Player Matchup

Heimdallr
Heimdallr
Lethal Motions
Heimdallr
Level 106
God Stats
1W - 0L
1,855 SR
Queue Stats
24W - 17L
1,650 Elo+
Party 2
Hercules
Hercules
Maoism
Hercules
Level 146
God Stats
2W - 1L
1,747 SR
Queue Stats
70W - 56L
1,762 Elo+
Party 2
Zeus
Zeus
SpankNganK69
Zeus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 2L
1,500 Elo+
Party 2
Team Averages
Level 86
1,701 SR
1,637 Elo+

VS

Team Averages
Level 76
1,660 SR
1,515 Elo+
Sol
Sol
Blob_Blobber
Sol
Level 87
God Stats
116W - 144L
1,536 SR
Queue Stats
166W - 227L
1,356 Elo+
Solo
Artemis
Artemis
OrganizedAnxiety
Artemis
Level 66
God Stats
36W - 31L
1,674 SR
Queue Stats
150W - 160L
1,592 Elo+
Party 1
Ganesha
Ganesha
Tea-Trader
Ganesha
Level 75
God Stats
3W - 5L
1,770 SR
Queue Stats
179W - 161L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lethal Motions
Heimdallr
12
7 / 5 / 10
8,610
861
7,430
10,564
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Maoism
Hercules
13
8 / 1 / 10
9,026
903
6,933
10,533
4,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 1 / 13
9,261
926
15,069
5,199
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 1
7,776
778
5,229
11,398
3,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 6 / 2
7,197
720
5,196
9,348
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Tea-Trader
Ganesha
10
1 / 7 / 6
7,496
750
5,452
12,888
7,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
7
7
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Heimdallr
Lethal Motions
Heimdallr
7
5
10
2.4
W
Hercules
Maoism
Hercules
8
1
10
13
L
3
6
2
0.67
W
6
1
13
12.5
L
Ganesha
Tea-Trader
Ganesha
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
15,877
26,296
Taken
33,634
9,493
Mitigated
14,568
8,831
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,229
659
636
3,542
11,398
3,412
0
5,171
5,958
23,358
0
W
Heimdallr
Lethal Motions
Heimdallr
7,430
3,767
0
2,308
10,564
3,497
1,196
4,496
6,068
0
25,294
W
Hercules
Maoism
Hercules
6,933
2,741
438
4,598
10,533
4,350
411
4,680
5,853
0
24,217
L
5,196
2,144
0
1,390
9,348
3,327
0
4,730
4,376
0
19,986
W
15,069
2,557
0
1,487
5,199
1,646
98
1,533
3,666
47,825
0
L
Ganesha
Tea-Trader
Ganesha
5,452
315
258
1,065
12,888
7,829
0
4,591
8,143
15,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
22,469
145
Minions Killed
80
0
Camps Cleared
0
519,477
Distance Traveled
552,366
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,776
778
41
4
0
209,431
1
W
Heimdallr
8,610
861
38
4
0
155,211
0
W
Hercules
9,026
903
34
3
0
187,061
0
L
Artemis
7,197
720
35
4
0
155,124
0
W
Zeus
9,261
926
73
7
0
177,205
0
L
Ganesha
7,496
750
4
0
0
187,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role