Player Matchup

Chang'e
Chang'e
AngelLovedragon
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,504 Elo+
Party 2
Discordia
Discordia
KingDirshis
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
MetalHiram
Ne Zha
Level 122
God Stats
7W - 13L
1,488 SR
Queue Stats
147W - 170L
1,480 Elo+
Party 2
Ares
Ares
Mikster58
Ares
Level 16
God Stats
1W - 1L
1,691 SR
Queue Stats
29W - 24L
1,547 Elo+
Party 2
Izanami
Izanami
bootytinkles
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 196L
1,491 Elo+
Party 2
Team Averages
Level 57
1,536 SR
1,507 Elo+

VS

Team Averages
Level 91
1,594 SR
1,645 Elo+
Tyr
Tyr
Jairse
Tyr
Level 143
God Stats
1W - 0L
1,715 SR
Queue Stats
23W - 12L
1,728 Elo+
Party 1
Janus
Janus
TsunderePillow
Janus
Level 44
God Stats
6W - 8L
1,715 SR
Queue Stats
128W - 89L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
lucikiuu
Danzaburou
Level 28
God Stats
3W - 5L
1,326 SR
Queue Stats
43W - 30L
1,656 Elo+
Party 1
Nox
Nox
zWell
Nox
Level 107
God Stats
2W - 4L
1,715 SR
Queue Stats
139W - 112L
1,599 Elo+
Party 1
Ares
Ares
zekropark
Ares
Level 132
God Stats
14W - 7L
1,500 SR
Queue Stats
264W - 245L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,417
842
3,033
8,581
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
KingDirshis
Discordia
14
0 / 3 / 2
8,423
842
5,363
11,753
7,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
MetalHiram
Ne Zha
15
1 / 5 / 0
8,751
875
9,110
14,132
10,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
0 / 3 / 2
8,373
837
3,228
9,549
7,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
bootytinkles
Izanami
15
1 / 5 / 1
9,155
916
8,196
13,173
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

176

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Jairse
Tyr
16
6 / 0 / 12
10,439
1,044
11,859
12,546
13,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 1 / 15
9,579
958
11,054
7,135
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lucikiuu
Danzaburou
16
5 / 0 / 9
10,277
1,028
8,742
2,917
1,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
zWell
Nox
16
3 / 0 / 9
10,140
1,014
8,208
3,966
1,951
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
4 / 1 / 13
11,075
1,108
11,785
8,096
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
2
Kills
19
19
Deaths
2
7
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Tyr
Jairse
Tyr
6
0
12
12
L
Discordia
KingDirshis
Discordia
0
3
2
0.33
L
Ne Zha
MetalHiram
Ne Zha
1
5
0
0.2
L
Ares
0
3
2
0.33
W
1
1
15
8.5
L
Izanami
bootytinkles
Izanami
1
5
1
0.3
W
Danzaburou
lucikiuu
Danzaburou
5
0
9
9.5
W
Nox
zWell
Nox
3
0
9
7.5
W
Ares
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
51,648
57,188
Taken
34,660
34,612
Mitigated
29,310
4,391
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,033
397
478
472
8,581
4,123
0
5,132
3,449
13,681
0
W
Tyr
Jairse
Tyr
11,859
1,312
0
4,400
12,546
13,882
0
5,371
6,836
0
23,339
L
Discordia
KingDirshis
Discordia
5,363
930
0
132
11,753
7,124
0
6,700
5,053
15,747
0
L
Ne Zha
MetalHiram
Ne Zha
9,110
1,207
0
856
14,132
10,035
0
7,440
6,692
0
24,122
L
Ares
3,228
275
0
0
9,549
7,173
0
4,245
5,304
9,468
0
W
11,054
797
106
677
7,135
3,101
0
1,601
5,409
46,181
0
L
Izanami
bootytinkles
Izanami
8,196
5,520
0
2,453
13,173
6,157
0
7,530
5,643
0
45,129
W
Danzaburou
lucikiuu
Danzaburou
8,742
3,544
0
1,112
2,917
1,482
0
631
2,236
0
22,987
W
Nox
zWell
Nox
8,208
823
0
158
3,966
1,951
0
530
3,361
28,942
0
W
Ares
11,785
284
0
1,113
8,096
8,894
0
3,129
4,744
15,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,119
Gold Earned
51,510
182
Minions Killed
206
4
Camps Cleared
9
862,911
Distance Traveled
992,722
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,417
842
28
3
1
171,936
0
W
Tyr
10,439
1,044
26
3
2
187,351
1
L
Discordia
8,423
842
22
2
2
157,516
0
L
Ne Zha
8,751
875
28
3
0
190,619
0
L
Ares
8,373
837
8
1
0
169,079
0
W
Janus
9,579
958
89
9
0
195,748
0
L
Izanami
9,155
916
96
10
1
173,761
0
W
Danzaburou
10,277
1,028
42
4
2
188,798
0
W
Nox
10,140
1,014
47
5
4
202,450
0
W
Ares
11,075
1,108
2
0
1
218,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role