artemis
11,557
680
86
5
0
309,336
0
W
Sobek
11,762
692
18
1
0
290,933
1
L
Tyr
9,995
588
42
2
0
333,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role