Player Matchup

Hachiman
Hachiman
AirZaddy
Hachiman
Level 107
God Stats
2W - 2L
1,713 SR
Queue Stats
130W - 132L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Itsnotbill
Sun Wukong
Level 84
God Stats
2W - 2L
1,744 SR
Queue Stats
19W - 28L
1,437 Elo+
Party 2
Ra
Ra
Tory2803
Ra
Level 64
God Stats
1W - 3L
1,751 SR
Queue Stats
1W - 3L
1,536 Elo+
Party 2
Team Averages
Level 85
1,736 SR
1,517 Elo+

VS

Team Averages
Level 76
1,562 SR
1,491 Elo+
Cerberus
Cerberus
BannerElk977833
Cerberus
Level 64
God Stats
9W - 13L
1,441 SR
Queue Stats
55W - 64L
1,453 Elo+
Party 1
Apollo
Apollo
Its Powell
Apollo
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 34L
1,568 Elo+
Solo
Zeus
Zeus
Raymondabro
Zeus
Level 83
God Stats
2W - 1L
1,745 SR
Queue Stats
66W - 72L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AirZaddy
Hachiman
13
1 / 4 / 4
9,921
661
9,794
12,339
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sun Wukong
Itsnotbill
Sun Wukong
12
3 / 5 / 2
9,326
622
9,570
17,268
9,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 7 / 2
9,292
619
6,354
12,772
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
6 / 3 / 10
12,100
807
11,585
17,310
18,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Its Powell
Apollo
13
1 / 2 / 9
9,813
654
6,397
8,572
3,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 1 / 6
12,210
814
19,552
9,661
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
16
16
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AirZaddy
Hachiman
1
4
4
0.75
W
Cerberus
6
3
10
3.67
W
Apollo
Its Powell
Apollo
1
2
9
2.75
L
Sun Wukong
Itsnotbill
Sun Wukong
3
5
2
0.8
W
9
1
6
12
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,718
Damage
37,534
42,379
Taken
35,543
17,235
Mitigated
25,022
10,597
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AirZaddy
Hachiman
9,794
5,285
312
2,556
12,339
3,672
0
8,898
3,441
0
41,776
W
Cerberus
11,585
671
538
5,156
17,310
18,627
0
2,513
14,547
36,634
0
W
Apollo
Its Powell
Apollo
6,397
3,656
231
1,756
8,572
3,132
2,436
907
7,565
0
28,829
L
Sun Wukong
Itsnotbill
Sun Wukong
9,570
1,127
904
1,678
17,268
9,483
0
12,339
4,929
0
25,833
W
19,552
1,909
0
4,925
9,661
3,263
7
2,388
7,039
81,877
0
L
6,354
216
2,210
2,937
12,772
4,080
0
9,947
2,825
43,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
34,123
177
Minions Killed
194
0
Camps Cleared
0
774,078
Distance Traveled
841,767
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,921
661
55
4
0
236,380
0
W
Cerberus
12,100
807
50
3
0
284,660
1
W
Apollo
9,813
654
48
3
0
279,633
4
L
Sun Wukong
9,326
622
37
2
0
279,273
1
W
Zeus
12,210
814
96
6
0
277,474
2
L
Ra
9,292
619
85
6
0
258,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role