Player Matchup

Pele
Pele
HydroSamurai
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,443 Elo+
Party 1
Fafnir
Fafnir
RetroxGamer99
Fafnir
Level 84
God Stats
2W - 1L
1,633 SR
Queue Stats
16W - 23L
1,653 Elo+
Party 1
Jormungandr
Jormungandr
Toxic Kio
Jormungandr
Level 158
God Stats
19W - 8L
1,894 SR
Queue Stats
146W - 124L
1,612 Elo+
Solo
Danzaburou
Danzaburou
gcj07
Danzaburou
Level 160
God Stats
6W - 0L
1,749 SR
Queue Stats
448W - 422L
1,467 Elo+
Solo
Janus
Janus
jokerman35
Janus
Level 63
God Stats
10W - 20L
1,311 SR
Queue Stats
295W - 293L
1,506 Elo+
Solo
Team Averages
Level 115
1,617 SR
1,536 Elo+

VS

Team Averages
Level 91
1,629 SR
1,535 Elo+
Poseidon
Poseidon
Top Revolver
Poseidon
Level 128
God Stats
2W - 1L
1,925 SR
Queue Stats
181W - 169L
1,547 Elo+
Party 2
Zeus
Zeus
Vongola-VX
Zeus
Level 123
God Stats
11W - 10L
1,681 SR
Queue Stats
632W - 611L
1,490 Elo+
Solo
Odin
Odin
aramirez1723
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 197L
1,515 Elo+
Party 2
Apollo
Apollo
mineral_crotchet
Apollo
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
paul6842
Cu Chulainn
Level 63
God Stats
3W - 8L
1,540 SR
Queue Stats
178W - 177L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
7,637
546
4,231
12,472
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 1 / 9
8,609
615
5,567
8,602
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Toxic Kio
Jormungandr
15
4 / 0 / 1
8,569
612
8,057
10,952
8,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
gcj07
Danzaburou
15
7 / 1 / 1
9,130
652
7,638
7,194
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
13
3 / 2 / 7
8,051
575
7,317
6,137
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Top Revolver
Poseidon
13
2 / 3 / 1
7,421
530
5,222
9,528
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 2
6,679
477
8,734
8,320
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 1
5,495
393
3,176
9,122
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 3 / 1
7,510
536
4,178
8,050
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
paul6842
Cu Chulainn
12
0 / 4 / 0
7,176
513
7,134
14,374
10,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
7
7
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
5
1
9
9.5
L
Poseidon
Top Revolver
Poseidon
2
3
1
0.83
W
Jormungandr
Toxic Kio
Jormungandr
4
0
1
4.5
L
1
6
2
0.33
L
1
5
1
0.3
W
Danzaburou
gcj07
Danzaburou
7
1
1
7.5
W
Janus
3
2
7
3.25
L
3
3
1
1.17
L
Cu Chulainn
paul6842
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,810
Damage
28,444
45,357
Taken
49,394
28,942
Mitigated
24,317
17,450
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,231
1,526
0
4,568
12,472
4,593
934
5,393
7,054
0
39,308
W
5,567
1,672
0
2,622
8,602
10,400
4
3,869
4,658
18,234
0
L
Poseidon
Top Revolver
Poseidon
5,222
351
0
1,448
9,528
3,045
0
3,669
5,859
51,524
0
W
Jormungandr
Toxic Kio
Jormungandr
8,057
2,183
0
7,763
10,952
8,331
54
0
10,927
52,061
0
L
8,734
960
0
1,613
8,320
2,728
43
5,095
3,225
37,176
0
L
3,176
447
0
175
9,122
4,081
177
1,866
7,256
0
15,302
W
Danzaburou
gcj07
Danzaburou
7,638
4,514
0
1,479
7,194
3,353
2,764
967
6,177
0
53,875
W
Janus
7,317
329
0
1,018
6,137
2,265
0
3,727
2,360
43,166
0
L
4,178
2,320
0
1,440
8,050
4,016
0
1,610
6,440
0
43,702
L
Cu Chulainn
paul6842
Cu Chulainn
7,134
1,276
0
4,987
14,374
10,447
0
8,701
5,673
0
48,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,996
Gold Earned
34,281
389
Minions Killed
376
0
Camps Cleared
0
1,310,505
Distance Traveled
1,236,913
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,637
546
81
6
0
288,410
0
W
Fafnir
8,609
615
17
1
0
265,292
4
L
Poseidon
7,421
530
90
6
0
269,427
1
W
Jormungandr
8,569
612
102
7
0
267,059
8
L
Zeus
6,679
477
78
6
0
202,016
3
L
Odin
5,495
393
22
2
0
269,429
2
W
Danzaburou
9,130
652
100
7
0
223,998
1
W
Janus
8,051
575
89
6
0
265,746
0
L
Apollo
7,510
536
85
6
0
245,143
1
L
Cu Chulainn
7,176
513
101
7
0
250,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role