Player Matchup

Artemis
Artemis
Flavio_2199
Artemis
Level 69
God Stats
2W - 5L
1,607 SR
Queue Stats
57W - 82L
1,299 Elo+
Party 2
Ares
Ares
FяαиkGαмєя
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,163 Elo+
Party 2
Osiris
Osiris
Steve2410
Osiris
Level 89
God Stats
10W - 9L
1,296 SR
Queue Stats
362W - 413L
1,321 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YukiRito54
Tsukuyomi
Level 72
God Stats
0W - 2L
1,270 SR
Queue Stats
34W - 59L
1,295 Elo+
Party 2
Nu Wa
Nu Wa
bluesumo
Nu Wa
Level 98
God Stats
0W - 2L
1,320 SR
Queue Stats
45W - 38L
1,440 Elo+
Solo
Team Averages
Level 79
1,399 SR
1,304 Elo+

VS

Team Averages
Level 91
1,492 SR
1,421 Elo+
Sol
Sol
Edgewise
Sol
Level 109
God Stats
8W - 8L
1,438 SR
Queue Stats
79W - 79L
1,397 Elo+
Solo
Tyr
Tyr
Mamberroi2498
Tyr
Level 89
God Stats
16W - 7L
1,787 SR
Queue Stats
304W - 301L
1,455 Elo+
Solo
Cernunnos
Cernunnos
MatyredMuse
Cernunnos
Level 87
God Stats
38W - 41L
1,472 SR
Queue Stats
82W - 87L
1,450 Elo+
Solo
Cthulhu
Cthulhu
McJagarooo
Cthulhu
Level 79
God Stats
52W - 55L
1,481 SR
Queue Stats
375W - 434L
1,378 Elo+
Party 1
Ao Kuang
Ao Kuang
vSweatyPrime
Ao Kuang
Level 89
God Stats
3W - 5L
1,283 SR
Queue Stats
130W - 128L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flavio_2199
Artemis
13
3 / 6 / 6
8,307
462
13,309
14,125
6,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 6
8,616
479
8,363
21,664
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Steve2410
Osiris
14
2 / 7 / 2
8,056
448
7,476
15,669
13,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
YukiRito54
Tsukuyomi
12
2 / 7 / 4
7,808
434
8,228
16,314
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
bluesumo
Nu Wa
14
2 / 6 / 1
8,540
474
8,860
12,242
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 8
10,256
570
17,169
12,755
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 1 / 5
10,392
577
15,502
18,396
12,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
MatyredMuse
Cernunnos
14
2 / 5 / 9
8,783
488
6,772
10,430
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
McJagarooo
Cthulhu
13
3 / 3 / 11
9,278
515
13,050
15,855
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
vSweatyPrime
Ao Kuang
15
7 / 1 / 6
9,642
536
8,671
12,493
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
12
Kills
30
30
Deaths
12
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
L
Artemis
Flavio_2199
Artemis
3
6
6
1
L
3
4
6
1.5
W
7
1
5
9.5
W
Cernunnos
MatyredMuse
Cernunnos
2
5
9
1.3
W
Cthulhu
McJagarooo
Cthulhu
3
3
11
2.83
L
Osiris
Steve2410
Osiris
2
7
2
0.43
L
Tsukuyomi
YukiRito54
Tsukuyomi
2
7
4
0.57
L
Nu Wa
bluesumo
Nu Wa
2
6
1
0.42
W
Ao Kuang
vSweatyPrime
Ao Kuang
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
61,164
80,014
Taken
69,929
44,269
Mitigated
42,427
22,487
Healing
25,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,169
9,105
0
6,500
12,755
6,537
2,703
3,204
9,551
60,951
2,883
L
Artemis
Flavio_2199
Artemis
13,309
6,252
0
3,612
14,125
6,088
625
6,896
7,229
0
43,563
L
8,363
746
1,305
8,324
21,664
12,573
47
10,136
11,528
32,132
0
W
15,502
2,997
0
8,419
18,396
12,313
764
5,583
12,813
0
68,261
W
Cernunnos
MatyredMuse
Cernunnos
6,772
3,063
0
2,428
10,430
5,468
1,216
1,624
8,806
0
55,298
W
Cthulhu
McJagarooo
Cthulhu
13,050
680
659
2,767
15,855
13,767
458
3,445
12,410
34,482
0
L
Osiris
Steve2410
Osiris
7,476
1,966
0
2,722
15,669
13,358
0
5,617
10,052
98
33,076
L
Tsukuyomi
YukiRito54
Tsukuyomi
8,228
2,143
223
3,065
16,314
6,522
879
8,502
7,812
0
42,122
L
Nu Wa
bluesumo
Nu Wa
8,860
3,345
0
3,236
12,242
5,728
1,709
7,121
5,121
48,984
3,518
W
Ao Kuang
vSweatyPrime
Ao Kuang
8,671
1,794
0
4,244
12,493
4,342
206
3,311
9,182
48,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,327
Gold Earned
48,351
318
Minions Killed
441
0
Camps Cleared
0
1,488,705
Distance Traveled
1,603,381
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,256
570
100
6
0
308,937
1
L
Artemis
8,307
462
73
4
0
270,111
1
L
Ares
8,616
479
43
2
0
349,913
6
W
Tyr
10,392
577
138
8
0
315,338
4
W
Cernunnos
8,783
488
83
5
0
300,216
3
W
Cthulhu
9,278
515
34
2
0
363,026
1
L
Osiris
8,056
448
56
3
0
276,781
0
L
Tsukuyomi
7,808
434
70
4
0
348,943
3
L
Nu Wa
8,540
474
76
4
0
242,957
1
W
Ao Kuang
9,642
536
86
5
0
315,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role