Player Matchup

Erlang Shen
Erlang Shen
Mythical31337
Erlang Shen
Level 18
God Stats
4W - 1L
1,717 SR
Queue Stats
21W - 17L
1,462 Elo+
Party 2
Pele
Pele
Raichuzyou
Pele
Level 28
God Stats
17W - 7L
1,567 SR
Queue Stats
74W - 61L
1,486 Elo+
Solo
Artemis
Artemis
Sovereign_Arc
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,266 Elo+
Solo
Hel
Hel
h3l1raz0r
Hel
Level 14
God Stats
3W - 1L
1,717 SR
Queue Stats
15W - 13L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
jeremyw0331
Cthulhu
Level 29
God Stats
37W - 43L
1,521 SR
Queue Stats
539W - 558L
1,418 Elo+
Solo
Team Averages
Level 18
1,605 SR
1,427 Elo+

VS

Team Averages
Level 20
1,562 SR
1,351 Elo+
Merlin
Merlin
NimblyPumpkin
Merlin
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
188W - 234L
1,448 Elo+
Party 1
Nemesis
Nemesis
WIx BUD x07
Nemesis
Level 26
God Stats
29W - 27L
1,552 SR
Queue Stats
641W - 729L
1,345 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WIx RED DOG x17
Cu Chulainn
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 331L
1,278 Elo+
Party 1
Cerberus
Cerberus
WIx SCHLITZ x68
Cerberus
Level 16
God Stats
23W - 19L
1,758 SR
Queue Stats
460W - 558L
1,305 Elo+
Party 1
Cupid
Cupid
hi im ST0KES
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
650W - 744L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mythical31337
Erlang Shen
15
6 / 5 / 4
9,218
576
8,086
13,778
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 3 / 2
9,099
569
4,476
11,140
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
13
3 / 1 / 8
7,911
494
11,189
10,157
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 12
8,997
562
9,820
7,619
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jeremyw0331
Cthulhu
12
2 / 0 / 4
8,151
509
4,916
9,001
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,381
461
3,696
8,541
2,605
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
WIx BUD x07
Nemesis
14
7 / 4 / 2
9,149
572
10,341
14,793
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
WIx RED DOG x17
Cu Chulainn
14
2 / 2 / 4
8,143
509
3,981
7,763
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
10
0 / 5 / 1
6,541
409
2,373
12,248
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
6,949
434
4,697
8,220
2,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
21
Kills
11
11
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Mythical31337
Erlang Shen
6
5
4
1.6
L
1
7
3
0.36
W
5
3
2
2
W
Artemis
3
1
8
7
L
Nemesis
WIx BUD x07
Nemesis
7
4
2
2
L
Cu Chulainn
WIx RED DOG x17
Cu Chulainn
2
2
4
2
L
Cerberus
0
5
1
0.1
W
5
2
12
5.5
L
1
3
0
0.33
W
Cthulhu
jeremyw0331
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,487
Damage
25,088
51,695
Taken
51,565
22,023
Mitigated
23,480
22,557
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Mythical31337
Erlang Shen
8,086
4,517
0
4,720
13,778
7,388
1,022
918
12,463
0
39,995
L
3,696
417
0
811
8,541
2,605
195
4,193
4,348
30,536
0
W
4,476
1,062
0
4,636
11,140
3,201
0
946
10,169
0
58,483
W
Artemis
11,189
6,630
0
4,513
10,157
3,303
1,299
1,559
8,573
0
43,396
L
Nemesis
WIx BUD x07
Nemesis
10,341
4,266
0
6,865
14,793
5,346
157
2,669
12,124
0
51,751
L
Cu Chulainn
WIx RED DOG x17
Cu Chulainn
3,981
1,434
0
443
7,763
5,388
404
0
7,763
0
31,251
L
Cerberus
2,373
117
0
1,418
12,248
7,670
0
4,797
7,451
16,009
0
W
9,820
1,709
1,702
3,564
7,619
2,769
1,002
1,367
6,252
39,376
0
L
4,697
1,281
311
2,356
8,220
2,471
0
3,077
5,143
0
26,521
W
Cthulhu
jeremyw0331
Cthulhu
4,916
63
859
2,563
9,001
5,362
180
1,279
7,722
38,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
38,163
370
Minions Killed
289
0
Camps Cleared
0
1,567,701
Distance Traveled
1,489,339
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,218
576
71
4
0
339,574
0
L
Merlin
7,381
461
55
3
0
258,298
1
W
Pele
9,099
569
105
7
0
303,547
3
W
Artemis
7,911
494
65
4
0
253,945
0
L
Nemesis
9,149
572
91
6
0
324,822
0
L
Cu Chulainn
8,143
509
62
4
0
305,490
0
L
Cerberus
6,541
409
29
2
0
287,171
1
W
Hel
8,997
562
67
4
0
339,547
0
L
Cupid
6,949
434
52
3
0
313,558
6
W
Cthulhu
8,151
509
62
4
0
331,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role