Player Matchup

Tsukuyomi
Tsukuyomi
Jtkillem
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,128 Elo+
Party 4
Ganesha
Ganesha
Lazypuce
Ganesha
Level 41
God Stats
182W - 182L
1,498 SR
Queue Stats
186W - 195L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
Rangerlikeyou
Danzaburou
Level 57
God Stats
26W - 18L
1,605 SR
Queue Stats
185W - 198L
1,453 Elo+
Party 3
Bellona
Bellona
leromage
Bellona
Level 47
God Stats
41W - 37L
1,536 SR
Queue Stats
141W - 145L
1,500 Elo+
Party 3
Olorun
Olorun
ltjukem
Olorun
Level 48
God Stats
7W - 3L
1,575 SR
Queue Stats
16W - 9L
1,511 Elo+
Party 4
Team Averages
Level 44
1,543 SR
1,411 Elo+

VS

Team Averages
Level 70
1,465 SR
1,480 Elo+
Sun Wukong
Sun Wukong
DiegoDarkar
Sun Wukong
Level 151
God Stats
2W - 4L
1,270 SR
Queue Stats
200W - 203L
1,551 Elo+
Party 2
Ymir
Ymir
FireFistDemon
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Khanoffire
Danzaburou
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 13L
1,500 Elo+
Party 1
Loki
Loki
Masked_Unit1
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,305 Elo+
Party 1
Baron Samedi
Baron Samedi
Mecobi
Baron Samedi
Level 47
God Stats
0W - 1L
1,554 SR
Queue Stats
45W - 52L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jtkillem
Tsukuyomi
17
4 / 6 / 7
11,435
953
8,483
11,179
3,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Lazypuce
Ganesha
20
0 / 4 / 22
11,761
980
10,688
15,593
14,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Rangerlikeyou
Danzaburou
19
12 / 3 / 12
14,538
1,212
33,749
17,772
7,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
leromage
Bellona
19
6 / 0 / 17
12,909
1,076
19,517
13,919
17,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
ltjukem
Olorun
18
4 / 5 / 10
11,919
993
13,076
12,375
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

167

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiegoDarkar
Sun Wukong
18
5 / 4 / 8
12,415
1,035
12,743
18,529
9,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 5 / 12
11,891
991
10,146
20,751
23,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Khanoffire
Danzaburou
18
5 / 4 / 9
12,622
1,052
19,010
18,122
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
1 / 8 / 10
11,258
938
9,168
16,694
6,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Mecobi
Baron Samedi
19
6 / 5 / 8
12,805
1,067
12,963
15,410
6,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
65
26
Kills
18
18
Deaths
26
68
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DiegoDarkar
Sun Wukong
5
4
8
2.25
L
1
5
12
1.4
W
Tsukuyomi
Jtkillem
Tsukuyomi
4
6
7
1.25
L
Danzaburou
Khanoffire
Danzaburou
5
4
9
2.38
W
Ganesha
Lazypuce
Ganesha
0
4
22
2.75
L
1
8
10
0.75
L
Baron Samedi
Mecobi
Baron Samedi
6
5
8
2
W
Danzaburou
Rangerlikeyou
Danzaburou
12
3
12
6
W
Bellona
leromage
Bellona
6
0
17
14.5
W
Olorun
ltjukem
Olorun
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,513
Damage
64,030
70,838
Taken
89,506
48,087
Mitigated
52,060
16,428
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DiegoDarkar
Sun Wukong
12,743
2,831
0
255
18,529
9,765
0
7,001
11,303
0
34,526
L
10,146
1,709
0
938
20,751
23,357
0
7,730
12,815
20,446
0
W
Tsukuyomi
Jtkillem
Tsukuyomi
8,483
1,026
0
98
11,179
3,882
0
1,972
9,207
0
24,674
L
Danzaburou
Khanoffire
Danzaburou
19,010
9,415
0
4,370
18,122
6,742
0
5,197
12,875
0
44,157
W
Ganesha
Lazypuce
Ganesha
10,688
166
981
852
15,593
14,895
0
5,043
10,550
30,269
0
L
9,168
1,341
0
1,219
16,694
6,047
0
5,429
11,114
0
23,743
L
Baron Samedi
Mecobi
Baron Samedi
12,963
627
2,759
2,482
15,410
6,149
0
2,653
12,672
41,508
0
W
Danzaburou
Rangerlikeyou
Danzaburou
33,749
16,307
0
8,664
17,772
7,288
0
7,750
10,022
0
51,408
W
Bellona
leromage
Bellona
19,517
3,147
0
1,427
13,919
17,430
0
4,175
9,744
11,015
21,683
W
Olorun
ltjukem
Olorun
13,076
6,410
781
3,625
12,375
4,592
0
4,169
8,206
41,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,562
Gold Earned
60,991
220
Minions Killed
223
4
Camps Cleared
11
1,007,794
Distance Traveled
1,121,576
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,415
1,035
43
4
1
276,669
0
L
Ymir
11,891
991
33
3
0
173,554
3
W
Tsukuyomi
11,435
953
43
4
0
160,438
0
L
Danzaburou
12,622
1,052
54
5
2
220,191
0
W
Ganesha
11,761
980
0
0
0
204,241
1
L
Loki
11,258
938
18
2
5
210,954
2
L
Baron Samedi
12,805
1,067
75
6
3
240,208
1
W
Danzaburou
14,538
1,212
54
5
1
191,316
0
W
Bellona
12,909
1,076
38
3
1
269,754
0
W
Olorun
11,919
993
85
7
2
182,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role