Player Matchup

Cupid
Cupid
Silver I
JONmBONILLA
Cupid
Silver I
Level 105
God Stats
1W - 4L
1,292 SR
Queue Stats
493W - 507L
1,412 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Kaizer22
Guan Yu
Gold II
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 193L
1,406 MMR
Solo
Sylvanus
Sylvanus
Silver III
Ohh Nugz
Sylvanus
Silver III
Level 79
God Stats
3W - 8L
1,380 SR
Queue Stats
51W - 62L
1,410 MMR
Solo
Thoth
Thoth
Silver I
Pankekeuwu
Thoth
Silver I
Level 157
God Stats
3W - 5L
1,708 SR
Queue Stats
311W - 301L
1,404 MMR
Solo
Arachne
Arachne
Silver IV
markbonilla0
Arachne
Silver IV
Level 106
God Stats
14W - 11L
1,551 SR
Queue Stats
40W - 49L
1,403 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,486 SR
1,407 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,556 SR
1,398 MMR
Skadi
Skadi
Gold I
ElLokoPesao
Skadi
Gold I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold V
H8ED_AirRock
Poseidon
Gold V
Level 126
God Stats
53W - 60L
1,699 SR
Queue Stats
444W - 464L
1,412 MMR
Solo
Set
Set
Bronze III
ItZzMaSwAgG
Set
Bronze III
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 87L
1,400 MMR
Solo
Ymir
Ymir
Bronze III
NRG_EvilStorm
Ymir
Bronze III
Level 83
God Stats
7W - 6L
1,524 SR
Queue Stats
51W - 60L
1,274 MMR
Party 2
Hades
Hades
Gold V
Oiramor1408
Hades
Gold V
Level 141
God Stats
101W - 104L
1,559 SR
Queue Stats
181W - 203L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,049
421
2,323
8,978
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Kaizer22
Guan Yu
12
3 / 5 / 1
6,577
548
5,428
11,451
7,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Ohh Nugz
Sylvanus
8
0 / 3 / 0
5,172
431
1,550
4,866
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
10
2 / 3 / 2
6,254
521
4,235
4,991
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
markbonilla0
Arachne
9
2 / 6 / 2
5,724
477
2,584
8,419
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ApolloDanzaburouScyllaJanusChang'e

VS

Bans
MercuryCu ChulainnChaacNu WaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
7,867
656
5,667
4,680
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
H8ED_AirRock
Poseidon
9
1 / 3 / 0
5,891
491
1,771
5,026
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
11 / 0 / 4
8,823
735
9,446
6,494
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 10
5,947
496
2,857
4,957
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 4 / 4
6,791
566
7,841
10,476
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
22
22
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
Poseidon
H8ED_AirRock
Poseidon
1
3
0
0.33
W
11
0
4
13
L
0
5
0
0
L
Guan Yu
Kaizer22
Guan Yu
3
5
1
0.7
W
1
0
10
6
L
Sylvanus
Ohh Nugz
Sylvanus
0
3
0
0
W
4
4
4
1.5
L
Thoth
2
3
2
1
L
Arachne
markbonilla0
Arachne
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,120
Damage
27,582
38,705
Taken
31,633
17,883
Mitigated
11,314
9,811
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,667
2,425
0
2,194
4,680
1,186
1,054
151
4,529
0
45,168
W
Poseidon
H8ED_AirRock
Poseidon
1,771
297
0
204
5,026
1,381
258
2,110
2,730
28,200
0
W
9,446
4,923
0
4,361
6,494
2,905
0
1,593
4,813
0
58,151
L
2,323
1,061
59
758
8,978
2,652
0
2,555
6,423
0
18,710
L
Guan Yu
Kaizer22
Guan Yu
5,428
345
0
4,610
11,451
7,889
0
4,663
6,332
0
33,021
W
2,857
1,093
495
1,217
4,957
2,228
0
992
3,859
9,552
0
L
Sylvanus
Ohh Nugz
Sylvanus
1,550
656
911
1,201
4,866
2,265
100
680
4,186
15,152
0
W
7,841
1,147
25
4,418
10,476
3,614
655
527
9,917
31,673
0
L
Thoth
4,235
84
0
640
4,991
1,266
0
1,205
3,766
27,399
0
L
Arachne
markbonilla0
Arachne
2,584
1,275
123
1,509
8,419
3,811
0
2,756
5,529
0
22,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,776
Gold Earned
35,319
244
Minions Killed
362
0
Camps Cleared
0
1,016,451
Distance Traveled
1,118,395
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,867
656
94
8
0
223,115
2
W
Poseidon
5,891
491
64
5
0
177,393
2
W
Set
8,823
735
127
11
0
277,541
5
L
Cupid
5,049
421
47
4
0
212,608
4
L
Guan Yu
6,577
548
61
5
0
205,027
0
W
Ymir
5,947
496
6
1
0
261,540
4
L
Sylvanus
5,172
431
32
3
0
165,020
4
W
Hades
6,791
566
71
6
0
178,806
0
L
Thoth
6,254
521
63
5
0
193,511
4
L
Arachne
5,724
477
41
3
0
240,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role