Player Matchup

Heimdallr
Heimdallr
Go Clloud
Heimdallr
Level 58
God Stats
2W - 0L
1,870 SR
Queue Stats
18W - 15L
1,464 Elo+
Party 1
Fenrir
Fenrir
MeechTNF
Fenrir
Level 93
God Stats
2W - 1L
1,433 SR
Queue Stats
46W - 46L
1,481 Elo+
Party 1
Anubis
Anubis
binkhi
Anubis
Level 28
God Stats
5W - 2L
1,507 SR
Queue Stats
17W - 19L
1,467 Elo+
Party 1
Team Averages
Level 60
1,604 SR
1,470 Elo+

VS

Team Averages
Level 59
1,514 SR
1,489 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
PlebasaurusRekt9
King Arthur
Level 102
God Stats
5W - 9L
1,327 SR
Queue Stats
103W - 108L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
drunkenacid102
Hou Yi
Level 46
God Stats
1W - 1L
1,715 SR
Queue Stats
68W - 89L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Go Clloud
Heimdallr
11
4 / 1 / 8
7,621
762
4,496
4,094
1,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
MeechTNF
Fenrir
12
5 / 0 / 8
8,494
849
5,147
6,495
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
binkhi
Anubis
12
5 / 2 / 8
8,249
825
5,592
6,209
3,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 5 / 1
5,991
599
2,229
5,190
1,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PlebasaurusRekt9
King Arthur
9
1 / 6 / 2
6,050
605
4,279
8,564
6,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 2
6,358
636
3,796
5,403
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
1
0.3
W
Heimdallr
Go Clloud
Heimdallr
4
1
8
8
W
Fenrir
MeechTNF
Fenrir
5
0
8
9
L
King Arthur
PlebasaurusRekt9
King Arthur
1
6
2
0.33
W
Anubis
binkhi
Anubis
5
2
8
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,235
Damage
10,304
16,798
Taken
19,157
8,041
Mitigated
10,016
8,449
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,229
322
0
0
5,190
1,142
0
2,077
3,113
8,599
0
W
Heimdallr
Go Clloud
Heimdallr
4,496
1,641
159
1,477
4,094
1,462
453
545
3,549
0
25,624
W
Fenrir
MeechTNF
Fenrir
5,147
1,080
0
2,727
6,495
3,265
0
970
5,525
0
25,526
L
King Arthur
PlebasaurusRekt9
King Arthur
4,279
528
0
500
8,564
6,508
0
1,690
6,874
0
14,651
W
Anubis
binkhi
Anubis
5,592
1,025
334
3,752
6,209
3,314
424
810
5,399
29,167
0
L
3,796
576
0
0
5,403
2,366
0
1,835
3,568
0
21,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
18,399
134
Minions Killed
83
0
Camps Cleared
0
518,104
Distance Traveled
506,030
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,991
599
12
1
0
149,838
2
W
Heimdallr
7,621
762
43
4
0
167,595
0
W
Fenrir
8,494
849
34
3
0
185,180
2
L
King Arthur
6,050
605
26
3
0
195,998
3
W
Anubis
8,249
825
57
6
0
165,329
3
L
Hou Yi
6,358
636
45
5
0
160,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role