Player Matchup

Odin
Odin
COBROLHAO
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dibraldson999
Cthulhu
Level 7
God Stats
0W - 1L
1,325 SR
Queue Stats
12W - 35L
1,275 Elo+
Party 2
Poseidon
Poseidon
leandroonzi11
Poseidon
Level 47
God Stats
0W - 1L
1,284 SR
Queue Stats
12W - 35L
1,275 Elo+
Party 2
Team Averages
Level 19
1,370 SR
1,350 Elo+

VS

Team Averages
Level 75
1,525 SR
1,504 Elo+
Xbalanque
Xbalanque
Larku11
Xbalanque
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LordZagna
Ymir
Level 148
God Stats
13W - 4L
1,576 SR
Queue Stats
393W - 404L
1,622 Elo+
Solo
Nu Wa
Nu Wa
TurtleWoogie2006
Nu Wa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 131L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 7 / 3
7,703
593
1,600
8,856
4,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
11
2 / 8 / 2
9,078
698
8,435
16,197
17,692
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Poseidon
leandroonzi11
Poseidon
12
3 / 7 / 2
9,528
733
4,262
8,533
2,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Larku11
Xbalanque
13
8 / 2 / 10
10,456
804
7,276
7,092
2,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
9 / 2 / 12
11,558
889
13,350
11,733
11,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 2 / 10
10,007
770
8,230
7,313
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
22
22
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
0
7
3
0.21
L
Cthulhu
2
8
2
0.38
W
Xbalanque
Larku11
Xbalanque
8
2
10
6.5
W
Ymir
9
2
12
7.5
W
5
2
10
5
L
Poseidon
leandroonzi11
Poseidon
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,297
Damage
28,856
33,586
Taken
26,138
24,759
Mitigated
16,184
789
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
1,600
260
0
147
8,856
4,541
0
6,275
2,389
78
8,474
L
Cthulhu
8,435
691
109
408
16,197
17,692
0
8,745
7,119
31,094
0
W
Xbalanque
Larku11
Xbalanque
7,276
4,397
0
1,212
7,092
2,545
1,461
3,469
3,623
0
28,552
W
Ymir
13,350
3,111
0
2,570
11,733
11,052
430
5,179
6,554
54,293
0
W
8,230
1,730
0
622
7,313
2,587
1,008
4,267
3,046
39,183
0
L
Poseidon
leandroonzi11
Poseidon
4,262
281
0
125
8,533
2,526
0
6,152
2,269
35,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
32,021
80
Minions Killed
168
0
Camps Cleared
0
483,411
Distance Traveled
675,017
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,703
593
15
1
0
145,692
0
L
Cthulhu
9,078
698
27
2
0
171,993
3
W
Xbalanque
10,456
804
43
3
0
239,355
0
W
Ymir
11,558
889
73
6
0
229,493
3
W
Nu Wa
10,007
770
52
4
0
206,169
1
L
Poseidon
9,528
733
38
3
0
165,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role