Player Matchup

Hercules
Hercules
CornetKing
Hercules
Level 25
God Stats
2W - 0L
1,839 SR
Queue Stats
3W - 0L
1,649 Elo+
Party 1
Awilix
Awilix
Freyja-19
Awilix
Level 27
God Stats
1W - 0L
1,830 SR
Queue Stats
24W - 8L
1,666 Elo+
Party 1
Ymir
Ymir
budsmurf139
Ymir
Level 3
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,795 SR
1,605 Elo+

VS

Team Averages
Level 104
1,723 SR
1,762 Elo+
Sun Wukong
Sun Wukong
NoX Killua
Sun Wukong
Level 28
God Stats
4W - 1L
1,946 SR
Queue Stats
71W - 42L
1,689 Elo+
Party 2
Hel
Hel
NoX Sukimoon
Hel
Level 130
God Stats
0W - 2L
1,522 SR
Queue Stats
130W - 129L
1,646 Elo+
Party 2
Izanami
Izanami
xJuke3x
Izanami
Level 154
God Stats
0W - 3L
1,702 SR
Queue Stats
34W - 50L
1,952 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CornetKing
Hercules
12
4 / 0 / 4
7,524
752
5,540
9,396
4,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Freyja-19
Awilix
11
5 / 0 / 4
7,630
763
6,097
7,499
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 5
6,615
662
2,586
9,826
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NoX Killua
Sun Wukong
9
0 / 3 / 2
5,946
595
5,659
8,285
3,695
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 2
5,777
578
4,248
5,186
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xJuke3x
Izanami
9
2 / 3 / 0
6,507
651
4,918
6,558
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
2
2
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
CornetKing
Hercules
4
0
4
6
W
Awilix
Freyja-19
Awilix
5
0
4
7
L
Sun Wukong
NoX Killua
Sun Wukong
0
3
2
0.33
L
0
3
2
0.33
W
0
2
5
1.25
L
Izanami
xJuke3x
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,223
Damage
14,825
26,721
Taken
20,029
14,709
Mitigated
8,618
7,130
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CornetKing
Hercules
5,540
1,789
0
2,427
9,396
4,251
84
1,555
7,635
0
31,492
W
Awilix
Freyja-19
Awilix
6,097
2,364
0
1,325
7,499
4,013
445
1,048
6,289
0
34,140
L
Sun Wukong
NoX Killua
Sun Wukong
5,659
449
0
641
8,285
3,695
0
986
7,124
0
21,990
L
4,248
286
2,388
1,534
5,186
1,618
0
736
4,375
8,763
0
W
2,586
0
492
2,886
9,826
6,445
72
1,251
8,412
10,649
0
L
Izanami
xJuke3x
Izanami
4,918
2,903
0
1,054
6,558
3,305
0
886
5,562
0
23,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,769
Gold Earned
18,230
122
Minions Killed
82
0
Camps Cleared
0
577,105
Distance Traveled
456,339
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,524
752
57
6
0
186,108
1
W
Awilix
7,630
763
48
5
0
207,155
1
L
Sun Wukong
5,946
595
30
3
0
174,457
5
L
Hel
5,777
578
7
1
0
144,202
2
W
Ymir
6,615
662
17
2
0
183,842
2
L
Izanami
6,507
651
45
5
0
137,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role