Player Matchup

Nox
Nox
AgentDeanWhalen
Nox
Level 80
God Stats
7W - 9L
1,269 SR
Queue Stats
289W - 266L
1,520 Elo+
Party 4
Anhur
Anhur
FailedPit
Anhur
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
248W - 238L
1,699 Elo+
Party 1
Sobek
Sobek
GSLegendary
Sobek
Level 123
God Stats
21W - 22L
1,559 SR
Queue Stats
995W - 892L
1,608 Elo+
Party 4
Pele
Pele
TheBlueEagle84
Pele
Level 136
God Stats
4W - 4L
1,732 SR
Queue Stats
170W - 185L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
loicrozon10
Sun Wukong
Level 122
God Stats
12W - 5L
1,760 SR
Queue Stats
303W - 288L
1,543 Elo+
Party 1
Team Averages
Level 109
1,564 SR
1,583 Elo+

VS

Team Averages
Level 136
1,531 SR
1,559 Elo+
Artio
Artio
Apsiders
Artio
Level 116
God Stats
1W - 3L
1,538 SR
Queue Stats
12W - 12L
1,584 Elo+
Party 3
Fenrir
Fenrir
Droz10
Fenrir
Level 114
God Stats
1W - 4L
1,671 SR
Queue Stats
55W - 68L
1,507 Elo+
Party 3
Cu Chulainn
Cu Chulainn
R I P Worm
Cu Chulainn
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
799W - 756L
1,547 Elo+
Party 2
Hachiman
Hachiman
Whysken
Hachiman
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
629W - 639L
1,641 Elo+
Party 2
Kukulkan
Kukulkan
mandyhell
Kukulkan
Level 160
God Stats
9W - 11L
1,445 SR
Queue Stats
938W - 920L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,348
565
3,932
6,128
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
FailedPit
Anhur
12
4 / 1 / 2
7,410
570
4,035
4,823
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 6
8,110
624
5,934
11,089
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 4
7,640
588
5,105
9,720
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
loicrozon10
Sun Wukong
13
1 / 1 / 3
7,852
604
6,811
10,454
5,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Apsiders
Artio
6
0 / 3 / 1
4,816
370
3,609
8,004
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Droz10
Fenrir
8
1 / 4 / 0
5,330
410
1,986
6,532
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
R I P Worm
Cu Chulainn
11
1 / 4 / 0
6,323
486
8,777
12,448
6,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Whysken
Hachiman
10
0 / 2 / 1
5,696
438
3,243
8,321
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
mandyhell
Kukulkan
11
1 / 3 / 0
6,056
466
4,857
6,625
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
3
3
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Artio
Apsiders
Artio
0
3
1
0.17
L
Fenrir
Droz10
Fenrir
1
4
0
0.25
W
Anhur
FailedPit
Anhur
4
1
2
5
W
6
0
6
9
L
Cu Chulainn
R I P Worm
Cu Chulainn
1
4
0
0.25
W
4
1
4
6
L
Hachiman
Whysken
Hachiman
0
2
1
0.25
W
Sun Wukong
loicrozon10
Sun Wukong
1
1
3
2.5
L
Kukulkan
mandyhell
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
22,472
42,214
Taken
41,930
19,398
Mitigated
15,398
17,859
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,932
104
0
1,356
6,128
2,212
905
2,004
3,872
43,606
0
L
Artio
Apsiders
Artio
3,609
391
298
1,713
8,004
2,859
0
2,730
5,224
10,841
0
L
Fenrir
Droz10
Fenrir
1,986
275
0
1,618
6,532
1,792
0
2,242
4,250
0
14,829
W
Anhur
FailedPit
Anhur
4,035
1,529
0
2,463
4,823
1,377
2,520
1,583
3,234
0
27,778
W
5,934
253
0
5,560
11,089
7,606
152
3,528
7,439
18,569
0
L
Cu Chulainn
R I P Worm
Cu Chulainn
8,777
2,556
0
2,348
12,448
6,095
0
379
12,069
2,915
36,259
W
5,105
1,347
0
4,398
9,720
3,157
201
1,251
8,349
0
47,255
L
Hachiman
Whysken
Hachiman
3,243
1,486
0
2,954
8,321
2,485
380
1,943
6,320
0
35,671
W
Sun Wukong
loicrozon10
Sun Wukong
6,811
1,206
0
4,082
10,454
5,046
0
346
10,108
0
45,786
L
Kukulkan
mandyhell
Kukulkan
4,857
642
0
1,560
6,625
2,167
158
2,282
4,201
38,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
28,221
374
Minions Killed
263
0
Camps Cleared
0
1,253,990
Distance Traveled
1,024,840
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,348
565
100
8
0
240,888
2
L
Artio
4,816
370
11
1
0
183,266
0
L
Fenrir
5,330
410
41
3
0
196,855
1
W
Anhur
7,410
570
56
4
0
219,751
4
W
Sobek
8,110
624
23
2
0
258,200
5
L
Cu Chulainn
6,323
486
81
6
0
219,179
6
W
Pele
7,640
588
90
7
0
282,901
8
L
Hachiman
5,696
438
68
5
0
214,942
3
W
Sun Wukong
7,852
604
105
8
0
252,250
0
L
Kukulkan
6,056
466
62
5
0
210,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role