Player Matchup

Yemoja
Yemoja
Elotes
Yemoja
Level 18
God Stats
62W - 59L
1,455 SR
Queue Stats
484W - 529L
1,448 Elo+
Solo
Mercury
Mercury
G3ngiM8in
Mercury
Level 15
God Stats
7W - 3L
1,740 SR
Queue Stats
34W - 38L
1,562 Elo+
Solo
Vamana
Vamana
Just_maah_it
Vamana
Level 11
God Stats
1W - 1L
1,685 SR
Queue Stats
4W - 4L
1,482 Elo+
Party 1
King Arthur
King Arthur
Thefightingippo2
King Arthur
Level 20
God Stats
2W - 8L
1,500 SR
Queue Stats
89W - 105L
1,542 Elo+
Solo
Cupid
Cupid
XyZ_EliTe007
Cupid
Level 129
God Stats
0W - 1L
1,757 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 1
Team Averages
Level 39
1,627 SR
1,510 Elo+

VS

Team Averages
Level 25
1,652 SR
1,512 Elo+
Terra
Terra
AFKayy
Terra
Level 27
God Stats
1W - 2L
1,461 SR
Queue Stats
24W - 21L
1,567 Elo+
Solo
Hera
Hera
Doux-Plaisirs
Hera
Level 23
God Stats
2W - 2L
1,796 SR
Queue Stats
108W - 110L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fahdyam-
Cu Chulainn
Level 26
God Stats
17W - 10L
1,641 SR
Queue Stats
65W - 57L
1,474 Elo+
Solo
Apollo
Apollo
Rickob25
Apollo
Level 23
God Stats
25W - 10L
1,863 SR
Queue Stats
111W - 105L
1,509 Elo+
Solo
Arachne
Arachne
The_Unclapped
Arachne
Level 27
God Stats
14W - 15L
1,500 SR
Queue Stats
53W - 53L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elotes
Yemoja
9
0 / 6 / 0
4,966
382
3,342
7,582
3,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
G3ngiM8in
Mercury
1
0 / 0 / 0
2,490
192
0
0
0
Vamana
8
0 / 7 / 1
4,957
381
2,035
10,941
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

King Arthur
Thefightingippo2
King Arthur
9
0 / 7 / 0
5,389
415
3,555
12,170
5,037
13
2 / 2 / 0
6,838
526
4,343
10,432
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AFKayy
Terra
13
3 / 0 / 5
8,530
656
6,152
7,835
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 8
7,277
560
6,523
4,222
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Fahdyam-
Cu Chulainn
13
5 / 1 / 4
7,902
608
6,814
7,878
6,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Rickob25
Apollo
14
1 / 0 / 1
7,805
600
3,101
8,788
2,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
13
10 / 0 / 5
8,553
658
6,598
5,312
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
22
22
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terra
AFKayy
Terra
3
0
5
5.5
W
3
2
8
3.5
L
Yemoja
Elotes
Yemoja
0
6
0
0
W
Cu Chulainn
Fahdyam-
Cu Chulainn
5
1
4
7
L
Mercury
G3ngiM8in
Mercury
0
0
0
0
L
Vamana
0
7
1
0.07
W
Apollo
Rickob25
Apollo
1
0
1
1.5
W
Arachne
10
0
5
12.5
L
King Arthur
Thefightingippo2
King Arthur
0
7
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,275
Damage
29,188
41,125
Taken
34,035
18,637
Mitigated
19,958
8,495
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AFKayy
Terra
6,152
1,405
421
3,791
7,835
6,304
980
490
7,295
41,643
0
W
6,523
2,182
0
0
4,222
1,396
1,076
1,464
2,633
21,570
0
L
Yemoja
Elotes
Yemoja
3,342
626
632
0
7,582
3,026
332
2,469
5,113
19,874
0
W
Cu Chulainn
Fahdyam-
Cu Chulainn
6,814
2,432
0
992
7,878
6,364
250
1,005
6,807
3,516
44,605
L
Mercury
G3ngiM8in
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
2,035
1,055
0
1,539
10,941
7,168
658
3,968
6,973
0
12,704
W
Apollo
Rickob25
Apollo
3,101
2,439
0
5,120
8,788
2,860
3,249
78
8,710
0
49,969
W
Arachne
6,598
3,972
0
3,135
5,312
3,034
2,153
305
4,941
0
26,437
L
King Arthur
Thefightingippo2
King Arthur
3,555
889
0
964
12,170
5,037
0
5,725
6,445
0
21,234
L
4,343
1,960
0
5,360
10,432
3,406
0
911
9,521
0
42,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
40,067
170
Minions Killed
350
0
Camps Cleared
0
773,274
Distance Traveled
1,220,844
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,530
656
76
6
0
263,406
3
W
Hera
7,277
560
38
3
0
212,228
2
L
Yemoja
4,966
382
26
2
0
179,063
1
W
Cu Chulainn
7,902
608
81
6
0
227,296
0
L
Mercury
2,490
192
0
0
0
0
0
L
Vamana
4,957
381
19
1
0
174,537
0
W
Apollo
7,805
600
102
8
0
235,118
0
W
Arachne
8,553
658
53
4
0
282,796
3
L
King Arthur
5,389
415
47
4
0
202,414
3
L
Cupid
6,838
526
78
6
0
217,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role