Player Matchup

Discordia
Discordia
AF2E1X1Farmer
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,387 Elo+
Party 3
Izanami
Izanami
KawaiiKiwi9395
Izanami
Level 17
God Stats
2W - 0L
1,404 SR
Queue Stats
14W - 10L
1,466 Elo+
Party 3
Chaac
Chaac
XxEGGxX
Chaac
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 15L
1,311 Elo+
Party 3
Nox
Nox
Zanroff
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,321 Elo+
Party 3
Bellona
Bellona
dartex105
Bellona
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,662 Elo+
Solo
Team Averages
Level 61
1,481 SR
1,429 Elo+

VS

Team Averages
Level 33
1,598 SR
1,411 Elo+
Sun Wukong
Sun Wukong
ByVirusDark
Sun Wukong
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 54L
1,248 Elo+
Party 2
Xbalanque
Xbalanque
Diliii
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,248 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jamded
Ah Muzen Cab
Level 29
God Stats
37W - 31L
1,658 SR
Queue Stats
83W - 70L
1,713 Elo+
Solo
Scylla
Scylla
TheFlowerChild
Scylla
Level 102
God Stats
1W - 3L
1,725 SR
Queue Stats
25W - 14L
1,575 Elo+
Party 1
Ymir
Ymir
kingleo4546
Ymir
Level 11
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AF2E1X1Farmer
Discordia
19
11 / 0 / 16
12,804
985
31,730
8,474
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 19
12,217
940
12,875
10,474
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
XxEGGxX
Chaac
19
1 / 0 / 27
12,199
938
12,229
15,709
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
20
17 / 0 / 13
13,935
1,072
15,374
4,511
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
dartex105
Bellona
19
1 / 0 / 28
12,200
938
19,065
13,156
12,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ByVirusDark
Sun Wukong
16
0 / 11 / 1
10,416
801
12,156
29,430
15,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Diliii
Xbalanque
17
0 / 9 / 1
10,380
798
4,226
20,917
10,469
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Muzen Cab
Jamded
Ah Muzen Cab
16
1 / 0 / 0
10,881
837
8,556
1,695
547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 10 / 1
11,064
851
15,915
21,686
8,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 6 / 2
10,509
808
5,481
22,803
19,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
7
36
Kills
2
2
Deaths
36
103
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
AF2E1X1Farmer
Discordia
11
0
16
19
L
Sun Wukong
ByVirusDark
Sun Wukong
0
11
1
0.05
L
Xbalanque
Diliii
Xbalanque
0
9
1
0.06
L
Ah Muzen Cab
Jamded
Ah Muzen Cab
1
0
0
1
W
6
2
19
7.75
L
1
10
1
0.15
W
Chaac
XxEGGxX
Chaac
1
0
27
14.5
W
Nox
17
0
13
23.5
W
Bellona
dartex105
Bellona
1
0
28
15
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,273
Damage
46,334
52,324
Taken
96,531
36,986
Mitigated
54,907
12,817
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AF2E1X1Farmer
Discordia
31,730
1,326
569
1,402
8,474
3,207
0
1,825
6,541
58,494
0
L
Sun Wukong
ByVirusDark
Sun Wukong
12,156
2,286
0
1,961
29,430
15,887
0
12,256
15,825
0
29,521
L
Xbalanque
Diliii
Xbalanque
4,226
734
0
0
20,917
10,469
0
11,742
8,442
0
9,127
L
Ah Muzen Cab
Jamded
Ah Muzen Cab
8,556
1,148
0
639
1,695
547
0
471
1,111
0
42,994
W
12,875
8,608
971
633
10,474
4,099
0
4,299
6,087
0
23,363
L
15,915
886
0
579
21,686
8,145
0
10,961
9,992
38,281
0
W
Chaac
XxEGGxX
Chaac
12,229
1,984
0
5,896
15,709
14,797
0
9,132
6,231
434
29,601
W
Nox
15,374
887
0
2,358
4,511
1,965
0
1,120
3,359
37,393
0
W
Bellona
dartex105
Bellona
19,065
4,722
0
988
13,156
12,918
0
4,235
8,710
0
34,720
L
5,481
986
209
0
22,803
19,859
0
9,894
12,074
14,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,355
Gold Earned
53,250
242
Minions Killed
224
7
Camps Cleared
5
1,268,342
Distance Traveled
1,046,231
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,804
985
67
5
0
259,678
0
L
Sun Wukong
10,416
801
44
3
2
237,408
0
L
Xbalanque
10,380
798
10
1
0
202,469
0
L
Ah Muzen Cab
10,881
837
90
7
2
184,296
3
W
Izanami
12,217
940
32
2
1
218,224
0
L
Scylla
11,064
851
57
4
1
233,479
1
W
Chaac
12,199
938
41
3
3
266,494
2
W
Nox
13,935
1,072
65
5
3
249,902
1
W
Bellona
12,200
938
37
3
0
274,044
2
L
Ymir
10,509
808
23
2
0
188,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role